I mean they only had two years and two million dollars guys. We have to be fair here.For those first point...while I'm sure we'd all love if every Pandora scene was 5 minutes long, that's simply asking too much. Especially considering how many are currently there, and what's being added in the next update for just 4 girls. With numerous partners and kinks to fill, that'd just be impossible to do without a significantly larger team and budget. And personally I feel that if you made everything long, then the really special ones would feel monotonous at that point. You need the basic ones to make the Premium ones stand out. And the premium ones in turn will help the devotion quest animation (which is the several minute long cap off you want) do the same.
Regarding the second point, the problem with every scene having context is that that would vastly expand the dialogue. Therefore its the big bad budget rearing its head again. Now I'm sure this could easily be fixed if FOW opened up more financial support options, but they don't want to be Star Citizen, and just have endless feature creep because they keep getting more money. They have stated that the Ela update will see more sex integrated into the story, which is somewhat what you asked. I just don't see it being applied to every scene that'll be in Pandora.
Like voicework could cost upwards of a whole thousand dollarydoos per hour of finished VA. Thats like... under 1% of their initial budget if they recorded another 20 solid hours of additional dialogue... 10x the length of the current games VA runtime... thats 30% of the game by chapters... the one with the most VA talking according to their own pressers due to the tutorials and necessary exposition.
But you're right in appropriating my point about VA being a millstone around the neck of the game, meaning it'll never improve in it's current trajectory. Any change to game design means new voicework. Money they might not even have to budget at this point, but also time that definitely isn't on their side after 2 years of pissing around. They really, really fucked themselves on having full VA so low on the list of stretch goals. They never did a comprehensive business plan or matte out what their additional backer goals would actually cost as they added them. No one is even hounding them yet for all the other stuff that was contractually promised by accepting more money... but less than it might cost to realize.
Now most apparently erroneously assumed full VA actually meant full VA, not just the VN segments (sans mocapping the actual mouths, something that is incredibly poor form for an animation studio) but all the sex scenes. Probably foremost.
Then they announced pandora as the only method of unlocking content as the cheap copout because as you agree, VA being expensive and context dependent. Seems writing and game design is hard in their camp.
Isn't exactly what people thought they were signing up for. His shortlist there was the bare minimum people thought they were getting.
With this exchange it seems you're softballing the fact even you believe the only thing people will get out of Subverse is more of the same.
There will never be that bare minimum of content having context. The girls talking during sex. Your actions even effecting the goings on of your own characters dick.
Just more of the same short, choppy animation loops disconnected from the narrative. Tacked on as an afterthought to the entirely linear "watch cutscenes with no player choice between repetitive minigame combat that spits out big PP" main gameloop so heavily derided.
Not quite the "just wait and see when it gets good" cheery disposition you used to hold.
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