4.20 star(s) 144 Votes
Nov 7, 2020
239
770
The last two updates I have been disappointed in terms of routes i.e. hasn't been for a route I'm on. Does the developer tell us what routes are being worked on for an update? I have never been able to decipher this from the trello alone.
 

bobbo69

Engaged Member
Donor
Jun 18, 2017
3,958
7,398
The Naughty Captain
Jun 07, 2024 06:44 pm

Dev Update #250


02e4a9e0-618d-4dbb-9741-4d9cba73f1ed-740x0.jpg




Not much to say.

My house is still a mess and A/C isn't fully installed yet. I've been promised it will be ready next Monday. Temperatures are rising as we step into Summer and I'm still living in a scorching hell. Fingers crossed there will be no more delay because we have already stepped into the too-hot-for-rendering territory.



I've progressed a bit on the posing. I've reached shot #129. I hope to be able to finish the posing next week. Unless I come up with a stupid idea, I'm done with all the "difficult" poses. I'm still losing time with simulations, but I've learned to live with it. At the moment I have three characters to simulate every time they move ever so slightly. The simulations usually go smoothly, but it's still about 10 minutes I spend waiting behind my screen. It's not a great feeling. Anyway, I'm progressing.



The steam process is on pause for now. I'm waiting on that mandatory teaser. I've contracted a video editor on Fiverr. The gentlemen seem to have some experience with trailers for AVNs. There again, fingers crossed. I should have taken care of that weeks ago, as soon as I pressed the steam button. But I didn't. I was too focused on getting "The perfect text". It was stupid.



The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • 5378 words of new content so far.
  • 180 shots are planned, 129 are posed, and 30 are rendered.
  • I'm currently posing scene 28.



You can follow my progress on .

Thank you for your support!

The Naughty Captain
 

bobbo69

Engaged Member
Donor
Jun 18, 2017
3,958
7,398
The Naughty Captain
Jun 14, 2024 06:50 pm
Public post

Dev Update #251


16517f9c-b41b-4513-b196-0404c083a7e4-740x0.jpg




Another meh week.

I progressed but couldn't finish. I've lost a lot of time in reloading and correcting shots. With the unusual activity in my house in the past weeks I guess I had trouble focusing on the posing and apparently, I made a lot of mistakes. Some I've noticed and corrected, and some others are showing now that Pc Chan renders the shots. Wrong hair height, phones hovering over the table, unsimulated clothes... I did them all. And of course, corrections hog a lot of time as loading the files takes forever. This is another reason to upgrade to the new Daz and it's shorter loading times. I'll probably have to accept that there will be differences in the light and upgrade anyway.



I've posed up to shot #164, and brought down the total to 177. So I have a dozen shots left. That means that I should be able to start writing Scene 29 on Tuesday.



Officer Smith makes a comeback in that scene.

And I upgraded his figure. The original was a basic genesis 3 figure and it looked pretty lame compared to the main cast. I upgraded it to a genesis 8 with better skin and he looks less out of place. His previous appearance was on Day 5. The original will disappear when I'll rework the scene he was in.

When I first introduced the original character, I was still working with a 2070 RTX, and I was struggling with Vram. Using a genesis 3 model made sense in that context. But not anymore as I upgraded my gpu to the 3090 RTX.



Steam.

I'm still waiting on the trailer. I hope to get it tomorrow as it was supposed to be the deadline I agreed upon with my contractor.



On a side note, I now have A/C installed I tested it a bit and if it won't do any miracle, I can already see some improvements. I have reasonable hope that it will allow me to render without interruption this summer.





The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • 5378 words of new content so far.
  • 177 shots are planned, 164 are posed, and 55 are rendered.
  • I'm currently posing scene 28.



You can follow my progress on .

Thank you for your support!

The Naughty Captain
 

emigrate2230

Newbie
Feb 5, 2021
36
58
6 days in almost 5 years. and 3 days left. I bet a nuclear war will start before finishing this game. In these 5 years Rammstein..FUCKING RAMMSTEIN released 2 fucking albums. I understand it takes a lot to make a game by yourself but the interest in this game became TOTAL ZERO. Stop with the updates finish the damn fucking game and post it. Nobody cares about your problems or explanations. Go to a psychologist if you want to tell someone your day to day problems
 
Jan 13, 2024
309
428
6 days in almost 5 years. and 3 days left. I bet a nuclear war will start before finishing this game. In these 5 years Rammstein..FUCKING RAMMSTEIN released 2 fucking albums. I understand it takes a lot to make a game by yourself but the interest in this game became TOTAL ZERO. Stop with the updates finish the damn fucking game and post it. Nobody cares about your problems or explanations. Go to a psychologist if you want to tell someone your day to day problems
Yep engagement is getting very low, with those long update delays...
 
