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Halfwic

Newbie
May 22, 2021
34
71
I fucked up by misclicking and chose an entire root directory folder for portraits and now it just crashes every time I try to load an image, anyway to change the default folder without going through the "portrait" option?
 

Ankmairdor

Member
May 1, 2019
267
148
I fucked up by misclicking and chose an entire root directory folder for portraits and now it just crashes every time I try to load an image, anyway to change the default folder without going through the "portrait" option?
It's crashing from trying to add too many images to the display; there is an arbitrary limit that it can handle due various mechanics.

Unfortunately the file in AppData, "progressdata", that stores the path is encrypted so we can't easily reset it by editing it. The simplest recovery is to delete that file, though you will lose your gallery unlock record for CGs and such.

Otherwise, you can edit globals.gd(any decent text editor will work, many use Notepad++) in the program folder by changing line 361(if mods, then use the find utility to locate "get('folders')") from "if temp:" to "if false:". This will cause the game to disregard the file when it starts and use the default values. It may save those to file automatically or you may need to access and exit the options menu. Simply return that line to normal, restart the game, and set the paths how you want.

If you mess up when editing globals.gd, then simply copy the globals.gd from the "backup" folder over the top of it to reset.
 

Nkbs

Member
Jun 20, 2018
272
159
I think i already downloaded the art packs but..

still just wanted to know if someone created another art pack, a mix at least when comes to fight X npc that shows what they actually are instead of a ? and else..

Images of Males too and others that changes the "?" ones..

any idea? jus curious~
 

Deleted member 1571565

Well-Known Member
Aug 7, 2019
1,869
4,406
Hi, this game used to work great for me but then I got a new computer and it keeps crashing. I completely deleted it, reinstalled it, tried it with zero mods, with the debug fix mod and it still keeps crashing. This is the error I keep getting from the log:


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Anyone know how I can fix this or can it be fixed? I actually really enjoy this game and it'd be a shame if I can't get it to work. I was running it a full screen, but then after one of the attempts I kept it default size but still crashes regardless.

Additional: I tried again with the 32.dll recommended on the open post, as well as deleted the inbuilt mod completely. It crashed again on start and I got this error this time:

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Last edited:

Ankmairdor

Member
May 1, 2019
267
148
Hi, this game used to work great for me but then I got a new computer and it keeps crashing. I completely deleted it, reinstalled it, tried it with zero mods, with the debug fix mod and it still keeps crashing. This is the error I keep getting from the log:


You don't have permission to view the spoiler content. Log in or register now.


Anyone know how I can fix this or can it be fixed? I actually really enjoy this game and it'd be a shame if I can't get it to work. I was running it a full screen, but then after one of the attempts I kept it default size but still crashes regardless.

Additional: I tried again with the 32.dll recommended on the open post, as well as deleted the inbuilt mod completely. It crashed again on start and I got this error this time:

You don't have permission to view the spoiler content. Log in or register now.
The first log is little bit weird but contains no particularly useful information. The first oddity is that it is missing a standard warning that appears whenever the game dynamically generates a list of buttons, which the mod menu does and based on the text you were applying mods. The second oddity is that the warning and error are only the second half of the standard messages issued when the game closes. I have no idea what type of problem could cause these oddities, but likely some kind of conflict between your computer and Godot.

For the second log, I have no idea what opengl32.dll does, but the new error appears non-nonsensical as the line number it mentions does not have any "for" loops for vanilla or for the Bugfix mod. So unless there are other code alterations that you have made, that does not appear to be helping.

You mention the "debug fix mod" but there is no such mod; there are the Debug mod and the Bugfix mod, which are separate mods with different intended effects. The Bugfix mod fixes many mechanical problems with the game, but will not help against a crashing game. The Debug mod can be used to display errors to a terminal while the game runs; however, that terminal usually closes when the game crashes and the log files are not updated if the game suddenly crashes rather than closing normally.

The way around that is to run the executable provided by the Debug mod using the Command Prompt to keep the list of errors visible after the game crashes. The 2 basic commands to do so are "cd <YOUR_PATH_TO_STRIVE_FOLDER>"(replace <> and contents), and the next is the name of the debug executable.

In order to locate the cause of your problem it may help to have more specific information. Seeing as you were able to run the mod system and possibly the options menu it appears that the game is not crashing on start up, so after what specific action is it crashing?
 

