Create and Fuck your AI Cum Slut –70% OFF
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3.80 star(s) 17 Votes

Traedor

Newbie
Feb 14, 2018
44
40
193
For mods made before the DLsite release you need to change "@文字列初期設定" to "@初期設定" near the top of the .txt. It's possible the older mods might have other scripting issues but that should fix them enough to work in-game.
 

HotHeadEmperor

New Member
Nov 30, 2021
8
3
13
Hey guys. Is there even just a slightly better translation for this game anywhere? I can work with the machine translation mostly, but sometimes the two options seem the exact same or make no sense, so I can't choose the right one to not lose the duel.
 
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paradoxluka

Newbie
Mar 6, 2020
42
65
77
Sorry for this long post.

I have been messing around with the CSV files and translating the files there.
I learn some things regarding limitations of what I can translate and how modding the game works.
If you're wondering why I am not using the language options, there's a lot of things I cannot translate in game (such as player cards). Once the devs allow for more things to translate, I'll transition to editing files in the language options.

I put a ReadMe with how to patch and what I've done/need to do/cannot do in the zip, but here are some examples my progress:
  • Player and Enemy Cards (Normal difficulty as of right now) are translated.
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  • Enemy Bios are translated.
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  • Most of the menu buttons and battle text are translated. (The one's left untranslated are often because I cannot edit them.)
  • Master's first fight and Plant along with her Moth card are fully translated.
Unfortunately, I cannot modify the Deck Building interface, so searching for card names or effects are still based on the original Japanese text. As a work around, I included a SearchList.txt file inside that should have all player cards and some common use effect text.
A solution to this problem is to create a new file for each player card, but that will require me to input all parameters of the original card and script their effects from scratch from their text only (which I don't want to do).
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As of right now, my main focus is the story with my secondary objectives being:
  • Choices regarding beg, beg for life, and other battle critical choices.
  • Hard and Easy mode card text changes.
  • Testing cards to make sure my translations are correct.
  • Reviewing what I've done and making changes that I feel will make my translation better. (I'm still debating if I want to keep エルル as "Elru" or change her name to "El".)
Just a couple of things to keep in mind regarding my translations:
  • I am an novice regarding reading and understanding Japanese, and I rely heavily on Google Translate and DeepL.
  • While my goal is to remain faithful to the source as possible, I do take liberties so do not expect this to be a 1-to-1 translation.
  • This is a solo effort and a hobby, so expect slow progress and grammatical or incorrect translation errors.
  • Do not take this as a commitment to complete this beast, but as long as I have the interest and the drive, I'll keep working on this project.
 

paradoxluka

Newbie
Mar 6, 2020
42
65
77
In Cautious Hero a character with that name was translated/localized as Elulu
I see.
I was having trouble with her name because the "u" in ル (lu/ru) is generally silent, but I thought it was strange for El to be her name since I think it would be spelled as エル instead.
Also, I don't think I've ever seen that name used before.
Thanks for that, I'll change her name to Elulu in a future release.
 

HotHeadEmperor

New Member
Nov 30, 2021
8
3
13
Sorry for this long post.

I have been messing around with the CSV files and translating the files there.
I learn some things regarding limitations of what I can translate and how modding the game works.
If you're wondering why I am not using the language options, there's a lot of things I cannot translate in game (such as player cards). Once the devs allow for more things to translate, I'll transition to editing files in the language options.

I put a ReadMe with how to patch and what I've done/need to do/cannot do in the zip, but here are some examples my progress:
  • Player and Enemy Cards (Normal difficulty as of right now) are translated.
You don't have permission to view the spoiler content. Log in or register now.
  • Enemy Bios are translated.
You don't have permission to view the spoiler content. Log in or register now.
  • Most of the menu buttons and battle text are translated. (The one's left untranslated are often because I cannot edit them.)
  • Master's first fight and Plant along with her Moth card are fully translated.
Unfortunately, I cannot modify the Deck Building interface, so searching for card names or effects are still based on the original Japanese text. As a work around, I included a SearchList.txt file inside that should have all player cards and some common use effect text.
A solution to this problem is to create a new file for each player card, but that will require me to input all parameters of the original card and script their effects from scratch from their text only (which I don't want to do).
You don't have permission to view the spoiler content. Log in or register now.

