Note: I am atheist, but I respect people how have an earnest faith.
I got kicked out of class only once in my life and that was, as a young teenager, during religious education class because appearently i've asked too many questions and wouldn't stop. So my teacher got fed up with me and kicked me out... My second and last encounter with religion was when I became a nurse and started applying for jobs. I had to actually join the church and... and this is where I stop talking about religion and go back to AVN's... =)
I've read (thanks to bacienvu88's sig) Erisa's Summer. A game about gay love
.
This game was pretty interesting because it has a secret route. Admittingly that "secret route" is only interesting for like 0,01% of it's audience, but that's still good enough for me to write about it. So what's that game about?. It's about Erisa (the MC) who broke up with her former girlfriend because she cheated on her. Basically it's about new beginnings, meeting new people, havng fun... The vibe, in general, is pretty positive and easy going for like 99,99% of it. Erisa's a pretty cheerful person so there isn't much room for interpretation when it comes to her, or is there?. Well, the game wants you to experience a pretty light hearted, simple, straight fowward lesbian story. Later on in the game you end up on a yacht with like 10 or so women and there you get your typical AVN experience. Either having lots of sex or maybe looking for a new girlfriend for Erisa. That's basically the game...
So.. what's the secret route you might ask?. Ok, it's not a secret route per se, but it's definitely a path the developer didn't really account for and because of that it's not properly supported by it's writing, imo. A roleplay opportunity in which you can, to some capacity, play against the game because of how it's written
. I'm calling it the "pathetic" or "sad face" Erisa route... Of course that route involves the ex girlfriend (Amanda). At the beginning I followed that path just because my fetish radar went on "high aleart". Afterall, i'm a simple minded, weak person when it comes to things like that. So pretty early on you get an opportunity to be pathetic and crawl back to your "evil" ex. But that's nothing special or unusual in order to call it a "secret route". Just simply following an existing path doesn't exactly qualify for something like that.
Anyways, so you go down the Amanda path and she's, well, a bitch... She's portrayed as being selfish, a bit cold, slightly dominating and her overall feelings towards Erisa are wide open for interpretation. When there's a lewd scene between them it usually goes down like this. Erisa gets her off, sometimes even multiple times, and Amanda doesn't return the favour, stating she's tired or something and then she leaves her behind all frustrated and a little sad. (my favourite part of the game...). That's also kinda the point where you can start to play against the game and roleplay Erisa in a different way. The developer really wants to bring the point across that her realtionship is unhealthy and that Amanda is the wrong person to go be with. All the the other characters in the game also speak mostly negatively about her
. The game almost pressures you to get finally get rid of her, lol. People constantly try to make Erisa forget about her realtionship and all the "pain" she apparently had to endure and whatnot... I'm not trying to say that they're wrong, they're not. It even makes sense since the game's, as I already mentioned, about new beginnings, embracing the good things in life and stuff like that.
So Amanda basically flip flops between being a little mysterious, being dominant & controlling and coming across as being a cold hearthed bitch at times
. Which can be, in my mind, a good combination for a "lezdom route". Is it though?. Again, that's up for interpretation. Well, you can definitely play Erisa as somebody who has submissive tendencies. Someone who's not very strong willed and also pretty naive. Someone who deep down inside likes to be treated "badly", who gets turned on by being used and humiliated. Honestly, on that route there're lots of different ways to interprete Erisa, which is interesting in my mind. I'm just gonna fast forward here to the end beause there's a scene that sums up the whole route perfectly. And it also shows that the developer loses touch with the subject matter a tiny, little bit along the way.
Later on there's a scene where you meet another woman (Merrit) who also takes the place of a more dominant woman for the more kinkier parts of the game. I'm mentioning her because she also particiaptes in that scene. Near the end the player gets to decide if Erisa should still go along with Amanda. If the player decides "yes" then she goes to Amanda's room and when she enters it the player's confronted with a kind of a swerve scenario
. Amanda's lying handcuffed on the bed and the game makes yet another effort to let the player finally do the "right" thing. It's basically a test. Here you get these
3 options. I haven't picked the first and third option, but I assume the first one lets you simply turn the tables/getting some naughty revenge while the third option just ends all of the "insanity". I picked the second option which continues the "sad/pathetic/submissive Erisa" route. What happens though is that Erisa ends up being the one being handcuffed and she then has to bring Amanada to a couple of ogasms with her tongue
. Afterwards, as it's tradition at that point, she leaves Erisa behind without returning the favour, yet again
. It's typical mistress/dominant behaviour. Nothing too special in my mind, but I can easily see the average player getting super annoyed by Amanda at this point. "How could she", "What a bitch", "What a meanie" "This isn't right!". Keep in mind that all of this doesn't conform with the rest of the game, like at all.
Anyhow, so afterwards "sad face" Erisa leaves the room again and goes to her room. In the hallway she gets stopped by Merrit and you can have a lewd scene with her. If you do so Merri says things like
. So Merri, despite being dominant herself, also joins the anti Amanda club. She goes even further, she basically says that if Erisa decides to break up with Amanda she'll be there for her to fullfill her submissive urges or whatever. That scene doesn't make any sense at all in my mind. Why?. Well, because out of all the people on that boat she should be the most knowledgeable person to understand what happened back in that room. Again, this is why I stated that you can play against the game because you can interpret both Erisa and Amanda in ways the developer doesn't account for. In hindsight, Amanda's place in the game is cleary, i my mind at least, there to get rid of her, to have an antagonist that you're supposed to feel good about getting rid of. But in reality it's not all that simple. People are together for all kinds of reasons, for all kinds of motivations. Some people play the relationship game for reasons not many others can comprehend. You can't just go ahead and tell your audience what's up and how things are... At least not when you give your audience so much wiggle room for interpretation.
Do I think Amanda's a bit of a bitch?. Maybe... Honestly, you'd need to have alot more information about how their relationship looked like prior to the beginning of the game. It's always very easy to manifest an opinion about all sorts of things with just a fraction of information...
Well, the game ends with a bit of a weird dream sequence in which some other character declares her love for the MC. That scene caters more towards the other 99,9% of the game which is, again, new beginngs, positive affirmations and all that good stuff. It's also a tiny bit preachy because the game/developer wants to tell you, yet again, what's up in life...
So yeah, a very weird, but interesting experience playing this one. On the Amanda route the game becomes surprisingly complex even though I think a good chunk of it is unintentionally/not 100% thought out.. But again, all of this isn't really representative for the vast majority of the game...