Joshua Tree

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I'm not disregarding the Steam playerbase. I'm saying you can't compare it's most weakest sales and player base platform to Subverse's only sales platform. Subverse only has one version of itself and is only, to my knowledge, being sold on Steam. AI Shoujo and Koikatsu are being sold on a ton of Japense sites and the one version nobody wants to play is on Steam. You're right, the majority of Steam purchases clearly had no idea what FOW was before it gained massive hype from youtubers, game informer websites, and even mainstream news websites. Illusion games don't usually garner that kind of free advertisement without it being a controversy. You're intentionally being very obtuse about this, aren't you?
Of course you can compare it, because they share the same customer base inside the Steam eco system. The average normie steam user looking at adult games on the site decides "oh this look" exciting. That person would have no idea if the game had other versions that people that was in the "know" would prefer or not. Because then they would seek out the best version.
Just as these normies is less likely to follow the resources you did mention in regard of Subverse.

I already referred to the Illusion Company wiki. It's not that hard to google it. If the resources in the wiki is wrong, that is another tale.
 

NBV

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Jun 26, 2017
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Of course you can compare it, because they share the same customer base inside the Steam eco system. The average normie steam user looking at adult games on the site decides "oh this look" exciting. That person would have no idea if the game had other versions that people that was in the "know" would prefer or not. Because then they would seek out the best version.
Just as these normies is less likely to follow the resources you did mention in regard of Subverse.
The average normie porn viewer or Steam normie doesn't pay for porn either. Subverse's sales was aided greatly by it's massive amounts of free advertisement. Whether Fow liked it or not, it was being heralded as the first triple A porn game to the gaming community at large. FOW was purchased by both normies, intermediates, and porn veterans. The Steam version of Illusion games were only purchased by the low percentage of normies that pay for porn games.

I already referred to the Illusion Company wiki. It's not that hard to google it. If the resources in the wiki is wrong, that is another tale.
This kind of answer leads me to believe you really did check the "News" portion of the AI Syoujyo section and incorrectly assumed all these dates listed had to be DLC/Expanssions. You're head is so far up your ass that you'll lazily look up a wiki in hopes to find something that'll support your claim and then not even do the due diligence to read the page itself. You won't prove me wrong because you can't. You didn't know a single thing about these Illusion games when you brought them up and tried to argue about their history and features/expansions. The worst part of all this is that I knew it's what you were doing, and yet I was still willing to just explain to you what these things were and let it go. You instead refuse to accept being wrong about anything you say.
1635086174561.png
 

crocro0000

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Jul 31, 2020
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I've never played this game: do I need to download all parts or only part 6? What is "Crack"? Should I download it? Thanks in advance.
 

Joshua Tree

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The average normie porn viewer or Steam normie doesn't pay for porn either. Subverse's sales was aided greatly by it's massive amounts of free advertisement. Whether Fow liked it or not, it was being heralded as the first triple A porn game to the gaming community at large. FOW was purchased by both normies, intermediates, and porn veterans. The Steam version of Illusion games were only purchased by the low percentage of normies that pay for porn games.


This kind of answer leads me to believe you really did check the "News" portion of the AI Syoujyo section and incorrectly assumed all these dates listed had to be DLC/Expanssions. You're head is so far up your ass that you'll lazily look up a wiki in hopes to find something that'll support your claim and then not even do the due diligence to read the page itself. You won't prove me wrong because you can't. You didn't know a single thing about these Illusion games when you brought them up and tried to argue about their history and features/expansions. The worst part of all this is that I knew it's what you were doing, and yet I was still willing to just explain to you what these things were and let it go. You instead refuse to accept being wrong about anything you say.
View attachment 1466947
Here is a slight hint....

3 first on the list...

  • Des Blood (December 26, 1997)
  • Des Blood 2 (June 11, 1998)
  • Bikō (May 14, 1999)

3 last on the list...

