You mean 'snuff' genre/tag? You probably should just look elsewhere. This imo do have some snuff genre to it, however it is somewhat different. It's like we're some kind of a 'hero' spirit which will use any available body offered in the game, if we 'died' in that current body, we 'moved' to another retaining memories and some skills to the next 'body'.May I ask, doesn't all the talk abouit killing just "kill" the mood ? There is no greater turn off than death... I like succubus, but when it's all about killing people... honnestly I hate it.
thanks for guideGoddess can be unlocked in the basement,
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Imp is difficult honestly, was the fourth boss I fought, and I just changed to Normal at that point. Probably will play the game over again to see the right strategy again
EDIT: Forgot to add the True End guide, man am I tired XD
Also, I'll post an edited version of the True End Guide form ULMF with additional info I added and tips for the Final Boss I had to figure out.
Stay safe and good night/day!
Till next time.
is there any function about mysterious letterthe goddess is something you have to do in the basement
It's one of the triggers to getting the True End, it'll be mentioned in the True Ending guide I posted.is there any function about mysterious letter
Going down there and seeing that scene is enough. If you want to be absolutely sure it worked, find a drifter and die, then check who's available. (And then reload, obviously.)I'm having a hard time getting the delinquent:You don't have permission to view the spoiler content. Log in or register now.
i see when we saw khehe at libraryIt's one of the triggers to getting the True End, it'll be mentioned in the True Ending guide I posted.
Feel ya, bruh.What on earth happened with Alma's fight? The dialogue/descriptions have nothing to do with what's actually happening in the animations half the time. Kinda ruined that one for me when it was the fight I was looking forward to the most.
There is a skill you can learn which breaks your stance and heals you but, I didn't have it by the time I'd done my first completion of the game. As far as I'm aware as well your actual in game choices will determine your options during a fight. For example if you make a lot of aggressive/brave decisions leading up to a boss fight then you'll start that fight off in the "brave/hero" stance.Feel ya, bruh.
The game is nuts.
Story and characters done very good.
Dunno how to freely choose the battle stance without items tho.
I mean "Pleasure" and "Heroic" are ok, but "Cowardly" one feels kinda off.
Cause the main thing coward fear is to die, but our MC literally going to die several times willingly.
A bit of confuse in my head