- Nov 2, 2017
- 205
- 169
Umm, the last part was addressed more to Watchraven, not to you. Seems you don't have much problems with your own game . Sorry, if I misled you, maybe I really needed to answer him directly. Nevertheless, it's always a good practice to check hard drives from time to time to prevent any serious problems.WOW! Perverso! Me impresionas!
I'm very impressed! You sound like a Hardware/Software guru! I would never think of it! Let me download the CrystalDiskInfo and check my system.
Right now I'm compiling the game on my MacBook Pro and is always on a SSD disk... so let´s wee what we find!
Now, moving on. I've tried this new version of the game and must say it's really a notable improvement over the previous one. The battle system was improved, Tab autolocking is now more reliable and now I can feel the pace of the fight, so it's not fast clicking just trying to kill the opponent as fast as possible, now I can do a couple of punches, go to block stepping back a little to avoid enemy attack and then counterattack. So now for me it was really easier not to receive any damage in fights. Although now it seems we receive some damage even when blocking, was it intentional? What I would suggest here is maybe implement some form of dodging later, like jumping backwards and sideways. Also it would be great to have clothes as inventory items (and thus (un)wearable), so we don't need to lose them permanently if we want to see, how this new mount works :evilsmile:.
Also, that confirmation on pressing Esc and the button in Morph chamber are really convenient. Although I'm the one of those probably few lucky ones who didn't experience any problems with it, not in 0.4.8b, not in 0.4.9c, I see it was a trouble for many people.
Aaand, finally, a voiceover. It's really cool and gives your game that AAA-feel. Or should I say III? It really adds to the plot, to the atmosphere and immersion.
So, now we are all waiting for, well, new content, that is :winkytongue:.