Deleted member 1571565

Well-Known Member
Aug 7, 2019
1,869
4,406
The first log is little bit weird but contains no particularly useful information. The first oddity is that it is missing a standard warning that appears whenever the game dynamically generates a list of buttons, which the mod menu does and based on the text you were applying mods. The second oddity is that the warning and error are only the second half of the standard messages issued when the game closes. I have no idea what type of problem could cause these oddities, but likely some kind of conflict between your computer and Godot.

For the second log, I have no idea what opengl32.dll does, but the new error appears non-nonsensical as the line number it mentions does not have any "for" loops for vanilla or for the Bugfix mod. So unless there are other code alterations that you have made, that does not appear to be helping.

You mention the "debug fix mod" but there is no such mod; there are the Debug mod and the Bugfix mod, which are separate mods with different intended effects. The Bugfix mod fixes many mechanical problems with the game, but will not help against a crashing game. The Debug mod can be used to display errors to a terminal while the game runs; however, that terminal usually closes when the game crashes and the log files are not updated if the game suddenly crashes rather than closing normally.

The way around that is to run the executable provided by the Debug mod using the Command Prompt to keep the list of errors visible after the game crashes. The 2 basic commands to do so are "cd <YOUR_PATH_TO_STRIVE_FOLDER>"(replace <> and contents), and the next is the name of the debug executable.

In order to locate the cause of your problem it may help to have more specific information. Seeing as you were able to run the mod system and possibly the options menu it appears that the game is not crashing on start up, so after what specific action is it crashing?
It just does it randomly, sometimes I can get it to start, sometimes not. I noticed that if I run the 32 bit version non-fullscreen...well it hasn't crashed yet. So that is a good sign.

If what you said is correct (and I have no reason to think its not), I am suspecting my graphics card itself is the culprit. Nividia likes to take it upon itself to "optimize" games, which can change some settings without me being aware or initiating it. I have trouble with other games that close out in a similar manner...I think my graphics card is just funky.

Thank you so much for your help

EDIT: I don't know if anyone is interested in this or not, but it turns out RTX 3070 is a pain in the butt. What it does is overuse the processor and at a certain point windows just stops responding which is why it just auto closes/crashes games (it wasn't JUST this game I had problems with, but this was the first one that made me very curious why it didn't work). There is a fix, but I doubt anyone actually cares about that, but hopefully this game will work properly after I apply the fix
 
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Deybu

Member
Nov 23, 2018
125
54
If memory serves right then I think there should be an image pack somewhere along the files or am I missing something?
 

Ankmairdor

Member
May 1, 2019
267
148
If memory serves right then I think there should be an image pack somewhere along the files or am I missing something?
There are no image packs within the game files, but there are many user image packs. The first post has links to several inside the appropriate spoiler section, though I don't know how many of those work or have up to date tagging. There are more packs in the portrait packs section of the Strive forum on itch.io.
 

jenterscape

Newbie
Mar 25, 2018
69
107
It's a pretty clunky game with lots of bugs. That being said I love the easy customizability of everything and because of this it easily makes my top 10 best adult games. Hopefully the sequel to this game fixes many of these issues.
 

Ankmairdor

Member
May 1, 2019
267
148
It's a pretty clunky game with lots of bugs. That being said I love the easy customizability of everything and because of this it easily makes my top 10 best adult games. Hopefully the sequel to this game fixes many of these issues.
You are welcome to point out those bugs either here or on itch.io. There is a Bugfix mod that addresses many such issues when people point them out: . The sequel is currently a far buggier game, but it is starting to become feature rich as well.
 

MSGTNP

Member
Feb 5, 2020
427
390
This is probably a dumb question, especially since I've played this a thousand times but is the kitsune mascot in the game like other the NPC's?
 

forgetmaster

Active Member
Oct 14, 2020
650
427
I loved Strive for Power, can you suggest something else like this, I love the theme of the game, preferably 3d but anything works
 

Ankmairdor

Member
May 1, 2019
267
148
This is probably a dumb question, especially since I've played this a thousand times but is the kitsune mascot in the game like other the NPC's?
Alise is a mascot and guide, not a unique person available in game. Though she has a lot more pictures(several costume options) than any other person, and an option to show up with the end of day report.
 

MSGTNP

Member
Feb 5, 2020
427
390
I suppose there isn't a art pack of the first game's characters? I'd like to use them in the sequel since they suit my fancy over the new ones. I doubt the PNG files are in the game files.
 

Ankmairdor

Member
May 1, 2019
267
148
I suppose there isn't a art pack of the first game's characters? I'd like to use them in the sequel since they suit my fancy over the new ones. I doubt the PNG files are in the game files.
Not that I am aware. The process of converting the images to plain PNG is a fairly simple script and all the needed code can be found in imageselect.gd.
 
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