I, for one, will continue contributing to Mortze's rent indefinitely.
Noting your highly remunerative job: if we did a demographic profile of the regulars on jufot's thread and compared it to the norm on F95 it would be hilarious.
One of my theories of the case, when jufot started this thread, was that while those of us who love story-first games are a tiny niche group on F95, we tend to be disproportionately influential as Patreon/Subscribestar backers. That would allow us to encourage more story-first devs if we clubbed together. jufot's threat has enabled that, among other positive things.
I wonder if that's necessarily true, though?
I seem to recall that Breeding Season opened the Patreon floodgates, and Summertime Saga started as a non-sexual game until fans demanded an incest plotline. How many hundred "$1/month but only if there's an update" fair weather fans are you personally each prepared to outspend? And how many games can you fund simultaneously at that level before you have to decide which ones to let go?
For devs, it's not even a question of whether they want to make a niche game or a mass-market game.
All indie games are niche games. It's more a question of what content they can keep producing at a steady rate, and what sort of audience congeals around said content.
For that matter, even assuming you guys
could single-handedly outspend... say, Being a DIK's core audience, do you think the developer is capable of rising to your standards, even given sufficient financial compensation?
I've been hurling my brain headlong at the possibility space all this time, with the hope that my own self-indulgent wish fulfillment can simply be written
better. But what if that's not the case?
What if it's not actually "better writing" you've been trying to find, all this time, but simply "different genres?"
Either way, I'm glad that
someone's helping Mortze keep the lights on.