4.50 star(s) 380 Votes

Wonder Wolf

Member
Mar 3, 2018
389
8,317
667
1000241711.png

Status Update #63


Hello everyone!


This week we've been focusing on animations.

Animations are one of those things we try to improve on with each cycle because they're so requested. Back in the day when we had no animations, we kept hearing that we need them, and lots of them! We didn't really have any scenes to put them in then, but now we do. In fact, we're starting to reach the kind of content where we can make a whole bunch of them, especially for the main girls.

We also have our animation rig up, and the next step is waiting for graphic cards to open up the path to anything we can think of. We luckily managed to avoid the crazy spike in RAM prices, but Fs in the chat for those who were planning to build new setups now or in the future.

We still have a couple of animations we'd like to add, as well as new renders. We also tried a multi-animation test for a scene where the animation doesn't loop, but transitions between angles like in a video. It's a bit odd for now, but we'll continue working on it and see if it's worth keeping. This is one of our goals for some of the longer scenes, so we'd like to get it right the first time.

Android also got plenty of attention this week, and we've been considering if we should release it after the PC version. It works as intended, mostly. However, the in-game phone and laptop content don't really agree with that small screen. Unless you're rocking some heavy prescription lenses at least.

Most of the bugs should now be cleared, at least from what we've managed to comb through. Dialogue is also starting to feel clean. We have a few scenes left to edit properly on our end, and then it's time to get some fresh eyes on the update to see what we've missed.


What we've done this week, basically:

A lot of DUG stuff (Dress-Up-Game)

New backups and NAS change coming

Android scaling and edits

Android phone/laptop edits

Pokethroughs

Script edit

Dialogue edit

Coding and changes

Animation tests

New Animations

SFX work


The monthly special poll is also running, and currently it's a pretty even split between Sophie and Eve, with Ms. Hill in third place.


1000241712.png


Cheers and thanks for reading!

Robison & Npx
 

Jehuty206

Member
Jun 20, 2020
418
626
278
View attachment 5525818

Status Update #63


Hello everyone!


This week we've been focusing on animations.

Animations are one of those things we try to improve on with each cycle because they're so requested. Back in the day when we had no animations, we kept hearing that we need them, and lots of them! We didn't really have any scenes to put them in then, but now we do. In fact, we're starting to reach the kind of content where we can make a whole bunch of them, especially for the main girls.

We also have our animation rig up, and the next step is waiting for graphic cards to open up the path to anything we can think of. We luckily managed to avoid the crazy spike in RAM prices, but Fs in the chat for those who were planning to build new setups now or in the future.

We still have a couple of animations we'd like to add, as well as new renders. We also tried a multi-animation test for a scene where the animation doesn't loop, but transitions between angles like in a video. It's a bit odd for now, but we'll continue working on it and see if it's worth keeping. This is one of our goals for some of the longer scenes, so we'd like to get it right the first time.

Android also got plenty of attention this week, and we've been considering if we should release it after the PC version. It works as intended, mostly. However, the in-game phone and laptop content don't really agree with that small screen. Unless you're rocking some heavy prescription lenses at least.

Most of the bugs should now be cleared, at least from what we've managed to comb through. Dialogue is also starting to feel clean. We have a few scenes left to edit properly on our end, and then it's time to get some fresh eyes on the update to see what we've missed.


What we've done this week, basically:

A lot of DUG stuff (Dress-Up-Game)

New backups and NAS change coming

Android scaling and edits

Android phone/laptop edits

Pokethroughs

Script edit

Dialogue edit

Coding and changes

Animation tests

New Animations

SFX work


The monthly special poll is also running, and currently it's a pretty even split between Sophie and Eve, with Ms. Hill in third place.


View attachment 5525821


Cheers and thanks for reading!

