- Sep 2, 2017
- 91
- 28
Ya I think someone requested that fix in the feedback thread on Steam recently. Hopefully they implement.The one thing which drives me completely nuts in this game, is the fact that there is no overview which systems you already cleared with the missions. So you go to the nebula map, and there is 25 systems, and I have to click on every single system to see if I missed any planet, or, some planets got some new missions. So annoying.
any update you can't fuck fortune is a bad update...this was not a good update
Was some other lewd game on steam made by some actual Tawainese dev. he got bombed the crap out of because he used a Tawainese VA and not a Chinese or something. They even review bombed the game "Kerbal space program". they just crazy people.Because of misunderstanding appearing after the dev diary in wich was stated that they are not planning to do translation on other languages and will do it later after the full release. Chinese ppl misunderstood because they dont understand even fucking basic english and dont bother learning it and thought that chinese translation will never be done even thou devs promised it on kikstarter as far as I remember
It amazes me this game is 2.5 stars when it has more porn, story, gameplay, and quality than 90% of the games here that get 4+ stars.
Cant make some people happy I guess.
I know development takes awhile and people want bigger updates more often, but we literally have nothing like this in the whole adult game genre.
I love it. 5/5 for me. And I backed the project. But I also have money sunk into Star Citizen - so maybe I just have a lot of patience.
Exactly how is FOW milking anyone with Subverse though? And so far they sticking to their dev schedule and released updates as they said...There's one slogan that encapsulates a vast majority of porn devs, "We'll milk your wallet, but not you", and the ability to complain when people expect progress, and an actual dev schedule.
silly me tnksUhm, right click and save the torrent I guess. Then load it with your torrent client and start download.
Chinese users got mad over a dev diary regarding their version's translation status and opted to review bomb the game.Question, can someone fill me in on why West Taiwan / China would be upset by this game? As in, specifically this one as opposed to the countless other adult games? I'm not sure I understand why they would care and hadn't heard of this.
torrent file doesnt workSubverse 0.4.5
You don't have permission to view the spoiler content. Log in or register now.
Unfortunately the update only is too much for now, a lot of change this time that make the update be very big. So I did a torrent for people can check the files and download. The game is already cracked just download and play.
1. Extract and Play
MEGA - PART 1 - PART 2 - PART 3 - PART 4 - PART 5 - PART 6 - PART 7
PIXELDRAIN - PART 1 - PART 2 - PART 3 - PART 4 - PART 5 - PART 6 - PART 7
ANONFILES -You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
You must be registered to see the links
Remember, if you like the game support the devs when you can
They had roadmaps before but all that led to was stress and complaining if they were even a day late on something.There's one slogan that encapsulates a vast majority of porn devs, "We'll milk your wallet, but not you", and the ability to complain when people expect progress, and an actual dev schedule.
Neverwinter Nights was developed on 1.2 mil and took 3-5 years depending on how you count by 50~70 people (including artists, va, testers etc).Triple A budgets are waaay more than 2M. And wasn't their patreon gone long before they announced this game? I'm not saying they don't deserve the blame as they clearly mismanged this. I'm just saying you guys don't have a full view on the costs of running a business. Can you share some examples of better quality, or larger scope for less costs? I'm curious to know.
Well, in this case it's bascially the opposite. Here they basically promised "the revolution" (literally on their kickstarter), collected a lot of money and delivered something that didn't meet these high expectations of many who already played these kind of games before.People really have unrealistic expectations with regards to speed and small teams. Four elements trainer took forever, but it ended up awesome.
I’d say they were pretty modest, it was articles and such hyping it like it was gonna be the XCOM/Mass Effect of smut games when you shouldn’t have expected something of that level from a first game.Well, in this case it's bascially the opposite. Here they basically promised "the revolution" (literally on their kickstarter), collected a lot of money and delivered something that didn't meet these high expectations of many who already played these kind of games before.
So yeah, it's indeed about managing expectations - but that goes both ways. I'm sure people would be quite a bit kinder and more positive about the game, if the initial advertisements had been a little more modest.
I would assume it had to do with lots of mismanagement and the refusal to have a roadmap early on. Things like the original project manager working on setting up Fow Coin to be released at the same time they put out Subverse's EA version is one example.How did this game go from early access/kickstart to early access/beta after $1mil+ and literal years of dev time?