3.50 star(s) 104 Votes

FrostFire88

Newbie
May 19, 2018
57
94
Criticism is welcome and obviously has value, but it's clear there are some people here that need to move on. It's very obvious which people are frustrated but ultimately want to enjoy the game, and people who are just looking to antagonize Zion's work and anyone who enjoys it. It's not going to make Zion work any faster.
 

Johnlie2803

New Member
Oct 29, 2020
10
8
TBH not really expecting much on how things goes from the game developments, let's see if they can finish at least this era (I believe finishing chapter 5 is just like a small part of the kastalim tribe arc while there are still 3 major cities with 3 other adalon hunters. Hopefully I can still be here when we can utilize them again, or maybe our MC can be united with his friend whose sent to Asteri)
 

MikeSamson

New Member
Jul 16, 2020
9
12
If I remember correctly, the original rd was in June(correct me if I'm wrong). Then, he said July. Now it's august. If I was a paid subscriber, I would be angry. But I know he doesn't work for pirates like me, but instead for his patreons. As long as he is still being paid with no major consequences, why would he change and do things on schedule? If you are a paid subscriber, go ahead, vent, and most importantly, stop supporting him if you don't like being misled/lied to.
 

colascage

Member
Nov 24, 2017
163
392
The PC is at peak human condition, as strong as he can be. How could he level up and become stronger, then?
Let me get this straight, the dev is willing to make huge sacrifices in the gameplay department for that tiny bit of lore? You can easily make excuses like the hero getting essence from defeating/fucking succubi, which enhances their body or something similar. No wonder this game is such a slog. Only the lore matters, and let's be honest, even the majority of his supporters don't care about it aside from the succubi scenes, skipping right to the gallery.

I don't think this game is a scam. The developer genuinely wants to create, or rather write, a game about evil succubi. But, man, he should just make a VN of it or let someone else design his games.
 
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blufalcon

Member
Dec 14, 2018
184
325
To quote my own posts from 2 years ago
My only issue with the way the story is presented is that I just do not give a single fuck about all the other hunters that aren't player-controlled and I grow to resent them because their cutscenes actively distract me (the player) from my own mission. The cutscenes that involved rabbit girl and tribe chief girl are fine because she is directly involved with what I am doing as the player-controlled character. When we cut away to other countries to watch someone walk up a hallway and talk to yet another random dude, I just kinda stop caring. I don't sense any danger or tension with those other hunters because all that happens with them is them talking or walking, or there's a scripted, non-interactable fight or stealth sequence involving a bunch of random soldiers, and it happens like 99% of the time we enter a new area. Do they even deal with succubi or are they just there to talk? Why send an Adalon hunter to go talk?

I am getting drawn into this forest, I have prepared myself to clear this forest that is filled with the plant succubus scourge, but anytime I take 20 steps I gotta watch another cutscene about some dude who I honestly don't really care about talking to some other dude in a toga or something. Then his friend comes in who is just the same picture with a different colored toga. And for every single one of these men we're introduced to, you make us watch 3 seconds of it scrolling up from their feet to their face. So all this time is adding up and taking the hype away from me clearing out this forest or cave or whatever and I am just sitting there in my cuckscene corner thinking "Where are the boobs? My feet hurt. I just wanna get some fish. How do I know about the parts I'm not there for?"

If I were to offer any kind of solution, it would be to just focus on the main character, and then later if (and this is just an assumption) somehow we all meetup again, maybe the MC can ask them about their story and we can play a little sidequest as those other people and get to see their character and motivations then.

Other than that though, I enjoy my time with the game. I like the succubus designs. I like fighting them. I like winning and losing to them. It's the main draw of the game. The focus should be on them and the player's interactions with them. Otherwise it's not really Succubus Covenant. It's Men Have Discussions Generation One: The Cursed Pacing. Like... can't I just get letters from them or something? Something I can just read and put away so I can actually play the video game?
...there's exposition dumps that happen too often and at times that brings the momentum of things to a screeching halt. To me, it's like I'm trying to watch a 10 minute YouTube video that has 5 Ad breaks in it. I think it takes away from the immersion and that there could be better ways to have players engage with the story.

There are other things I could criticize as well, such as the lack of actual build options and runes just being stat-sticks. The lack of combat depth makes every fight in the game as easy as applying Iron Will before the battle and just holding down the confirm key to attack a few times to win. The only potential roadblock being the chance of getting RNG permastunned by the few enemies that have access to stuns, but that still usually isn't an issue. Let me ask this, if this game is supposed to span multiple chapters, generations, eons, etc, is the combat actually going to remain this stale throughout the entirety of it? Will we be challenged at all? Or is the Adalon Hunter going to continue to slice through everyone like a hot knife through butter? Did this dev work at fucking Blizzard or something? If the story is going to be raising stakes, then I think the combat should reflect that as well. It's obvious that the combat part of this role-playing game was sacrificed for the story. If I were to compare this game to something like The Three Charms R, then mechanically and narratively, Minwa is superior. Depth to the combat and story provided in ways that don't feel like you're #1 on every telemarketer's to-call list.