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The Naughty Captain

Active Member
Game Developer
Aug 21, 2019
779
2,306
6 days in almost 5 years. and 3 days left. I bet a nuclear war will start before finishing this game. In these 5 years Rammstein..FUCKING RAMMSTEIN released 2 fucking albums. I understand it takes a lot to make a game by yourself but the interest in this game became TOTAL ZERO. Stop with the updates finish the damn fucking game and post it. Nobody cares about your problems or explanations. Go to a psychologist if you want to tell someone your day to day problems
You're right. I should stop wasting my time. Starting with the time I spend engaging with you.
Goodbye F95.
 

Piratefishes

Active Member
Jul 24, 2022
709
624
6 days in almost 5 years. and 3 days left. I bet a nuclear war will start before finishing this game. In these 5 years Rammstein..FUCKING RAMMSTEIN released 2 fucking albums. I understand it takes a lot to make a game by yourself but the interest in this game became TOTAL ZERO. Stop with the updates finish the damn fucking game and post it. Nobody cares about your problems or explanations. Go to a psychologist if you want to tell someone your day to day problems
When the interest in the game is TOTAL ZERO !!1!11 why do you even care?
I totally agree with the rest. As a free user on a pirateforum I fucking DESERVE that the dev continues making the game that I got invested in.
I don't care wether he jumps from a roof or loses his family cause of overworking. I started to play his game so he is obliged to me, his audience, to fucking finish it!!
Btw, yesterday I tryed my first Mc Flurry. It was delicious!! And when I can't get another one tomorrow I will fucking burn every single MC restaurant to the ground!

Smh. ...
 
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Ottoeight

Forum Fanatic
Mar 13, 2021
5,172
9,132
When the interest in the game is TOTAL ZERO !!1!11 why do you even care?
I totally agree with the rest. As a free user on a pirateforum I fucking DESERVE that the dev continues making the game that I got invested in.
I don't care wether he jumps from a roof or loses his family cause of overworking. I started to play his game so he isobliged to me, his audience, to fucking finish it!!
Btw, yesterday I tryed my first Mc Flurry. It was delicious!! And when I can't get another one tomorrow I will fucking burn every single MC restaurant to the ground!

Smh. ...
Oh well, the same old argument you "the dev is always right how dare you" dudes always make as your final nuclear bomb argument: you don't pay therefore you have no right to argue.

You know what: your argument is B U L L S H I T.

F95 Zone is a pirate community forum.

WE DON'T OWE THE AUTHORS ANYTHING. ANYTHING. DEAL WITH IT.
 

Anteron

Well-Known Member
Jun 17, 2023
1,525
1,949
Oh well, the same old argument you "the dev is always right how dare you" dudes always make as your final nuclear bomb argument: you don't pay therefore you have no right to argue.

You know what: your argument is B U L L S H I T.

F95 Zone is a pirate community forum.

WE DON'T OWE THE AUTHORS ANYTHING. ANYTHING. DEAL WITH IT.
There are too many fanbois/white knights for even terrible devs on the forums.
dev white knight.png
 
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Reactions: Allafterne
Jan 13, 2024
309
428
Actually, he took a hit when he got kicked out of Patreon, but aside from that his subscribers count has been pretty stable. So I'm not sure what you're talking about.
Normally with long updates between game, I and probably more people lose interest in the story. So we get less engaged in the story... Ce simple... Nothing more, nothing less...
 

bobbo69

Engaged Member
Donor
Jun 18, 2017
3,958
7,398
The Naughty Captain
Jun 21, 2024 07:33 pm
Public post

Dev Update #252


183a888a-a13c-4d0d-b187-51f9440848ce-740x0.jpg




I'm done with posing Scene 28.

I have yet to finish rendering it. Pc Chan will take care of it in the coming nights. I have started writing scene 29 but haven't progressed much on that front. I barely collected my notes and drafted a plan of the scene. I wrote about 300 real words of a first draft so far, which isn't really impressive. I dropped that task momentarily to work on something else: the Steam store page.



Steam, and the teaser.

I received the teaser! And in my opinion, it's amazing. The storytelling is great, the music is on point, and the ambiance is perfect. I like it.

As a consequence, I pushed on the Steam page and tried to complete it in order to submit the whole thing to Steam today. I failed, however. I finally had to rerender my title screen with a slightly different angle to make room for the logo. All the capsules are now ready, all the texts have been written and all questionnaires have been answered. The store page is essentially ready.

And I thought that the build was ready too when I realized that I had to do something about the achievements. A bit of code, and ... about a hundred different icons to produce. I can probably publish the game without the achievements but I'm afraid that it might cause some issues on the build I will submit to Steam. So I want to deal with it once and for all now. But this brings a lot of questions. As a part of the content will be reworked, the achievements may change (most likely in names and titles only) and I don't know how tolerant Steam is to that kind of changes.

There is an easy solution to that issue. I can neutralize all the achievements that are susceptible to change and reintroduce them as I rework the content. That means no more achievements from Day 2 to 5.