Robison & Npx
 

Discrepancy

Active Member
Dec 3, 2020
997
3,194
387
Speaking of Status Updates, didn't they mention something about starting a beta testing for 0.7 sometime around last month?
They mention it again, only not by name:
Most of the bugs should now be cleared, at least from what we've managed to comb through. Dialogue is also starting to feel clean. We have a few scenes left to edit properly on our end, and then it's time to get some fresh eyes on the update to see what we've missed.
That's Beta
 

Sony676

Well-Known Member
Mar 14, 2021
1,992
4,539
387
Based on the information from the current status update, it definitely feels like there’s still quite a bit of work left to do. And slowly but surely, we’re reaching the point where you have to accept that the update simply won’t be released in 2025 anymore. I don’t want to jinx it, but they themselves said just yesterday or the day before on Discord that updates are usually released on a Thursday. And for this year, the next Thursday would have been the last real chance, assuming they want to stick to Thursdays. The Thursday after that is Christmas, and the one after that is already New Year’s.

That’s why I don’t quite understand the approach of the current status update. After already making the mistake back in August with the 90–95% statement, if you can’t provide a release date now, the honest and transparent thing to do would be to clearly communicate that the whole thing is likely slipping into next year. Time is the devs’ biggest enemy right now, and given what still lies ahead of them, I just don’t see how they could realistically release the game within the next two weeks.

Of course, I wish they could — just like most people here. But at this point, it feels extremely unrealistic. While I had already kind of expected this internally, I really don’t understand why they aren’t addressing this obvious elephant in the room and instead picking everyone up honestly, rather than saying nothing and still fueling hope that they’ll definitely release this year. In the end, that just ends up being another self-inflicted wound, because it gives perfect ammunition to those who are already frustrated.

As I said, I personally had slowly come to terms with this outcome, but I’m genuinely surprised that it’s not being addressed at all, effectively repeating the same mistake as back then with the 90–95% progress claim. There’s simply no time left. No time left to realistically attach a 2025 release date to this update — unless they actually plan to release it on Christmas. And that would be a strange choice, considering most people spend that time with their families and wouldn’t be available to deal with things like bug reports or quick fixes in case players run into game-breaking issues.

Well, we’ll see. Now it’s back to waiting another week for what might be the last status update of the year. And then that’s it for 2025. It’s a bit disappointing, but at this point, that’s the realistic outlook.
 

Discrepancy

Active Member
Dec 3, 2020
997
3,194
387
Based on the information from the current status update, it definitely feels like there’s still quite a bit of work left to do. And slowly but surely, we’re reaching the point where you have to accept that the update simply won’t be released in 2025 anymore. I don’t want to jinx it, but they themselves said just yesterday or the day before on Discord that updates are usually released on a Thursday. And for this year, the next Thursday would have been the last real chance, assuming they want to stick to Thursdays. The Thursday after that is Christmas, and the one after that is already New Year’s.

That’s why I don’t quite understand the approach of the current status update. After already making the mistake back in August with the 90–95% statement, if you can’t provide a release date now, the honest and transparent thing to do would be to clearly communicate that the whole thing is likely slipping into next year. Time is the devs’ biggest enemy right now, and given what still lies ahead of them, I just don’t see how they could realistically release the game within the next two weeks.

Of course, I wish they could — just like most people here. But at this point, it feels extremely unrealistic. While I had already kind of expected this internally, I really don’t understand why they aren’t addressing this obvious elephant in the room and instead picking everyone up honestly, rather than saying nothing and still fueling hope that they’ll definitely release this year. In the end, that just ends up being another self-inflicted wound, because it gives perfect ammunition to those who are already frustrated.

As I said, I personally had slowly come to terms with this outcome, but I’m genuinely surprised that it’s not being addressed at all, effectively repeating the same mistake as back then with the 90–95% progress claim. There’s simply no time left. No time left to realistically attach a 2025 release date to this update — unless they actually plan to release it on Christmas. And that would be a strange choice, considering most people spend that time with their families and wouldn’t be available to deal with things like bug reports or quick fixes in case players run into game-breaking issues.

Well, we’ll see. Now it’s back to waiting another week for what might be the last status update of the year. And then that’s it for 2025. It’s a bit disappointing, but at this point, that’s the realistic outlook.
Going to quote myself from what I wrote on off-topic thread:
Yeah, they should have addressed the "it will release this year", my guess is that they are still trying but still don't know if they going to make it. :unsure:
 
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4.50 star(s) 380 Votes