The dev is probably going to block anyone that criticizes them and say that we just don't understand their grand tale, but that won't stop me from pledging during release months to play the game. I'd like to note I'm not intending to come off as hostile, just criticizing. These forums are meant for discussion as well, but for some reason people here actually fucking hate any type of discourse and turn it into tribal warfare bullshit and try to shoo people away.
The game has suffered design issues from step 0. The combat is so shallow that it's almost not worth talking about and the story has considerable pacing issues and is riddled with exposition dumps that could've been conveyed with environmental storytelling and other techniques. Isn't that why so many writers say "show, don't tell"?

The dev clearly wants us to respect him as a writer but he's shown no respect to the players from the beginning, even when he frequented these threads. Anytime he was met with actual constructive criticism presented in a non-hostile way, he'd ignore it or imply that we're just too stupid to understand or enjoy it. The truth of the matter is that the story and lore is presented in such a terrible way that it actively kills the momentum not long after it just starts to get going. It doesn't even build up enough tension to be considered a cliffhanger. It is just a random deviation. This would bore any player of any game made like this and it would bore and reader of any book written like this.

There are thousands of FREE videos that he could use to learn the basics of game design ( uploads, old , , ) and writing (Brandon Sanderson literally has his entire 2020 Creative Writing for Fantasy and Sci-Fi lecture course on ).

Whenever Chapter 5 comes out, I almost want to play the game from start to finish and create a supercut on just exactly how much wasted time and major plot detours there are.
 

dregatar

New Member
Jan 1, 2021
10
38
Just saw, another delay and another incomplete chapter release, what a surprise. Completely understandable since he barely started developing the chapter. Just a lazy bum who is already thinking about the next project but doesn't have the discipline to put in the work for the actual one.
 
Dec 8, 2019
74
84
Criticism is welcome and obviously has value, but it's clear there are some people here that need to move on. It's very obvious which people are frustrated but ultimately want to enjoy the game, and people who are just looking to antagonize Zion's work and anyone who enjoys it. It's not going to make Zion work any faster.
I agree, but this website has a serious problem with dickriding creators until they get an ego bigger than their monthly Patreon pay-out and end up ruining their game.

Take the Saria Reclamation game for example. Great game, great start, great development(until recently), and a wonderful developer that listens well to their audience.

But for Christ's sake, the newest update was utter horse-sh#t, and it came out of seemingly nowhere.

Someone had to say it.

And I can't help but feel like this'll probably be the course that comes with this game as well.

The game is too big, and far too linear.

People want the change to happen, but I'm afraid this will end in Zion ruining the game as is. Devs make use of trial and error, and they should, but at this point I'm feeling no particular sympathy towards those who seem to take their sweet time pushing out mediocre updates of text and minor gameplay additions.

I mean shit, how many versions has Saria or MGD, or any other WIP game gone through already in the time its taken for 2 Chapters of this game to come out?
 
Nov 13, 2017
167
224
The game is too big, and far too linear.

People want the change to happen, but I'm afraid this will end in Zion ruining the game as is.
I think Zion mentioned the second game will be less linear, so fingers crossed on that. I think that the game would be more fun if it were less linear, but we'll see if/how that pans out in the next game.
 
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Dec 8, 2019
74
84
I think Zion mentioned the second game will be less linear, so fingers crossed on that. I think that the game would be more fun if it were less linear, but we'll see if/how that pans out in the next game.
The second game?

The Second game???

Things shouldn't be fixed in a sequel they should be fixed in the next "chapter"! What's the point in making another game???? People love this game, all its in need of is an ease of life update and some new combat updates and it'd be stellar! WTF is the need for an entirely new game??!??

I mean...people here know that a second game is most likely just a cash grab right?

Don't have the drive or motivation to fix the already loved current game? Make another one and unload chapter after chapter of BS, again!

People can see that right???

Jesus Christ, this dev is worse off than I thought. They seriously need to consider releasing micro-versions of their game instead of this, and pardon my language, f#cking stupid chapter BS. Its pointless and makes the already egregious waiting process even more asinine.

I don't understand what the deal is with Developers nowadays. They seem to function on a purely "the creator is always right" instead of a "the customer is always right" basis. Hence the reason why most of the top games on this site are updated into utter dogshit. Only game progress I'm following anymore that hadn't been screwed by its own creator is Succum Brewery, but I'm sure that dev will stumble somewhere too, they always do.

Sorry for ranting off about this stuff, but I feel like no one gets on these devs for their BS anymore. People love to use the excuse of "it's just a porn game bro" or "subscribe to their patron, then complain". But lest we forget my friends, these devs are making MONEY off of your DESIRE. Their whole JOB is to tempt you into buying/subscribing to their depraved shit every month, it's no better than a casino feeding off a gambler.

So, sorry not sorry, but I really don't feel any sympathy for any dev that feels entitled enough to put a price tag on a product targeted to vulnerable and mentally weak people, designed to manipulate their desire for cash.

Microwave out.
 

anterogi

Newbie
May 30, 2021
54
97
It's pretty frustrating that up until july 31st the release date was "late july" and then a pateron announcement that day saying half the planned features aren't ready and there will be a demo for chapter 5 optimistically in august but who knows actually when. Like if half this shit isn't done on the 16th of july you knew it wasn't going to be ready in 2 weeks. I wasn't too surprised because he consistently over shoots his deadlines by a month pretty much every time, but after 4 years you'd think you would be better at estimating how much can get done and communicating when things wont be complete in time instead of waiting until the last minute to delay it. Awful pattern of behavior.
 
3.50 star(s) 104 Votes