- Jul 20, 2018
- 1,892
- 2,988
So. I decided to give this thing a look....
After playing through all of it, there is one thing that must be pointed out.
This game is NOT a Rogue Like. There is near zero comparison between this game and Last Evil, or that other game with the Dungeon Escape who's name escapes me right now.
This game is a very loose RPG system that uses a deck of cards for its battles. However, once you accumulate a card or SP points for skills, you do not lose anything when/if the character dies or retreats or anything. Monsters do not respawn in an aggressive pattern. Items do not reset. Yada Yada.
The only thing this has in common with Last Evil is a card battle system, and that's rather loosely, because the two play entirely differently, and the fact that there's succubi involved... and even there, the connection is ridiculously loose.
This game is also brain dead easy. Normal difficulty is a joke. I pretty much just stacked up Scratch Cards like mad, and after a while, I beat nearly every fight in 1 turn, two if I had exceptionally bad hands. The only reason why the same didn't happen with the final boss was because said boss has a mechanic that limits how much damage you can do to them per turn... and even then, I finished the fight without taking any damage.
Now, I don't really play these games for a challenge or anything like that... but this was still, overall, rather disappointing. There's potential in the system, but none of it is used, and it's all one big linear mess that guarantees that you'll see everything by the end with zero impact when it comes to your decisions. Hell, even the skill tree is entirely pointless because the game all but literally showers your with SP boosters...
The art is ok at best, and the inconsistency in boob-size for the main girl between varying scenes can be jarring, on top of the... rather wonky animations. I've seen and enjoyed worse, but this game is definitely not winning any prizes...
After playing through all of it, there is one thing that must be pointed out.
This game is NOT a Rogue Like. There is near zero comparison between this game and Last Evil, or that other game with the Dungeon Escape who's name escapes me right now.
This game is a very loose RPG system that uses a deck of cards for its battles. However, once you accumulate a card or SP points for skills, you do not lose anything when/if the character dies or retreats or anything. Monsters do not respawn in an aggressive pattern. Items do not reset. Yada Yada.
The only thing this has in common with Last Evil is a card battle system, and that's rather loosely, because the two play entirely differently, and the fact that there's succubi involved... and even there, the connection is ridiculously loose.
This game is also brain dead easy. Normal difficulty is a joke. I pretty much just stacked up Scratch Cards like mad, and after a while, I beat nearly every fight in 1 turn, two if I had exceptionally bad hands. The only reason why the same didn't happen with the final boss was because said boss has a mechanic that limits how much damage you can do to them per turn... and even then, I finished the fight without taking any damage.
Now, I don't really play these games for a challenge or anything like that... but this was still, overall, rather disappointing. There's potential in the system, but none of it is used, and it's all one big linear mess that guarantees that you'll see everything by the end with zero impact when it comes to your decisions. Hell, even the skill tree is entirely pointless because the game all but literally showers your with SP boosters...
The art is ok at best, and the inconsistency in boob-size for the main girl between varying scenes can be jarring, on top of the... rather wonky animations. I've seen and enjoyed worse, but this game is definitely not winning any prizes...