CappoUnknown

Member
Nov 13, 2017
292
547
So let me get this straight Choom... they made a high budget porn game, made 2 really hot female characters that are crucial for the story, and hired 2 actresses that WANT to work in the porn game, but dont wanna moan and make sexy noises...

Bloody hell thats the new stage of concentraded autism
Yes, I even go banned from the discord server when I was criticized this and giving other suggestions.
They made so many dumb decisions.
 

PayneToTheMax

Well-Known Member
Feb 4, 2017
1,253
2,134
Mostly because daz/hs is for one dude product with low chances of making it profitable.
And they didn't outdo the industry. Like, half the artists in blener make much better looking content.
I don't doubt that they do. But I doubt they'd make anything better than FOW if they'd also decided to make a game. Good animator =/= good game designer. And even then, many of the good artists also just do loops. Take Lazyprocrastinator for instance (since he was mentioned yesterday). He doesn't really do anything different than Pandora videos, has a very huge POV focus and rarely if ever has something like a money shot in them. So I dunno if they're 'really' better.
 

The_Ripper_DoC

New Member
Sep 27, 2022
7
11
Yes, I even go banned from the discord server when I was criticized this and giving other suggestions.
They made so many dumb decisions.
Now i actually feel bad for giving those Corpo mfs my money... Adding futa shit is a must but making porn scenes of our attractive characters...Is bad??
 
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Readerf2b

Well-Known Member
Nov 21, 2020
1,087
1,774
I don't doubt that they do. But I doubt they'd make anything better than FOW if they'd also decided to make a game. Good animator =/= good game designer. And even then, many of the good artists also just do loops. Take Lazyprocrastinator for instance (since he was mentioned yesterday). He doesn't really do anything different than Pandora videos, has a very huge POV focus and rarely if ever has something like a money shot in them. So I dunno if they're 'really' better.
Exactly. But that only mean that fow failed. They promised a new quality level for porn games, but they hardly did anything much better than other dudes, also failing in porn implementation regard.
I can't believe they decided to have pandora as a main porn mechanic and no one among team told them thats not how you make that.
 

Kernist

Member
Dec 1, 2017
396
587
I mean, it still doesn't change that it's a relatively high quality game build relatively from ground up. What they've done during the development on the side notwithstanding, it'll be how well its gonna sell that will decide success or failure. Because from where I'm standing, how can anyone have been surprised how they acted behind the scenes. They've always been fucking cunts even back when they were still making videos.
Does it really matter if it's high quality if it's bad? Starfield, Veilguard, Outlaws are also of high quality. About how it sold - not a lot of "recent" reviews, but massive money from KS and decent sales from EA I would say. I understand that being a cunt is their personality, but being a cunt to people funding them is a bad business strategy in my opinion. I think they will not attempt another game after Subverse, if they decide to go to KS again I doubt they will get 10% of what they got for Subverse.

Exactly. But that only mean that fow failed. They promised a new quality level for porn games, but they hardly did anything much better than other dudes, also failing in porn implementation regard.
I can't believe they decided to have pandora as a main porn mechanic and no one among team told them thats not how you make that.
But almost everyone among the backers told them it's bad idea.
 

CappoUnknown

Member
Nov 13, 2017
292
547
Does it really matter if it's high quality if it's bad? Starfield, Veilguard, Outlaws are also of high quality. About how it sold - not a lot of "recent" reviews, but massive money from KS and decent sales from EA I would say. I understand that being a cunt is their personality, but being a cunt to people funding them is a bad business strategy in my opinion. I think they will not attempt another game after Subverse, if they decide to go to KS again I doubt they will get 10% of what they got for Subverse.


But almost everyone among the backers told them it's bad idea.
It always a stupid idea to insult your customers.

Some game companies are doing this and losing money because of this.
 

PayneToTheMax

Well-Known Member
Feb 4, 2017
1,253
2,134
Does it really matter if it's high quality if it's bad? Starfield, Veilguard, Outlaws are also of high quality. About how it sold - not a lot of "recent" reviews, but massive money from KS and decent sales from EA I would say. I understand that being a cunt is their personality, but being a cunt to people funding them is a bad business strategy in my opinion. I think they will not attempt another game after Subverse, if they decide to go to KS again I doubt they will get 10% of what they got for Subverse.
I personally don't think the games you named are actually high quality. Certainly not for the budget that flowed into them. And Outlaws definitely isn't pretty to look at lol. And I don't think the money they earned from KS is even left after all this. Lotsa things that need to be paid and 1.6-ish million isn't that much.
 