As of right now, my main focus is the story with my secondary objectives being:
  • Choices regarding beg, beg for life, and other battle critical choices.
  • Hard and Easy mode card text changes.
  • Testing cards to make sure my translations are correct.
  • Reviewing what I've done and making changes that I feel will make my translation better. (I'm still debating if I want to keep エルル as "Elru" or change her name to "El".)
Just a couple of things to keep in mind regarding my translations:
  • I am an novice regarding reading and understanding Japanese, and I rely heavily on Google Translate and DeepL.
  • While my goal is to remain faithful to the source as possible, I do take liberties so do not expect this to be a 1-to-1 translation.
  • This is a solo effort and a hobby, so expect slow progress and grammatical or incorrect translation errors.
  • Do not take this as a commitment to complete this beast, but as long as I have the interest and the drive, I'll keep working on this project.
Hey man. Great work, really appreciate it. Just a heads up, though, after installing this, all the card packs vanished from my shop. Might want to look into that.
 
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paradoxluka

Newbie
Mar 6, 2020
42
65
77
Does the plot end when it reaches the underground passage?
Currently, yes.

Hey man. Great work, really appreciate it. Just a heads up, though, after installing this, all the card packs vanished from my shop. Might want to look into that.
I think I might know what the problem is.
Copy Shop1 and 2 txt files and replace the corresponding files in CSV\Shop directory.
Then open the game and check the shops.
 

AHSDD

Newbie
Feb 4, 2018
69
56
108
Well, if nobody else has done it yet, I do not mind to do it myself. Do let me know though if you play on Windows, Mac, or Android? Since the game is available on different systems.
Do you perhaps have it for Windows? Seems like its the most common system. Would greatly appreciate it if you could!
 
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exhi2

New Member
Apr 1, 2018
2
1
187
Well, if nobody else has done it yet, I do not mind to do it myself. Do let me know though if you play on Windows, Mac, or Android? Since the game is available on different systems.
I would wait for a bit as an update is expected this evening that changes the deck limit etc...
 
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Altony

Newbie
Apr 26, 2018
25
52
178
Do you perhaps have it for Windows? Seems like its the most common system. Would greatly appreciate it if you could!
Yes since buying the main game comes with all versions of the game in a single package. Also, as exhi2 posted above, I will wait for the devs to update the game first, and then I will share the link here.
 
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Wito44

New Member
May 4, 2021
14
8
46
Well, if nobody else has done it yet, I do not mind to do it myself. Do let me know though if you play on Windows, Mac, or Android? Since the game is available on different systems.
THANK YOU! I agree with AHSDD that windows is most common system.
 
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Kernuckles423

New Member
Jul 21, 2018
1
0
97
Sorry for this long post.

I have been messing around with the CSV files and translating the files there.
I learn some things regarding limitations of what I can translate and how modding the game works.
If you're wondering why I am not using the language options, there's a lot of things I cannot translate in game (such as player cards). Once the devs allow for more things to translate, I'll transition to editing files in the language options.

I put a ReadMe with how to patch and what I've done/need to do/cannot do in the zip, but here are some examples my progress:
  • Player and Enemy Cards (Normal difficulty as of right now) are translated.
You don't have permission to view the spoiler content. Log in or register now.
  • Enemy Bios are translated.
You don't have permission to view the spoiler content. Log in or register now.
  • Most of the menu buttons and battle text are translated. (The one's left untranslated are often because I cannot edit them.)
  • Master's first fight and Plant along with her Moth card are fully translated.
Unfortunately, I cannot modify the Deck Building interface, so searching for card names or effects are still based on the original Japanese text. As a work around, I included a SearchList.txt file inside that should have all player cards and some common use effect text.
A solution to this problem is to create a new file for each player card, but that will require me to input all parameters of the original card and script their effects from scratch from their text only (which I don't want to do).
You don't have permission to view the spoiler content. Log in or register now.

As of right now, my main focus is the story with my secondary objectives being:
  • Choices regarding beg, beg for life, and other battle critical choices.
  • Hard and Easy mode card text changes.
  • Testing cards to make sure my translations are correct.
  • Reviewing what I've done and making changes that I feel will make my translation better. (I'm still debating if I want to keep エルル as "Elru" or change her name to "El".)
Just a couple of things to keep in mind regarding my translations:
  • I am an novice regarding reading and understanding Japanese, and I rely heavily on Google Translate and DeepL.
  • While my goal is to remain faithful to the source as possible, I do take liberties so do not expect this to be a 1-to-1 translation.
  • This is a solo effort and a hobby, so expect slow progress and grammatical or incorrect translation errors.
  • Do not take this as a commitment to complete this beast, but as long as I have the interest and the drive, I'll keep working on this project.
Thanks for the translation. Im currently having the issue of reipatcher overwriting the translation when they are on screen for a few seconds would you know how to work around this?
 

