I didn't dislike the game -- but a couple of the dev's choices were irritating.I finally got a chance to play the last chapter. Like realjitter says, this is definitely the Cece story, and she has the best ending. She is worried that her oddities might eventually destroy her relationship, and instead of soothing her with platitudes, MC actually acknowledges the possibility. I really liked that! She also acknowledges that love doesn't fix any of her problems, and that she'll likely never be fully OK. It's a realistic depiction of mental illness mixed with suicidal ideation.
- The portrayal of Cece and her struggle was highly romantic (particularly the MC's intervention), very compelling and featured important elements of realism. But... I think her storyline wasn't done proper justice (and the game's other problems were exacerbated) by the introduction of too many other LIs. If the dev has just maintained a bit more focus on the primary LI, it could have been a classic. As it was...
- I was distracted by the MC, who I frequently found annoying for reasons it's hard to put a finger on: probably the combination of good fortune, carefree employment status and inexplicable charisma. I just could not get in to role-playing the guy.
Speaking of MCs, I went back and played through the latest episode of _Halfway House_ -- and realized that one of the reasons I like the game so much is its MC. He's very well written... so well written that I actually enjoyed playing a 19 year-old MC.
The MC is realistically portrayed: he has anger issues, does dumb/boorish things that I remember thinking were cool when I was 19 (like belching loudly after a satisfying meal or ogling women) and is not particularly bright or strong. But he has a good heart, and the sort of earnest lack of pretense and decent motives that mark him out as a good kid. This makes him understandably appealing: one of the LIs makes fun of him by saying that he's not particularly impressive in any way... except that he has a sort of "derpy gigolo" quality that inspires trust.
The writing makes me care both about how the MC turns out... and about his relationships with other LI and non-LI NPCs. And, as you know, the game has some _great_ non-LI NPCs... more than five typical games in this genre put together! Good stuff.