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Vibesy

Member
Nov 19, 2023
244
560


Here's to a special holiday season and a happy new year!
Hope the season brings you plenty of joy, laughter, and good vibes with the people you care about.

also new update news regarding the state of the game:





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Thanks. So to summarize, RL work and burnout getting in the way of working on the game.

The money quote: "I'm having to make so many versions of the same scene. Such is branching."

I think the next update is going to be awesome and probably worth the wait because Atemsiel has a lot of talent and is a great & funny writer. But we are really seeing the dev problems with all the different paths, which greatly complicates structuring the game. And unfortunately it will just get worse going forward...
 

Tiur

Well-Known Member
Nov 13, 2021
1,272
3,492
Thanks. So to summarize, RL work and burnout getting in the way of working on the game.

The money quote: "I'm having to make so many versions of the same scene. Such is branching."

I think the next update is going to be awesome and probably worth the wait because Atemsiel has a lot of talent and is a great & funny writer. But we are really seeing the dev problems with all the different paths, which greatly complicates structuring the game. And unfortunately it will just get worse going forward...
I will repeat something Atem has said in the past. No branching would mean no game. He has zero interest in making a game that does not respond to player choices.
 

Vibesy

Member
Nov 19, 2023
244
560
I will repeat something Atem has said in the past. No branching would mean no game. He has zero interest in making a game that does not respond to player choices.
Straw man argument. No one is calling for no branching. Three paths for every LI is the problem. That's what massively complicates the script, rendering etc- leading to much longer time between updates.

But another major issue is how do you come up with interesting slave scenes for each girl? Or make them all compelling romantic characters? It's why most harem games only have one submissive LI, because it's not easy to think up creative ways to portray that relationship. Well Atemsiel needs to come up with great slave scenes for seven girls, realistic romance scenes for the same seven girls etc. That's tough for anyone and may not be doable with any real depth. Especially when the scenes may not reflect the dev's RL kinks.

Like a lot of 1st time devs Atemsiel has a big vision for the game he wants to make. That's awesome. However, RL often has a way of making choices for you.
 

Tiur

Well-Known Member
Nov 13, 2021
1,272
3,492
Straw man argument. No one is calling for no branching. Three paths for every LI is the problem. That's what massively complicates the script, rendering etc- leading to much longer time between updates.
Choices that the game remembers are what increase scene variations, not necessarily the 'three paths per LI' that everyone keeps harping on and blaming for slow updates. But, as I said above, choices are explicitly not something Atem is going to do without, and it's unlikely that he'll ever reduce the number of choices the player (and MC) can make. He explicitly didn't want to make a game where the only meaningful choices are "is this girl in the harem or not".

But another major issue is how do you come up with interesting slave scenes for each girl? Or make them all compelling romantic characters?
By being a good writer, which Atem's proven he is, time and time again. I understand that most games are not written by good writers. Just because fans of the game have a harder time coming up with interesting scenes does not mean the dev has a harder time. Having seen WIP content, I will guarantee you that having trouble coming up with scene ideas is not a problem Atem has. (I am fairly certain that Atem has more scene ideas for good, sexy scenes on most paths, than will ever exist in this game.)
 

Vibesy

Member
Nov 19, 2023
244
560
Choices that the game remembers are what increase scene variations, not necessarily the 'three paths per LI' that everyone keeps harping on and blaming for slow updates. But, as I said above, choices are explicitly not something Atem is going to do without, and it's unlikely that he'll ever reduce the number of choices the player (and MC) can make. He explicitly didn't want to make a game where the only meaningful choices are "is this girl in the harem or not".


By being a good writer, which Atem's proven he is, time and time again. I understand that most games are not written by good writers. Just because fans of the game have a harder time coming up with interesting scenes does not mean the dev has a harder time. Having seen WIP content, I will guarantee you that having trouble coming up with scene ideas is not a problem Atem has. (I am fairly certain that Atem has more scene ideas for good, sexy scenes on most paths, than will ever exist in this game.)
Look, I'm just responding to the reality here. Taking roughly 15 months since the last major update- assuming it releases soon- speaks for itself. So does a dev who complains about the number of scenes he has to rerender due to branching.

I don't know how objective you can be given that you seem to be part of the development team in some way. But if people in the thread are "harping on" about the the three paths, it's because we have all seen a multitude of good/great games get abandoned because of overly ambitious goals, especially among 1st-time devs... and unfortunately the warning signs are here. There is a big difference between what a dev wants to make and the reality of finding the time & motivation as a solo dev to make it.
 

Tiur

Well-Known Member
Nov 13, 2021
1,272
3,492
Look, I'm just responding to the reality here. Taking roughly 15 months since the last major update- assuming it releases soon- speaks for itself. So does a dev who complains about the number of scenes he has to rerender due to branching.
That was not a complaint. It was an explanation why he doesn't post more frequent status updates: they'd be identical. He was not remotely complaining about the scene. Here's what he actually said:
One reason I don't do more frequent progress updates is I feel I'd be repeating myself with this specific update because I'm having to make so many versions of the same scene. Such is branching.
So, again, not a complaint. I'm fairly sure at this point that he likes making the scene variations specifically because they represent the game reacting to the decisions of the player/MC. (Also, scene variations are inherently easier to make than new scenes, because the map is already done.)

