- Mar 18, 2019
- 318
- 775
Eve is currently dominating

Eve is currently dominating
They really don't need a special reason to have Sophie in the foreground. Any reason is sufficient.For example, Sophie in this render. Unfortunately she's in the blur, but she's still important for the shot. For reasons.
View attachment 4431498
0.6 was faster. But only by a month. I remembered wrong, sorry. 0.5 took 11 months, 0.6 took 10 months. So it's basically the same, I guess.0,6 was faster? or 0.5? pls remind 0.5 and 0.6 development time. and what is the plan now? short 0.6 or big 0.5 update?
Oh, then there's the good miracle of save-scumming.Yeah, I'm not so sure of that. I have a strong feeling that fucking around with certain girls is going to have major problems with other girls.
She's top three for sure, but I don't recall such a thing, though it has been a long time since I last played it. Her scenes seemed to be going on just fine.Eve will not be with you if you are interact("sex") with others.
She tells you to not have sex with anybody else for 24 hours.She's top three for sure, but I don't recall such a thing, though it has been a long time since I last played it. Her scenes seemed to be going on just fine.
That's fine.She tells you to not have sex with anybody else for 24 hours.
A fantastic reason as far as I'm concerned.
Per hour.
Angles+toaster=Love! GDView attachment 4431492
You must be registered to see the links
Status Update #18
Hello, everyone!
This week we've been focusing on coding and SFX. A fresh batch of renders was polished and post-processed, which meant they needed to be prepared for their final resting place. The cold, dark archives of Summer Heat.
Aside from coding and SFX, we've also been working on some script and dialogue enhancements. There were some areas where Finnish grammar has caused some proper destruction of the English language. Sometimes it's probably quite offensive to any grammar police out there, and those are the parts we try to shield your eyes from. We're not native speakers after all, but we try our best to make the dialogue flow as naturally as we can.
This weekend we'll continue working on a bigger scene. It's a bit messy, but we know how to make it work with repeating angles and renders. This approach doesn't have many downsides since the branches are separate, except that it might look a bit confusing in the folders. But that doesn't really matter since the renders are not meant to be viewed from there anyway.
Angles & thoughts
Back in 0.1 we started the game with all the renders in first person POV, and from there we have progressed into a mix of pretty much all angles. For 0.7 we've kept the hybrid approach with a little bit of everything. We've been switching the angles up when necessary or when focusing on something, like some totally necessary shots from behind.
For example, Sophie in this render. Unfortunately she's in the blur, but she's still important for the shot. For reasons.
View attachment 4431498
Weekly summary:
95 renders
Ambience & SFX
Coding scenes
Dialogue fix
Scene scripting
Other news
The monthly special poll render is running. Eve is currently dominating with Sophie in second place!
Cheers and hope your weekend will be nice and comfy!
Robison & Npx
0.5 was faster, 0.6 stayed a couple of months longer!0,6 was faster? or 0.5? pls remind 0.5 and 0.6 development time. and what is the plan now? short 0.6 or big 0.5 update?
Options elections at the end of 0.6(Eve) updates close if you are naughty with Mia!Oh, then there's the good miracle of save-scumming.
She's top three for sure, but I don't recall such a thing, though it has been a long time since I last played it. Her scenes seemed to be going on just fine.
It's been some time.
We are 6 parts in and I don't think we hit the 24 hour mark yet.
First free roam train station: 9h37We are 6 parts in and I don't think we hit the 24 hour mark yet.