your edit seems to brake game over events so I suggest just using a save editor to change the MC's nameSeems decent but here are some improvements...
Translated Map Names
Cleanup Database Items
Change Script Vocab to English
Change Script Window_NameInput to use English Table
View attachment 1037441
View attachment 1037442
I died a few times for the fun of it and it seems to work fine so any location or specific event giving you problems?your edit seems to brake game over events so I suggest just using a save editor to change the MC's name
Thanks! Since the English table was provided by default in RPG Maker VX I didn't think to use the Latin one.masterdragonson If the above is true, here's a standard Window_NameInput latin array:
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So what's all broken in this? Does the patch above fix that or not?I know it's not an elegant solution (because there is no elegant solution). But for those of you who indeed want ALL of the porn translated, the only way is to swap out the data files after you finish the story and rely solely on the recollection room. Good thing this isn't a game you replay many times.
That much is a given for any pre-MV game. All the truer when using T++ (i.e. no hint about what it could potentially break).because this was a version of the game that I knew for a fact that I could translate without it crashing.
[...]he also re-coded it.
[...]because there is no elegant solution
This version had most of the bases covered. The bulk of the in-game messages left to translate properly were in common_events... Which are a pain, as we all know.dat guy/dudette said:@ Anyone: feel free to take it from here.
What if I told you that over 95% of the text in the entire game was in Commonevents?The bulk of the in-game messages left to translate properly were in common_events... Which are a pain, as we all know.
Funny enough a lot of hardships could have been avoided by simply putting that "debug code" in Script Window_Message under def convert_special_characters. It's coded in such a way that the Enemy Name is used for Picture File Names, Dialogue Checks, and Displaying the Character Name.That much is a given for any pre-MV game. All the truer when using T++ (i.e. no hint about what it could potentially break).
The debug code, afaik, is a simple reverse-engineer for the enemies' names, so the game doesn't break when looking for the relevant pic (cf def show / def show2).
A lot of it started working when I changed things likeThis version had most of the bases covered. The bulk of the in-game messages left to translate properly were in common_events... Which are a pain, as we all know.
$game_variables[10]=="サキュバス"
$game_variables[60]=="サキュバス"
\V[10]
to workI'm pretty sure the substitution would only apply to the text, and not the speaker.Funny enough a lot of hardships could have been avoided by simply putting that "debug code" in Script Window_Message under def convert_special_characters.
Seems to do the Name Tags and Speech just fine. I just changed too many Variable Pointers from 10 Enemy Name to 60 Old Name To strip it now would be a shameI'm pretty sure the substitution would only apply to the text, and not the speaker.
I was referring to text with a speaker, like this one:Seems to do the Name Tags and Speech just fine.
Yeah me gots that both in the screenshot and videoI was referring to text with a speaker, like this one:You don't have permission to view the spoiler content. Log in or register now.
Nah that is sometimes used to accent the Music Note. ~♪Don't worry, whatever works, works - it's all that matters (looks like a stray tilde ~ got in btw?)
Do give a shout (and/or an Eve?) to that strange Adam guy!
There are 5 different RPG Maker RTP. I would just install all of them.Can some one walk me through the RGSS202J.dll error. I know I have to get the RTP, but where do I put it? I've gotten this error on a few games and cannot figure it out for the life of me.
Okay, but do I do anything with them? I have a whole folder with every RTP and I still get this errorThere are 5 different RPG Maker RTP. I would just install all of them.
You install them. They're .exe you get thereOkay, but do I do anything with them? I have a whole folder with every RTP and I still get this error