Also, those scene variations are more often about "has the MC had sexual contact with the girls involved in the scene? in what combination?" than they are about the "three paths".

One of the things that makes this game take so much longer than a lot of others has nothing to do with paths, and everything to do with Atem hating static faces. He makes almost every line have a different render, so that the people who are talking appear to be talking, and have appropriate expressions based on the conversation (and the conversation that has led up to that point). That's why it's more complex than most. Like, I love Cosy Cafe, but none of Cosy's characters ever open their mouths at all, and a lot of conversations have relatively static expressions throughout. There are a lot of other games, including some I like, where most conversations just alternate a render of each speaker with their mouth open when they talk, but only use those same two renders for the whole conversation. Neither of these are things Atem will ever do.

I don't know how objective you can be given that you seem to be part of the development team in some way.
Nope, just a fan who's chatted with Atem a lot, and helped him out with discreet opinions on WIP content a few times.

But if people in the thread are "harping on" about the the three paths, it's because we have all seen a multitude of good/great games get abandoned because of overly ambitious goals, especially among 1st-time devs...
And that doesn't stop people from being wrong, as I've demonstrated multiple times.

If you want a KN, this won't ever be one. If you want only "harem: yes/no" and "hide lesbian content" choices? This won't ever be that, either. There are a lot of good games that qualify for both of those, and I've just gotten tired of the doomsaying that's cropped up recently in this thread. If you doubt the game, just move on and don't support it. It's really that simple. But the arguments that people keep making about assigning blame to specific developer decisions are pure speculation not borne out by anything Atem has said or done.

Anyway. I'd rather see people talk about the actual game content itself here instead, so I'm done cluttering up the thread with this topic.

I'd be happy to, for example, explain why the game isn't larger in file size despite the staggering number of renders. It's not due to compression.
 
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Vibesy

Member
Nov 19, 2023
244
560
If you doubt the game, just move on and don't support it. It's really that simple. But the arguments that people keep making about assigning blame to specific developer decisions are pure speculation not borne out by anything Atem has said or done.
It's borne out by the very extended delays between updates. If you want to discourage speculation, the best way is more consistent updates, which he himself said he was aiming for. Frankly, you are offbase telling fans of the game to leave the thread.

A year ago I thought the game was highly ambitious, but that Atemsiel might pull it off. Now I seriously doubt he will, but I nevertheless fully intend to play anything he releases because it's been great so far. This isn't a cult where we all have to swear allegiance to a particular approach or way of thinking. If you consider that "doomsaying" maybe you should "move on".

Anyway. I'd rather see people talk about the actual game content itself here instead, so I'm done cluttering up the thread with this topic.
Sure, since you claim to have seen the upcoming WIP, why don't you get the ball rolling and tell us what's in it. Cause otherwise we've had over a year to discuss the actual game content and that ground has been well covered.
 

PaxNeo

Newbie
Mar 27, 2020
45
46
I dont know if it was asked or mentioned before:
Everytime when Sasha gets close to cumming her brown Eyes turn white - in every Scene.
So it can be an Issue with rendering the Color of her Eyes or a more meaningful Background related to her Occupation - or she is some kind of Magic User herself - was there every and Information given to?
 

Green83rry

Newbie
Nov 24, 2017
75
194
I dont know if it was asked or mentioned before:
Everytime when Sasha gets close to cumming her brown Eyes turn white - in every Scene.
So it can be an Issue with rendering the Color of her Eyes or a more meaningful Background related to her Occupation - or she is some kind of Magic User herself - was there every and Information given to?
I don't recall because it's been a little while since I played...

Is it her actual iris changing color? Or could it be that here eyes are rolling back? Maybe it's a bug, maybe it's an extreme ahegao-like response from her?
 

PaxNeo

Newbie
Mar 27, 2020
45
46
I don't recall because it's been a little while since I played...

Is it her actual iris changing color? Or could it be that here eyes are rolling back? Maybe it's a bug, maybe it's an extreme ahegao-like response from her?
No rolling back her eyes - the brown color around the pupil change from brown to white - so that all that is seen is the black inner dot surrounded by white - i thought at first something would happen if she have an orgasm because she was in one scene variant against cumming but in other scenes she did and nothing happend so might just be a bug thats true.
 
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Merlin-Magic

Member
Jan 28, 2024
152
194
I dont know if it was asked or mentioned before:
Everytime when Sasha gets close to cumming her brown Eyes turn white - in every Scene.
So it can be an Issue with rendering the Color of her Eyes or a more meaningful Background related to her Occupation - or she is some kind of Magic User herself - was there every and Information given to?
I can guarantee that nothing about Sasha's eyes would be a bug. Atem is far to meticulous about everything to let any bug through. He even has admitted to being obsessive about this. It looked to me that her eyes rolling back in her head when she cums. This is just more obvious with Sasha, because of her eyes and their color. Other characters have similar things happen.
 