  • AI Girl (Previously called Project-I) (October 25, 2019, Steam March 17, 2020)
  • Honey Select 2 Libido (May 29, 2020)
  • Koikatsu Sunshine (August 27, 2021)

And now you are applying a narrative to the steam userbase that suit your own agenda again. They can't be pirates when you want them to be, and not when it doesn't suit you.
 

IG88a

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Oct 9, 2019
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I am not gonna lie, i was expecting more, but then again , tell me one game that is remotely alike to this one and i will give you 1000$.
Since it's "off topic" apparently to directly compare the 2 million dollar train wreck of a monster sex Hgame to the 1.6 million dollar monster sex hgame on their technical merits I'll speak abstractly. This is the second time the direct mention of a certain other much better, much more popular, much higher rated game listed on this site in the same genre with the same content and the same playerbase has been arbitrarily jannied so people will... play this instead?

So we'll discuss payment via PM, but you can search tags I guess for "3D" "Sandbox" "combat" "Scifi" and the big one should be near the top of the list. It's 50 new monster sex CGs aren't reskins either, they actually make new ones every 2 months.

Games that predated subverse now actually qualify for their moniker of "AAA Hgame" and surpass the bar FOW themselves set for expectations.
Hgames with
1. true "mass effect" sandbox gameplay like people actually expected from stating such
2. conventional playloops like combat, but actually synergistic with the pornography
3. in depth choice based relation systems with female characters/companion mechanics

Subverse as a 3D kinetic novel with minigame content gating will always be quaint in comparison, even if its ultimately finished, when held up to most of the market from around when they started crowdfunding. Something the smart money knew from the kickstarter phase when they were asking for 40k to eat ramen and make their little newgrounds shmup porn gamu before success doomed them with bloated stretch goals and unfulfillable promises into what we see today.
 

Joshua Tree

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Subverse as a 3D kinetic novel with minigame content gating will always be quaint in comparison, even if its ultimately finished, when held up to most of the market from around when they started crowdfunding. Something the smart money knew from the kickstarter phase when they were asking for 40k to eat ramen and make their little newgrounds shmup porn gamu before success doomed them with bloated stretch goals and unfulfillable promises into what we see today.
Unless you sitting on a complete copy of the game, it's to early to talk about unfulfillable promises. Unless you have something particular in mind?
 

NBV

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Jun 26, 2017
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Here is a slight hint....

3 first on the list...

  • Des Blood (December 26, 1997)
  • Des Blood 2 (June 11, 1998)
  • Bikō (May 14, 1999)

3 last on the list...

  • AI Girl (Previously called Project-I) (October 25, 2019, Steam March 17, 2020)
  • Honey Select 2 Libido (May 29, 2020)
  • Koikatsu Sunshine (August 27, 2021)
Yes, you checked their main wiki page for game releases. This includes localization and re-releases, further inflating that number. You just saw a lot of words in those lists and counted them all. Illusion games don't often have DLC and when they do, it's only a max of 3-4. Everything before Rapelay was akin to Type Moon before they developed the Fate game. Raplelay wasn't even that big but it garnered controversy in the west and resulted in Illusion IP blocking westerns from it's sites and games.
1635089170859.png
It coasted by on the success of Artificial Academy 2 for many years and gained a small fanbase on the west playing it, but nothing too big. That great following you mentioned didn't even start until 2016. It was Honey Select hat turned the company into a mega hit, so much so that they finally lifted the IP ban to bring in more people. Most of their content before then was shovelware.
 
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IG88a

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NBV
You're accepting his incorrect assumption Subverse pushed any notable number of copies upon steam release. All ~64,000 odd backer keys being claimed as "sales" the same nanosecond put them on an unofficial steam sales chart for literally a few days and surprise "trended" in the AO section, then promptly... completely disappeared from the board the second the week rolled over. Lot of egg on the faces of 5th string journos who bit on the "story" of Subverses success. Similarly the fact well over 3/4 of the reviews were backers who gave it a 5/5 sight unseen and quickly got tempered by negative reviews from actual players. Sitting at a solid F+ "mixed" by the people who dropped the dosh on it recently, in spite of the fact there is a new build which should translate to positive PR.

