I can at least talk about combat. As far as I know, ships work in the typical fashion where they have things they do better than other types and some can't do certain things at all. Example, the bomber would likely be more suited for actually raiding/conquering the planet whereas the fighter would be more suited against defenses. Keep in mind it has been a long time since most people who know the mechanics, myself included, have played this game due to issues it had and we're just waiting for Stationmaster 2, so I might be a bit off on my explanation.Is there anywhere a full FAQ about slave stats and fetishes.
Well i figured some from the game tips. like charisma for recruiter, receptionist and madame.
or intelligence for research. sexual skills for brothel. I guess agility is for racing and strength is for pit fighting.
But the question is are they matter anywhere else? is intelligence needed anywhere else? like for learning faster other skills?
does strength works for something else? like more stamina at work?
what skills are needed for HeadGirl, DJ, club workes, diary, room service, porn studio (besides sex)???
does sexual sensitivity is useful anywhere outside sex screen? any profit form sensivity stimulator that costs 10k?
Also I have found in the game tips that some fetishes are useful. Like Domination for madame; exhibitionism for porno, recruiter, receptionist; breeding for diary. if "reinforces" means that it is useful - I am not sure. maybe this jobs just make those fetishes stronger and that is all? If so, are the fetishes useful at all anywhere?
Is there any other usage (reinforce) for domination besides Madame and Head Girl?
As well I dont understand how personal training works - I tap all buttons, but nothing changes in stats. No animations. Only some comments from slave.
Does this feature works? Only personal training that works for me is direct sex with slave - it changes some stats a little each time. Any advise how to make it more effective? Like different positions, multiple orgasms? how it works exactly?
And about military ships: do I need smaller ones if I have bigger? how exactly combat works? Does it count ship types, classes or only total power matters?
Seems like you used a certain weapon, I forgot the name of it, that just totally destroys star systems.Eventually, I`ve decided to transcend and ended up like those cool guys from the "Interstellar" movie.
Since then enemies will never reach me and further game has no sense.
P.S. for those who are curious: not a single soul on a station suffered into spaghetti and all services are up and running.You don't have permission to view the spoiler content. Log in or register now.
They all start to look the same after a while trust me.I've got the Sword of Entropy (I think that's what it's called) and it's pretty much unbeatable by itself. I've also got a couple Dreadnaughts with it and they never fail to conquer a planet or station. The only thing keeping me from conquering the galaxy in one go is the hours it would take to go through all the slaves after and an unwillingness to hit sell all.
Thanks for the answer. Though I finished to play this game as you can see in the last post.I can at least talk about combat.
...
Seems like you used a certain weapon, I forgot the name of it, that just totally destroys star systems.
You don`t need slaves to conquer - sell them all! Systems provides much more credits.I've got the Sword of Entropy (I think that's what it's called) and it's pretty much unbeatable by itself. I've also got a couple Dreadnaughts with it and they never fail to conquer a planet or station. The only thing keeping me from conquering the galaxy in one go is the hours it would take to go through all the slaves after and an unwillingness to hit sell all.
Unbeatable, but not untraceable. If you fire it at a system controlled by another faction, just like any other attack in the game, it means war. I have to agree on the slave thing, that gets tedious real quick when you're doing something like 10 or more systems at a time, and I don't mean individual planets, I mean entire star systems.I've got the Sword of Entropy (I think that's what it's called) and it's pretty much unbeatable by itself. I've also got a couple Dreadnaughts with it and they never fail to conquer a planet or station. The only thing keeping me from conquering the galaxy in one go is the hours it would take to go through all the slaves after and an unwillingness to hit sell all.
That may depend on what your enemies have, smaller ships may be able to counter the bigger ones if you ever find yourself attacked, not sure, I always went full blitzkrieg and wiped out hostile factions before they could attack my systems.Thanks for the answer. Though I finished to play this game as you can see in the last post.