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wonky1977

New Member
Jan 20, 2024
6
17
I can guarantee that nothing about Sasha's eyes would be a bug. Atem is far to meticulous about everything to let any bug through. He even has admitted to being obsessive about this. It looked to me that her eyes rolling back in her head when she cums. This is just more obvious with Sasha, because of her eyes and their color. Other characters have similar things happen.
I went and did the gallery replay 2 of her scenes. In both, there are moments where her eyes are not rolled back in her head, and the iris has gone white. It is quick and easy to miss. I had never noticed and probably wouldn't if it hadn't been pointed out.
 
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sexypeanut

Well-Known Member
Jun 30, 2020
1,860
2,905
I went and did the gallery replay 2 of her scenes. In both, there are moments where her eyes are not rolled back in her head, and the iris has gone white. It is quick and easy to miss. I had never noticed and probably wouldn't if it hadn't been pointed out.
Sasha might have some latent power we have yet to discover
 

herrderr75

Newbie
Aug 5, 2019
31
44
Atemsiel

I just discovered this VN, and I'm enjoying both the artwork and the writing immensely. Thank you. I've only made it to July 4th as yet, but perhaps this is the perfect time to remember that Americans are "different from" Brits in many ways, including our language.

The one thing that I find bothersome so far, as an American, is those characters who are ostensibly American (including MC and Riley) speak and think in British English.

Like 99% of indie VNs, Stormside could use a general proofreader, but what I believe it could use most is an American proofreader educated enough in British English to translate it for American characters.

Until then, here are a few tips regarding some of the countless ways Brits and Americans speak differently:

1) As alluded to above, where Brits say "different to," Americans say "different from." (You might notice the order of punctuation in the previous sentence is American rather than British, but I certainly encourage you to punctuate your story however you feel most comfortable, as long as it's consistent throughout.)

2) Americans only use the phrase "meant to" to mean "intended to." In most cases where Brits say "meant to," Americans would say "supposed to." Example: "Weren't you supposed to be at the party tonight?"

3) Americans never use "Right" as a filler word to begin a sentence. Instead, we would use the word "Okay." Ex: Instead of saying "Right, that's enough," Americans would say, "Okay, that's enough."

4) Most Americans get physically ill at the thought of "propriety," as it calls to mind those aspects of British culture we find most repugnant, namely classism, stuffiness, snobbishness, and deference to unworthy institutions like the royal family and the House of Lords. As a result, Brits use the words "proper" and "properly" approximately 500 times more often than Americans. Nevertheless, we Americans tend to be quite comfortable with many synonyms for "proper." We might talk about a "suitable dress for the event," the "correct way to plug in your charger," an "appropriate attitude," a "sense of decorum," a "respectable job," a "decent man," the "right answer." Instead of "Do it properly," we might say, "Do it like you were told." Instead of "Speak properly," we might say, "Stop talking like a fucking dumbass."

Anyway, those are a few issues off the top of my head that I've encountered multiple times. Thanks again for your great work, and I wish you well.

P.S. OMG. Holy shit. I just watched "Ashley's spooky experience" for the first time. Greatest scene I've ever seen in a VN. If you're going to write shit that hilarious, I don't care if all your Americans speak like limey British cunts.

P.P.S. I may add some more British/American bits as I go:

A) Nobody in America says "uni" in any context. We will certainly talk about specific "universities," but we refer to secondary education in general as "college."

B) Olivia says, "I won't be made to [do something]." This is another Britishism.
 
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Leobbb

Member
May 24, 2019
199
585
At this point even the once per year release is not likely to happen, it might as well take 2 years until the update. Or forever. And I've never seen a game that after a significant slow down in development got the speed back up later. So take a wild guess which year this game is gonna be finished? Or maybe how many updates until completion and how long for each update and multiply that? It becomes clear there is not much hope we will see anything done at all in our lifetime.
 

Ralpvolvos

Newbie
Jan 8, 2024
83
118
At this point even the once per year release is not likely to happen, it might as well take 2 years until the update. Or forever. And I've never seen a game that after a significant slow down in development got the speed back up later. So take a wild guess which year this game is gonna be finished? Or maybe how many updates until completion and how long for each update and multiply that? It becomes clear there is not much hope we will see anything done at all in our lifetime.
the game suffer from having too much branching route. each girl has 3 route and there are 6 main Li not to count the side girl.
there are times i really do love avn with branching route but now i like those that have minimal branching or even kinetic/linear, because they most of the time have much more faster and consisten update cycle...

the update for these kind of game will keep longer each update especially for indie dev and there are extremely high chance that atemsiel will get bored before he finish it or even either the player or atemsiel themselve died before the game finish LOL (like many other game that got abandonned before being finish for whatever reason).
 
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