Like with all crowdfunded games the "estimate" algorithms are thrown on their head so only FOW knows concretely if the game got a needed shot in the arm from release or if they realized "fugg we have months of operating budget left we need to release something" but when you realize their peak players/launch window players were all preorders and the current players slowly filtering back in to play the game are effectively all people who already had a copy of the game, it doesn't paint a picture that the updates are equaling sales to anyone not being brazenly disingenuous.

The assertion that subverse was a "success" on steam is unfounded and being used duplicitously as evidence of your coversation with our resident subversefan69. Further, I'd hazard a guess that the soon to drop DRM free GoG release is evidence it wasn't. Why open themselves up to immediate piracy through another platform if it was going so well on the worlds biggest videogame market? You can smell blood in a decision like that.
 

Joshua Tree

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NBV
The assertion that subverse was a "success" on steam is unfounded and being used duplicitously as evidence of your coversation with our resident subversefan69. Further, I'd hazard a guess that the soon to drop DRM free GoG release is evidence it wasn't. Why open themselves up to immediate piracy through another platform if it was going so well on the worlds biggest videogame market? You can smell blood in a decision like that.
Subverse appearing on GOG also make a shift on GOG accepting adult games. If the "anti consumer" store "Epic Games" had allowed adult games, I'm quite sure it would been available there as well. Following your narrative then every game sold on GOG that you also find on Steam would equal being a failure, which clearly isn't the case. In the case of CDPRJ, why would anyone buy ANY of their games when they all DRM free on gog right?
 

Readerf2b

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I am not gonna lie, i was expecting more, but then again , tell me one game that is remotely alike to this one and i will give you 1000$.
Skyrim + porn mods. Right now its best option overall. Gameplay that is still better then 99% of existing games on steam, plus customizable porn experience on level with any existing 3d porn games from illusion, plus some quest\storytelling experiences on level much higher than your typical 0.1patreongame.
 
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NBV

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NBV
The assertion that subverse was a "success" on steam is unfounded
Let's not go that far. I obviously don't agree with a bunch of Joshua's comparisons but we'd be crazy to pretend Subverse wasn't a success on Steam. It's up to Fow to hold onto that momentum they had on release which I personally think they aren't.
 

Readerf2b

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Let's not go that far. I obviously don't agree with a bunch of Joshua's comparisons but we'd be crazy to pretend Subverse wasn't a success on Steam. It's up to Fow to hold onto that momentum they had on release which I personally think they aren't.
Well, for a successful game it has kinda dead fanbase. I hadn't heard any artists no animation guys doing their characters, outside of one cosplay set fow linked themselves i seen no other. Lets face it - it didn't hit the nail.
 

cesc102

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Jul 13, 2018
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Since it's "off topic" apparently to directly compare the 2 million dollar train wreck of a monster sex Hgame to the 1.6 million dollar monster sex hgame on their technical merits I'll speak abstractly. This is the second time the direct mention of a certain other much better, much more popular, much higher rated game listed on this site in the same genre with the same content and the same playerbase has been arbitrarily jannied so people will... play this instead?

So we'll discuss payment via PM, but you can search tags I guess for "3D" "Sandbox" "combat" "Scifi" and the big one should be near the top of the list. It's 50 new monster sex CGs aren't reskins either, they actually make new ones every 2 months.