I used the Eye of Entropy on my home system. This weapon destroys star systems indeed, but Home station is invincible.
My conclusions about combat - just take the biggest affordable ships and attack. One dreadnought is enough for almost any star system. The core systems of the rivals may need 2 or 3.
The problem there still being you have to sift through the list if I remember correctly, there is no sell all button that I remember.You don`t need slaves to conquer - sell them all! Systems provides much more credits.
Yes there's a sell all button.Unbeatable, but not untraceable. If you fire it at a system controlled by another faction, just like any other attack in the game, it means war. I have to agree on the slave thing, that gets tedious real quick when you're doing something like 10 or more systems at a time, and I don't mean individual planets, I mean entire star systems.
That may depend on what your enemies have, smaller ships may be able to counter the bigger ones if you ever find yourself attacked, not sure, I always went full blitzkrieg and wiped out hostile factions before they could attack my systems.
The problem there still being you have to sift through the list if I remember correctly, there is no sell all button that I remember.
Yeah, they kinda do. I haven't booted it up in a bit, but IIRC somewhere around 500 of my 700 slaves are in the suite role. I almost never actually do anything with them because of how much of a hassle the sex system is, but I like having them there.They all start to look the same after a while trust me.
I mean, yeah, they give more credits, but I've basically got infinite credits, renown, and honor at this point, so the only things left are to finish mopping up the galaxy and collecting interesting slaves.You don`t need slaves to conquer - sell them all! Systems provides much more credits.
I'm talking about the ship, which I think is named sword of entropy, not the weapon named eye of entropy that wipes out entire planets. The ship is just an op ship that, yeah, pretty much takes over any star system without ever getting damaged.Unbeatable, but not untraceable. If you fire it at a system controlled by another faction, just like any other attack in the game, it means war. I have to agree on the slave thing, that gets tedious real quick when you're doing something like 10 or more systems at a time, and I don't mean individual planets, I mean entire star systems.
Again, I've got almost infinite money and I've maxed out all the research trees, so I just auto-buy maximum planet and station defenses and any assault by enemy factions does nothing but give me extra money and slaves. Your ships don't actually matter for defensive fights, only your planetary defense upgrades do.That may depend on what your enemies have, smaller ships may be able to counter the bigger ones if you ever find yourself attacked, not sure, I always went full blitzkrieg and wiped out hostile factions before they could attack my systems.
Yeah, there is a sell all, but like I said, I like slave collecting.The problem there still being you have to sift through the list if I remember correctly, there is no sell all button that I remember.
Must have missed it, I don't typically sell any of my conquered slaves.Yes there's a sell all button.
Yeah, pretty much, it is basically the ultimate ship.Yeah, they kinda do. I haven't booted it up in a bit, but IIRC somewhere around 500 of my 700 slaves are in the suite role. I almost never actually do anything with them because of how much of a hassle the sex system is, but I like having them there.
I mean, yeah, they give more credits, but I've basically got infinite credits, renown, and honor at this point, so the only things left are to finish mopping up the galaxy and collecting interesting slaves.
I'm talking about the ship, which I think is named sword of entropy, not the weapon named eye of entropy that wipes out entire planets. The ship is just an op ship that, yeah, pretty much takes over any star system without ever getting damaged.
Again, I've got almost infinite money and I've maxed out all the research trees, so I just auto-buy maximum planet and station defenses and any assault by enemy factions does nothing but give me extra money and slaves. Your ships don't actually matter for defensive fights, only your planetary defense upgrades do.
Yeah, there is a sell all, but like I said, I like slave collecting.
No:Is this a scam?
Thank you. I can't believe he is charging $30 for V1.1 then. That is just crazy.You can post itch.io links (or any other legal stores), there are several threads where devs' itch.io links posted by forum staff.
And about v2 question:
https://f95zone.to/threads/stationmaster-v1-1-stationmasterdev.12143/post-5060166