4.50 star(s) 16 Votes

Gadriel

Well-Known Member
Dec 15, 2017
1,044
1,133
Sprites - what are all the games here?
Latex dungeon MV provides the Human and Incubus artwork, and some spell/trap artwork.
The LustGrimm series is the primary provider of spell/trap artwork, and also the Beast Archetype.
The rest are sourced from Monster Girl Dreams, the Industrial set comes from Victoria's Body, Monster Girl Quest provided the Fleshlight texture, Succubus Farm the Handjob Slave Crest, and the Gold Ball and Boobs save the World artwork is mere artwork I borrowed from a couple sites. I think the latter is sourced from a hentai, though...
All of the above games can be found here on F95zone.
 
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Gadriel

Well-Known Member
Dec 15, 2017
1,044
1,133
guys
why online system works
but can't get the color from the online system
Color is not included in deck codes, which is what is being traded.
The next build will have color codes, but I find it unlikely that it will be added to the online deck sharing right away.
Even if it is, retrofitting the old decks will be impossible... although the dev has mentioned nuking the server's list, followed by adding a system where decks that beat people are more likely to be selected.
 
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Oblivion9873

Active Member
Jun 18, 2020
632
780

New update 64bit ver.
Breastfeeding handjob for bored student is now in the game
 
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Gadriel

Well-Known Member
Dec 15, 2017
1,044
1,133
Mega
New update 64bit ver.
Breastfeeding handjob for bored student is now in the game
Changelog:
Student Succubus'es breastfeeding handjob is in, as stated.
Three new cards: a 2-mana Disaster Minion that summons itself when discarded from the hand or deck, a 10 (!?!) Mana Dragon that sends all cards except squeezers to the graveyard on summon, and a 1-mana stationary creation that gives both players 1 mana at the start of their turn, but is Unique and thus only one copy can exist on each side of the field.
The planned options to disable the 3d backgrounds, change the music, added two new decks to the world map...
The color codes were implemented, but here's a surprise, you may now save up to 9 color sets that will be randomly chosen for Online decks to use. Get this: It's per-squeezer, so each squeezer can have up to 9 alts that are then randomly chosen from for every squeezer in the enemy deck.
Student Succubus may now choose to send the card revealed by her primary fire to the graveyard when sealed, which is spooky but not scary.
Hungry Succubus's Big Breast ability deals 1 less damage, but now summons a Dragon Ball instead of Energy Crystals. Each one reduces the cost of all Dragons in your hand by 1, and can be banished to add a Dragon from your deck to your hand and make him free, the amount needed being half the dragon's cost, so 2 for the usuals and 5 for the new guy.
Grief's ability now triggers when destroyed after being buffed by Nurse, as it is 'sent to the graveyard' and THEN returned to the hand.
 
Last edited:

Gadriel

Well-Known Member
Dec 15, 2017
1,044
1,133
So, I've made a major update to the sprite pack and a regular update of the translation.
I've actually been updating both regularly, every patch and sometimes not, and it only occurs to me now that it is unreasonable to assume people would either check of their own volition or make their own updates.
So, going forward, I'm stating for the record that I'm keeping such up-to-date and it's a decent bet I'll have it in at most a couple days post-patch. Maybe I should have a dummy file stating a version number in the folder, just for clarity's sake...
 
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Firegeek94

New Member
Aug 20, 2021
1
0
im super lost im trying to launch a game but i keep getting check error.txt here what written how do i solve that ?
2021/10/28 21:08:05.122 [Exception] unknown
2021/10/28 21:08:05.142 [Exception] System.NullReferenceException: Object reference not set to an instance of an object
at BattlePresenter.GetAllCardOnField () [0x00000] in <e4c40e89cca04b03b092bca1ec242c14>:0
at BattlePresenter.CheckCards () [0x00000] in <e4c40e89cca04b03b092bca1ec242c14>:0
at StackResolveProcess.ProcessExit () [0x00005] in <e4c40e89cca04b03b092bca1ec242c14>:0
at StackResolveProcess.Update () [0x002a8] in <e4c40e89cca04b03b092bca1ec242c14>:0
2021/10/28 21:08:19.472 [Exception] unknown
2021/10/28 21:08:19.473 [Exception] System.NullReferenceException: Object reference not set to an instance of an object
at BattlePresenter.GetAllCardOnField () [0x00000] in <e4c40e89cca04b03b092bca1ec242c14>:0
at BattlePresenter.CheckCards () [0x00000] in <e4c40e89cca04b03b092bca1ec242c14>:0
at StackResolveProcess.ProcessExit () [0x00005] in <e4c40e89cca04b03b092bca1ec242c14>:0
at StackResolveProcess.Update () [0x002a8] in <e4c40e89cca04b03b092bca1ec242c14>:0
2021/10/28 21:08:51.407 [Exception] unknown
2021/10/28 21:08:51.408 [Exception] System.NullReferenceException: Object reference not set to an instance of an object
at BattlePresenter.GetAllCardOnField () [0x00000] in <e4c40e89cca04b03b092bca1ec242c14>:0
at BattlePresenter.CheckCards () [0x00000] in <e4c40e89cca04b03b092bca1ec242c14>:0
at StackResolveProcess.ProcessExit () [0x00005] in <e4c40e89cca04b03b092bca1ec242c14>:0
at StackResolveProcess.Update () [0x002a8] in <e4c40e89cca04b03b092bca1ec242c14>:0
 

Gadriel

Well-Known Member
Dec 15, 2017
1,044
1,133
How do i patch the game with the english translation? i cant find any explanations
You didn't search very hard then.
Take the EXE, place it in the game's folder next to its own EXE.
Run the translator. It will generate a second EXE.
Run the game via the second EXE at least once.
(Optional) To improve the translation to actually legible, take my edited translation file and replace the relevant text document at SuccubusReborn_Supporter64_blahblahblah\AutoTranslator\Translation\en\Text.
 

9gagmemes

Newbie
Dec 16, 2019
61
10
T
So, I've made a major update to the sprite pack and a regular update of the translation.
I've actually been updating both regularly, every patch and sometimes not, and it only occurs to me now that it is unreasonable to assume people would either check of their own volition or make their own updates.
So, going forward, I'm stating for the record that I'm keeping such up-to-date and it's a decent bet I'll have it in at most a couple days post-patch. Maybe I should have a dummy file stating a version number in the folder, just for clarity's sake...
Thanks for doing that dude! Also yeah a version number would be nice to have
 

Gadriel

Well-Known Member
Dec 15, 2017
1,044
1,133
Thanks for doing that dude! Also yeah a version number would be nice to have
I've not kept track of what version it is and have actively been deleting previous versions from mega, so I'm settling for a changelog-like text document that will have the date of last update in the name.
 
Sep 27, 2019
107
53
Why the fuck is nothing happening when I go in the map??? I try to fight one of the girls and then nothing happens, no hand draw, nothing, even if I surrender it doesn't do anything.

This game is bad, Can't even work right
 
4.50 star(s) 16 Votes