Games that predated subverse now actually qualify for their moniker of "AAA Hgame" and surpass the bar FOW themselves set for expectations.
Hgames with
1. true "mass effect" sandbox gameplay like people actually expected from stating such
2. conventional playloops like combat, but actually synergistic with the pornography
3. in depth choice based relation systems with female characters/companion mechanics

Subverse as a 3D kinetic novel with minigame content gating will always be quaint in comparison, even if its ultimately finished, when held up to most of the market from around when they started crowdfunding. Something the smart money knew from the kickstarter phase when they were asking for 40k to eat ramen and make their little newgrounds shmup porn gamu before success doomed them with bloated stretch goals and unfulfillable promises into what we see today.
Looking for that game that you describe
 

IG88a

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Oct 9, 2019
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...a shift on GOG accepting adult games.
1635090897003.png
*womp womp*

You yourself vapidly asserted that Steam as the biggest was the brass ring and proofs!1! of inherent success, so following your narrative migrating to a smaller platform that will sell 1 copy to F95 is showing their hand. And as per usual you dance to another argument when the hammers dropped on the latest unsupportable assertion.

It's up to Fow to hold onto that momentum they had on release which I personally think they aren't.
It's a stretch to call it momentum when you go by the numbers outside of setting some scraper bots haywire with crowdfunded game behavior. People did buy new copies of the game... 7 months ago, but the vast lions share of "sales" were existing backers. They took a crowd funding gamble and it failed is the short of it. Being paid upfront put a hard timer on the game, one everyone thought was a year to 100% completion, then they had to spend an extra year to get anything releasable, now 7 months for ~30 new animations reskinned as 50 and some more VA, then "next build maybe march or something" on a trajectory of being what, years to completion? That timer is going to ring some point and it'll be a dark day for crowd funding when it does, doing even more damage than they already have to fan backed indie projects.
 

Joshua Tree

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Well, for a successful game it has kinda dead fanbase. I hadn't heard any artists no animation guys doing their characters, outside of one cosplay set fow linked themselves i seen no other. Lets face it - it didn't hit the nail.
Yeah, google Subverse and cosplay and you get no results what so ever... sad panda.. oh wait... :rolleyes:
 

NBV

Member
Jun 26, 2017
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Well, for a successful game it has kinda dead fanbase. I hadn't heard any artists no animation guys doing their characters, outside of one cosplay set fow linked themselves i seen no other. Lets face it - it didn't hit the nail.
Not really. Even for games that aren't having good public reception, their own most dedicated fanbase will usually back them no matter what. Other sites that aren't their own community might be less biased, but places like their Discord will usually have regulars extremely excited to back them on anything. One of the reasons why talking about games outside of a game's own community is having less bias discussion and no fear of mods cracking down on "negativity". Of course, this doesn't mean you won't encounter a fanboy.
 

Joshua Tree

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Jul 10, 2017
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View attachment 1467014
*womp womp*

You yourself vapidly asserted that Steam as the biggest was the brass ring and proofs!1! of inherent success, so following your narrative migrating to a smaller platform that will sell 1 copy to F95 is showing their hand. And as per usual you dance to another argument when the hammers dropped on the latest unsupportable assertion.


It's a stretch to call it momentum when you go by the numbers outside of setting some scraper bots haywire with crowdfunded game behavior. People did buy new copies of the game... 7 months ago, but the vast lions share of "sales" were existing backers. They took a crowd funding gamble and it failed is the short of it. Being paid upfront put a hard timer on the game, one everyone thought was a year to 100% completion, then they had to spend an extra year to get anything releasable, now 7 months for ~30 new animations reskinned as 50 and some more VA, then "next build maybe march or something" on a trajectory of being what, years to completion? That timer is going to ring some point and it'll be a dark day for crowd funding when it does, doing even more damage than they already have to fan backed indie projects.
Oh nice, bring out a 17 year old Larry game that was even released on Playstation 2. Really? Waiting for you to link in all that lewd and explicit material from this game that will give the crowd raging boners.... If this game is the peak of what you can deliver as proof of GOG have games with sexual content the nature of Subverse... you really got egg on your face. Even games such as the witcher series and Cyberpunk, got more sexual content in them then what this Larry game got.

A game that even the fans of the Larry series turned their back on. As it was just a cash grab and had nothing to do with the Larry games the fans of the series loved due to the creator "Al Lowe"..
 
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