Just create a symbolic link....so, no custom directory for portraits in the end.
If your game dont have it IN : AppData/strive...so, no custom directory for portraits in the end.
Oh, I have it that way already; just wondering why it wasn't implemented. Thanks for the reply.Just create a symbolic link.
Hi FaraHow do you get snails for the farm?
ya pretty muchhi guys , i wanna play this game but idk how to setup this game bec i saw the link for the game and other links for art pack .
what should i do ? should i download all the links and put them together so i can have the game with all pic's ? i wanna play the game with all CGs
Odd. I am looking at version 0.5.22 here, which is even older, and it's already located in variables.gd (traitinheritchance under Pregnancies).Hi guys
Anyone know how to alter trait inheritance chance ?
Ya I know its variables.gd BUT I got an older version of the game and Mine does not have it in there, soo, wondering if I need to stick it in there OR
Is there somewhere else that it is located... the version I got is 0.5.7d
Thank you in advance for the help![]()
Would you be so kind as to Post that bit of code and where to enter it?Odd. I am looking at version 0.5.22 here, which is even older, and it's already located in variables.gd (traitinheritchance under Pregnancies).
Open your variables.gd file with a text editor. It's located in the game folder/files/scripts. Somewhere near line 25 or so you should see something like this:Would you be so kind as to Post that bit of code and where to enter it?
#Pregnancies
var pregduration = 31.0
var growuptimechild = 15.0
var growuptimeteen = 20.0
var growuptimeadult = 25.0
var traitinheritchance = 80.0
var babynewtraitchance = 20.0
Thank you VERY Much for that I will give this a shot and see what happensOpen your variables.gd file with a text editor. It's located in the game folder/files/scripts. Somewhere near line 25 or so you should see something like this:
By default it would appear to be 80% chance to inherit a trait. But keep in mind this a file for 0.5.22 so it may be slightly different now.Code:#Pregnancies var pregduration = 31.0 var growuptimechild = 15.0 var growuptimeteen = 20.0 var growuptimeadult = 25.0 var traitinheritchance = 80.0 var babynewtraitchance = 20.0
What are you trying to do, specifically? Set it to 100%? Disable it?Well so far has not worked, I will keep trying.
trying to set it to at least 80% and new trait chance to say 10% tho currently its not registering, so doing a clean attempt see how that goes.What are you trying to do, specifically? Set it to 100%? Disable it?
I don't think you can. If the changelog in the OP is right, trait inheritance has been introduced with v0.5.16:Hi guys
Anyone know how to alter trait inheritance chance ?
Ya I know its variables.gd BUT I got an older version of the game and Mine does not have it in there, soo, wondering if I need to stick it in there OR
Is there somewhere else that it is located... the version I got is 0.5.7d
Thank you in advance for the help![]()
What you can do is modding the impregnation function (in 0.5.7d it should still be in files\globals.gd) and add a few lines borrowed from the current release:Children now inherit parents' traits with 80% chance and also might get a new trait with 20% chance (adjustable in variables.gd)
baby.cleartraits()
var traitpool = father.traits + mother.traits
for i in traitpool:
if rand_range(0,100) <= variables.traitinheritchance:
baby.add_trait(i)
if rand_range(0,100) <= variables.babynewtraitchance:
baby.add_trait(globals.origins.traits('any').name)
connectrelatives(mother, baby, 'mother')
I will give this a shot later tomorrow when I have a few to mess with this...I don't think you can. If the changelog in the OP is right, trait inheritance has been introduced with v0.5.16:
What you can do is modding the impregnation function (in 0.5.7d it should still be in files\globals.gd) and add a few lines borrowed from the current release:
just before the line:Code:baby.cleartraits() var traitpool = father.traits + mother.traits for i in traitpool: if rand_range(0,100) <= variables.traitinheritchance: baby.add_trait(i) if rand_range(0,100) <= variables.babynewtraitchance: baby.add_trait(globals.origins.traits('any').name)
variables.traitinheritchance and variables.babynewtraitchance are not defined, replace them with some numbers (put 80 and 20 respectively, to be consistent with the current game).Code:connectrelatives(mother, baby, 'mother')
Afaik the itch.io app should allow you to download older releases (there should be an icon with a gear). I never installed it though.I know this is likely to not be around but is there any links to the older versions of this game before the new system?
Unfortunately the oldest release I have is 0.5.14d (and I only saved the .gd scripts). I don't remember how the files were organized before then. I don't even know if my solution actually works, probably it must be slightly adjusted.Edit :files\globals.gd not found
I did check scripts and appdata Nowhere to be found unless its under a different name.