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Kernist

Member
Dec 1, 2017
396
587
I personally don't think the games you named are actually not high quality. Certainly not for the budget that flowed into them. And Outlaws definitely isn't pretty to look at lol. And I don't think the money they earned from KS is even left after all this. Lotsa things that need to be paid and 1.6-ish million isn't that much.
If I understand you correctly you think mentioned games are not of high quality because of their budget? Well, ok, everyone has right to their opinion. For me, what we got from Studio FOW with money from KS sand sales is bad. As for why - you have thousands of comments here why. As for the sales and their money - I don't care anymore, all I know I won't support them again.
 

PayneToTheMax

Well-Known Member
Feb 4, 2017
1,253
2,134
If I understand you correctly you think mentioned games are not of high quality because of their budget? Well, ok, everyone has right to their opinion. For me, what we got from Studio FOW with money from KS sand sales is bad. As for why - you have thousands of comments here why. As for the sales and their money - I don't care anymore, all I know I won't support them again.
Yeah, sorry. Typo that I didn't notice in time. Yes, I meant that I don't think those games are of good quality at all. Certainly not in a 250+ milion budget way. Outlaws especially is ugly as sin. By comparison, Subverse looks downright stellar in relation to their budget (the only other KS game in that money ballpark was Bloodstained). And it got hot women. Which also can't be said for any of those three games you named.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,755
3,673
so from a sea of games from engines like rpgmaker,ren'py,unity, and unreal engine games that use the most basic free assets, people still find a way to complain lol! im actually impressed this game got this far and of this quality, the game works and its simple. I dont think the game over promised lol yall act like its the no mans sky of porn so betrayed and entitled.
Yea I'm a certified Subverse hater but this dude is right. There's so much dogshit out there and Subverse is miles better even though I still wouldn't consider it good.
I just checked now and...40 euro...Yea nah fam, this thing is worth 10 euro at best. Even ARK survival evolved for 20 euro was better value than Subverse, and in the end I hated that game.
I think the issue is they're charging AAA money for a game with 100% meh gameplay and some fancy visuals (that last time I checked were choppy as fuck)...
 

JJRobbie

Newbie
Feb 1, 2021
52
30
other than the cinematic scenes, are there any other sex scenes not found in the P.A.N.D.O.R.A? Like the only way to view them is in the replay story viewer?
 

benisfug

Member
Aug 18, 2018
323
927
To have games of higher quality you need to put your money on the line, employ a lot of people what can be hit or miss, waste a lot of time for production and all of that for audience that isn't comfortable with spending money for porn or openly say they consider spending money on porn as stupid. Yes, Asia is different.

As I said years ago I was never interested in Studio FOWs work, their preferred fetishes never resonated with me. I backed them on KS because even if I wasn't interested in the game at all I thought they will open a gate for more ambitious western projects that will try to invest more into quality seeing the success of Subverse.

Studio FOW however betrayed us all, when they realized they can't control comments on KS they stopped updating there and moved to Steam and discord when they started massive banning. People who made the game a reality became their enemies. What was supposed to be a precursor to more advanced porn games became a PR and quality disaster that if anything will discourage others from attempting something like this again, all because of FOWs greed and ego.
The reason we don't see many big successful releases isn't an unwillingness to spend or FOW poisoning the well, it's because the entire industry has shifted towards a subscription model where nothing ever gets done.
 
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Gytux

New Member
Feb 27, 2018
1
0
hey guys does anyone by chance recognise what music is playing here, i for the love of god could not figure it out.
 

Fazel

Member
Jul 20, 2017
146
150
Did they add an auto battle feature or something to skip combat?
I can stand the space one but I will never understand why they added turn based tactical combat in a PORN GAME (and I say it like that because I participated to the kickstarter and the focus was clearly PORN).
 
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Kernist

Member
Dec 1, 2017
396
587
The reason we don't see many big successful releases isn't an unwillingness to spend or FOW poisoning the well, it's because the entire industry has shifted towards a subscription model where nothing ever gets done.
Things were like that even before Subverses campaign, and yes, you are right about subscription model being bad, but the shift happened a long time ago and I hoped for Subverse to change that.
 

Readerf2b

Well-Known Member
Nov 21, 2020
1,087
1,774
The reason we don't see many big successful releases isn't an unwillingness to spend or FOW poisoning the well, it's because the entire industry has shifted towards a subscription model where nothing ever gets done.
Its more like, how much money you expect from patreon/ss/itchio? Very few have enough to have a team of full time developers to make a whole game from start to finish. People treat it like a hobby mostly, spending several hours a week mostly.
 
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