DrLizardman
Active Member
- Apr 28, 2021
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thats amazing, I would love to have an improvement to this game as there is really nothing like it. I want a non renpy harem game lol
The two jobs one would get real inefficient real fast. Remember that the more time spent on a task in one work cycle, the more that gets done with it. Sending them to two jobs in one work cycle would be cutting the time spent on each by 50%. Say you needed a military research item, like battleships, done as soon as possible because one of the other groups is coming after you, a situation I actually did have happen to myself in the first game. You would be setting yourself to be destroyed as it will now take twice as long to get the battleship research than if they were set up on one job, giving, in my case the Australian Cooperative, extra time to build up and attack you while you still don't have the forces needed to defend from that attack.Do the slave to be able to work two jobs (part time) at the same time, and make alien skins for the guests optional (not only human and fur) and add cheats![]()
reception desk trains charismaFeels weird that i'm kidnapping people in violent raids and then taking them to my spa to be brainwashed.
The spa's pools and exercise mats should have a niche use to lower fear, but the actual obedience raising should be done by brainwashing machines in some sort of 'processing' room.
Make a new room-type focused on brainwashing/torturing slaves to build loyalty.
We already have several torture machines under the evil decoration tag that give +1 or +2 fear and loyalty. Use those instead as options in this room, plus some sort of brainwashing tube or helmet (reuse the assets from the school-desk prop, or the growth chamber)
Maybe add some researchable items for the room that train much faster but risk driving the slave insane or mindbreaking them...
Granted, I can already assign people to 'decoration' to use the torture props that already exist, but there's no way to direct them to the correct props and not the other decoration-props.
If all of the obedience-gaining ones were under one room, i could just assign them to that room.
Edit: also, what trains Charisma? I searched the thread people were saying receptionist, but that's untrue.
I've had one girl work on reception for multiple irl hours and her charisma stat is still 34.
I have people assigned to every role, I think, and the only characters I have with 100 cha are the famous actresses from the event where she murders someone, so I'm not convinced that there even is a way to train this stat.
It was reception desk for me too. No problem with it for me.Feels weird that i'm kidnapping people in violent raids and then taking them to my spa to be brainwashed.
The spa's pools and exercise mats should have a niche use to lower fear, but the actual obedience raising should be done by brainwashing machines in some sort of 'processing' room.
Make a new room-type focused on brainwashing/torturing slaves to build loyalty.
We already have several torture machines under the evil decoration tag that give +1 or +2 fear and loyalty. Use those instead as options in this room, plus some sort of brainwashing tube or helmet (reuse the assets from the school-desk prop, or the growth chamber)
Maybe add some researchable items for the room that train much faster but risk driving the slave insane or mindbreaking them...
Granted, I can already assign people to 'decoration' to use the torture props that already exist, but there's no way to direct them to the correct props and not the other decoration-props.
If all of the obedience-gaining ones were under one room, i could just assign them to that room.
Edit: also, what trains Charisma? I searched the thread people were saying receptionist, but that's untrue.
I've had one girl work on reception for multiple irl hours and her charisma stat is still 34.
I have people assigned to every role, I think, and the only characters I have with 100 cha are the famous actresses from the event where she murders someone, so I'm not convinced that there even is a way to train this stat.
No it doesn't.reception desk trains charisma
Seriously? It's doing fuck-all for me.It was reception desk for me too. No problem with it for me.
But it does. It take time though as this isn't affected by the boosts from head girl or any other.No it doesn't.
Seriously? It's doing fuck-all for me.
I'll have to build a bunch of them and assign a group of ten slaves to them. See if there's any change.
I never noticed this. I shouldn't say it's because of anything else than a bug (oversight in the code)That aside, i keep finding myself losing big chunks of money. I'll watch my counter tick upwards as all of my businesses and planets give me funding, then it'll drop down by like 100k, without me buying anything.
Is there an upkeep cost to conquered planets or something? I would have assumed that the taxes would negate that, but...
The finance manager menu doesn't show a lot. It looks like it's cut off.
You can actually see the requirements in the game files, forgot where but I recall is some of my playthroughs.Im guessing the wiki is not finished and wont be so I will ask here. what are the procs for the different factions to attack you? ive only ever had raza attack for being to rich. im not much to antagonize others even if they are ai so im curious to know what sets the others off.
Sometimes, but sometimes not.Are you launching attacks? Repair costs money.