zxcsgdhh

Newbie
Sep 21, 2019
23
13
66
Okay, how do you defeat the green haired fighter girl. This is ridiculous.
There are really a lot of ways to beat her, but if you want an easy way to beat her that can work with basically any deck (even the starter deck should win 90%+ of the time), then just stop attacking her. Let her fill her board with guard sabers (or parry which is functionally almost the same thing for these purposes), and put all of your monsters in defense mode until she does. After she's filled her board she can't play any more spells, so the only thing she does is attack your monsters, and she'll reduce herself to very low life by attacking your monsters (I believe they stop attacking your monsters around when your monster would do 1/4 of their remaining health as damage).

At that point, you have several options (and you have all the time in the world to draw whatever cards you want as she will no longer do anything as long as you don't attack her). She can block 3 of your attacks (unless you have any card that can destroy her spells in which case you can just wait till you draw 3 of that card and destroy all of them), but you can attack her 5 times in a turn (3 with the monsters you already have on the board, 1 by summoning another monster, and 1 with your main character), and if she's at ~3k health (because she reduced herself that low by attacking your monsters) then it's quite easy to kill her without giving her any chance to respond (for instance, just attack her with your 3 monsters to trigger all the traps, then summon black knight and then attack with black knight + main character).

If you want a less cheesy way of beating her, generally speaking this fight just comes down to having high strength monsters and cards that can destroy her spells. Also, you usually don't want to suicide into her guard saber - attack once to trigger the guard saber (or multiple times if she has multiple guard sabers, but stop once she's out of them), and then stop attacking to keep your monsters alive. Cards that let you summon multiple monsters in a turn in almost any form are also very useful against her. The only reason this fight should be difficult is if you have a lot of useless cards in your deck to be honest (ie. anything that targets the opponents monsters because obviously she has no monsters), so I'm not really very sure what you're struggling with unless you're trying to force a specific deck to work against her instead of changing your deck.
 

HotHeadEmperor

New Member
Nov 30, 2021
8
3
13
There are really a lot of ways to beat her, but if you want an easy way to beat her that can work with basically any deck (even the starter deck should win 90%+ of the time), then just stop attacking her. Let her fill her board with guard sabers (or parry which is functionally almost the same thing for these purposes), and put all of your monsters in defense mode until she does. After she's filled her board she can't play any more spells, so the only thing she does is attack your monsters, and she'll reduce herself to very low life by attacking your monsters (I believe they stop attacking your monsters around when your monster would do 1/4 of their remaining health as damage).

At that point, you have several options (and you have all the time in the world to draw whatever cards you want as she will no longer do anything as long as you don't attack her). She can block 3 of your attacks (unless you have any card that can destroy her spells in which case you can just wait till you draw 3 of that card and destroy all of them), but you can attack her 5 times in a turn (3 with the monsters you already have on the board, 1 by summoning another monster, and 1 with your main character), and if she's at ~3k health (because she reduced herself that low by attacking your monsters) then it's quite easy to kill her without giving her any chance to respond (for instance, just attack her with your 3 monsters to trigger all the traps, then summon black knight and then attack with black knight + main character).

If you want a less cheesy way of beating her, generally speaking this fight just comes down to having high strength monsters and cards that can destroy her spells. Also, you usually don't want to suicide into her guard saber - attack once to trigger the guard saber (or multiple times if she has multiple guard sabers, but stop once she's out of them), and then stop attacking to keep your monsters alive. Cards that let you summon multiple monsters in a turn in almost any form are also very useful against her. The only reason this fight should be difficult is if you have a lot of useless cards in your deck to be honest (ie. anything that targets the opponents monsters because obviously she has no monsters), so I'm not really very sure what you're struggling with unless you're trying to force a specific deck to work against her instead of changing your deck.
This is an incredible idea, and well put out. Thank you so much. I'll definitely be trying this later.
 

Altony

Newbie
Apr 26, 2018
25
52
178
New update just dropped yesterday. And As promised, the link to the latest update is down below. This time, I have included a changelog as well as changed the link from MEGA to pixeldrain in hopes of avoiding download limitations. Have fun. :)


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3.80 star(s) 17 Votes