The wiki is somewhat wrong, the Pervert trait is acquired by that person participating in perverted actions, which the wiki does list. But the requirement is high lust and it only has a 20% chance per action.
I THINK, i got 'pervert' by simply drilling their ass.
Heck just make that elixir for orgies and start a massive orgy, in there just let them all lead and just sit and watch how your mana increases to massive proportions. Most of them will also get some kinks by the end of it.
Some will be at their breaking point by the end of it so cast the calming magic on them afterwards.
Best loot area? havent figure out how to enter elf town yet
I needed god tier gear for my slave and myself after done learning how the game work and expliot
Best loot area? havent figure out how to enter elf town yet
I needed god tier gear for my slave and myself after done learning how the game work and expliot
Best armor is the living armor, you can find it in the hidden town.
Should be opening that up around the time you go to Gorn.
Once you outfit your battle group with that armor then roll further down the main quest to open elf town and beyond it as you progress even further with the main story you'll unlock the lost town in the cave beyond elf town.
That place is the best for all sorts of things.
Best armor is the living armor, you can find it in the hidden town.
Should be opening that up around the time you go to Gorn.
Once you outfit your battle group with that armor then roll further down the main quest to open elf town and beyond it as you progress even further with the main story you'll unlock the lost town in the cave beyond elf town.
That place is the best for all sorts of things.
Ahhh cheer
I went all over the land and found those other choice of new game 2 towns and already unlock underground black market and also at main quest about finding cow girls with many tits
right now I grinding money and upgrade point and trying to firgure out how to get to elf town. Do I need something for that traveler merchant girl near elf forest??
Ahhh cheer
I went all over the land and found those other choice of new game 2 towns and already unlock underground black market and also at main quest about finding cow girls with many tits
right now I grinding money and upgrade point and trying to firgure out how to get to elf town. Do I need something for that traveler merchant girl near elf forest??
There is no way other than the Godot Engine to run Strive. There are a few rare issues that have been popping up recently, so it may be possible to fix if we can identify the cause.
If you are on Windows, then get the Debug mod from the itch.io forums and run the debug executable using Command Prompt. This will cause the errors to be shown on Command Prompt rather than disappearing when the game crashes. Post the full errors here as either a screenshot(use Snipping Tool) or copy the text.
There is no way other than the Godot Engine to run Strive. There are a few rare issues that have been popping up recently, so it may be possible to fix if we can identify the cause.
If you are on Windows, then get the Debug mod from the itch.io forums and run the debug executable using Command Prompt. This will cause the errors to be shown on Command Prompt rather than disappearing when the game crashes. Post the full errors here as either a screenshot(use Snipping Tool) or copy the text.
i ran the debug mod and here is what came up
SCRIPT ERROR: loadsettings: Invalid call. Nonexistent function 'has' in base 'String'.
At: res://files/globals.gd:331
i ran the debug mod and here is what came up
SCRIPT ERROR: loadsettings: Invalid call. Nonexistent function 'has' in base 'String'.
At: res://files/globals.gd:331
Only the first error is relevant (thanks for being thorough, feel free to shorten that post), the rest are caused by debug mode allowing the program to continue running past the error. It's basically like an avalanche causing more debris as it tumbles downhill.
It says that your file settings.ini in the program folder was corrupt. Fortunately, the fix is easy, simply delete that file and the game will make a new one when it starts.
It is likely a blank file(bits are all cleared) of the correct size, but how it came to exist we still don't know. This is only the third known case since about 2 months ago. I can add a preventative fix for handling the file to the bugfix mod, but that won't handle cases that exist before it is applied.
I fucked up by misclicking and chose an entire root directory folder for portraits and now it just crashes every time I try to load an image, anyway to change the default folder without going through the "portrait" option?
I fucked up by misclicking and chose an entire root directory folder for portraits and now it just crashes every time I try to load an image, anyway to change the default folder without going through the "portrait" option?
It's crashing from trying to add too many images to the display; there is an arbitrary limit that it can handle due various mechanics.
Unfortunately the file in AppData, "progressdata", that stores the path is encrypted so we can't easily reset it by editing it. The simplest recovery is to delete that file, though you will lose your gallery unlock record for CGs and such.
Otherwise, you can edit globals.gd(any decent text editor will work, many use Notepad++) in the program folder by changing line 361(if mods, then use the find utility to locate "get('folders')") from "if temp:" to "if false:". This will cause the game to disregard the file when it starts and use the default values. It may save those to file automatically or you may need to access and exit the options menu. Simply return that line to normal, restart the game, and set the paths how you want.
If you mess up when editing globals.gd, then simply copy the globals.gd from the "backup" folder over the top of it to reset.
still just wanted to know if someone created another art pack, a mix at least when comes to fight X npc that shows what they actually are instead of a ? and else..
Images of Males too and others that changes the "?" ones..
Hi, this game used to work great for me but then I got a new computer and it keeps crashing. I completely deleted it, reinstalled it, tried it with zero mods, with the debug fix mod and it still keeps crashing. This is the error I keep getting from the log:
Anyone know how I can fix this or can it be fixed? I actually really enjoy this game and it'd be a shame if I can't get it to work. I was running it a full screen, but then after one of the attempts I kept it default size but still crashes regardless.
Additional: I tried again with the 32.dll recommended on the open post, as well as deleted the inbuilt mod completely. It crashed again on start and I got this error this time:
Hi, this game used to work great for me but then I got a new computer and it keeps crashing. I completely deleted it, reinstalled it, tried it with zero mods, with the debug fix mod and it still keeps crashing. This is the error I keep getting from the log:
Anyone know how I can fix this or can it be fixed? I actually really enjoy this game and it'd be a shame if I can't get it to work. I was running it a full screen, but then after one of the attempts I kept it default size but still crashes regardless.
Additional: I tried again with the 32.dll recommended on the open post, as well as deleted the inbuilt mod completely. It crashed again on start and I got this error this time:
The first log is little bit weird but contains no particularly useful information. The first oddity is that it is missing a standard warning that appears whenever the game dynamically generates a list of buttons, which the mod menu does and based on the text you were applying mods. The second oddity is that the warning and error are only the second half of the standard messages issued when the game closes. I have no idea what type of problem could cause these oddities, but likely some kind of conflict between your computer and Godot.
For the second log, I have no idea what opengl32.dll does, but the new error appears non-nonsensical as the line number it mentions does not have any "for" loops for vanilla or for the Bugfix mod. So unless there are other code alterations that you have made, that does not appear to be helping.
You mention the "debug fix mod" but there is no such mod; there are the Debug mod and the Bugfix mod, which are separate mods with different intended effects. The Bugfix mod fixes many mechanical problems with the game, but will not help against a crashing game. The Debug mod can be used to display errors to a terminal while the game runs; however, that terminal usually closes when the game crashes and the log files are not updated if the game suddenly crashes rather than closing normally.
The way around that is to run the executable provided by the Debug mod using the Command Prompt to keep the list of errors visible after the game crashes. The 2 basic commands to do so are "cd <YOUR_PATH_TO_STRIVE_FOLDER>"(replace <> and contents), and the next is the name of the debug executable.
In order to locate the cause of your problem it may help to have more specific information. Seeing as you were able to run the mod system and possibly the options menu it appears that the game is not crashing on start up, so after what specific action is it crashing?