I don't know. I have to think about it during the weekend and make a decision before I start working on it on Monday.



The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • Day 6 scene 28 has been written, posed, and is mostly rendered.
  • 5811 words of new content so far.
  • 177 shots are planned, 177 are posed, and 125 are rendered.
  • I'm currently working on the achievements.



You can follow my progress on .

Thank you for your support!

The Naughty Captain
 

bobbo69

Engaged Member
Donor
Jun 18, 2017
3,958
7,398
The Naughty Captain
Jun 28, 2024 07:35 pm
Public post

Dev Update #253


e3de9057-3dbf-4e30-b9ee-5a5d25bb508d-740x0.jpg




I have made 0 progress on new content this week. Dealing with the achievement stuff hogged all my time.



For a moment I really thought I could do without it, but almost immediately after my previous dev update, some of you raised their voices and taught me otherwise. Apparently, achievements are beyond important to Steam players. Important enough to motivate a purchase. It wasn't an option.



So I spent the week working on that. And it took me way more time than I expected. The code problem was easy to fix and the refactoring didn't take more than a few hours, but the icons.... God, it took me three days to produce the two hundred icons needed for the achievement list. It was simple enough though. Find the achievement, make sure I know what it's about, find or craft a usable icon somewhere on the web, and process it with the right color scheme. 10 to 15 minutes per achievement, three days of work. I finished that yesterday and spent two-thirds of today processing the achievement list into Steam. Guess what: the achievement manager seems to have been made in the nineties and is its own form of punishment. But I made it through. Once I was done with it, I managed to make a proper build for Steam and tested it... And it worked.

So... I have made zero progress on the new content this week, but Summer Scent's store page and build have been sent for review.

Steam promised a response in 3 to 5 days. Needless to say, I am terrified and impatient.



I'll be back to writing scene 29 on Monday.



The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • Day 6 scene 28 has been written, posed, and is mostly rendered.
  • 5811 words of new content so far.
  • 177 shots are planned, 177 are posed, and 177 are rendered.
  • I'm currently writing scene 29.



You can follow my progress on .

Thank you for your support!

The Naughty Captain
 

Piratefishes

Active Member
Jul 24, 2022
709
624
The Naughty Captain
Jun 28, 2024 07:35 pm
Public post

Dev Update #253






I have made 0 progress on new content this week. Dealing with the achievement stuff hogged all my time.



For a moment I really thought I could do without it, but almost immediately after my previous dev update, some of you raised their voices and taught me otherwise. Apparently, achievements are beyond important to Steam players. Important enough to motivate a purchase. It wasn't an option.



So I spent the week working on that. And it took me way more time than I expected. The code problem was easy to fix and the refactoring didn't take more than a few hours, but the icons.... God, it took me three days to produce the two hundred icons needed for the achievement list. It was simple enough though. Find the achievement, make sure I know what it's about, find or craft a usable icon somewhere on the web, and process it with the right color scheme. 10 to 15 minutes per achievement, three days of work. I finished that yesterday and spent two-thirds of today processing the achievement list into Steam. Guess what: the achievement manager seems to have been made in the nineties and is its own form of punishment. But I made it through. Once I was done with it, I managed to make a proper build for Steam and tested it... And it worked.

So... I have made zero progress on the new content this week, but Summer Scent's store page and build have been sent for review.

Steam promised a response in 3 to 5 days. Needless to say, I am terrified and impatient.



I'll be back to writing scene 29 on Monday.



The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • Day 6 scene 28 has been written, posed, and is mostly rendered.
  • 5811 words of new content so far.
  • 177 shots are planned, 177 are posed, and 177 are rendered.
  • I'm currently writing scene 29.



You can follow my progress on .

Thank you for your support!

The Naughty Captain
yeah it sounds totally stupid... But damn! I want to get these pladges!
 

zonk4411

Newbie
Aug 23, 2020
50
19
I am sure I am being really dense here, but I cannot find a Eve/Cassie dual love path (wth or without SanchoMod) that does not result in a (very) bad ending. Can someone advise if I am missing something?
 

Luminosity98

New Member
Jun 28, 2023
5
0
I am sure I am being really dense here, but I cannot find a Eve/Cassie dual love path (wth or without SanchoMod) that does not result in a (very) bad ending. Can someone advise if I am missing something?
Its been awhile since I played so I cant give specifics, but just being super nice and kind to both of them while still showing some interest worked for me
 

Dr.TSoni

Well-Known Member
May 20, 2022
1,130
3,578
I am sure I am being really dense here, but I cannot find a Eve/Cassie dual love path (wth or without SanchoMod) that does not result in a (very) bad ending. Can someone advise if I am missing something?
I recommend you to use the lighthouse mode of the game
It allows you to select the path you want and notifies when you fuck-up important choices for the path
 
4.20 star(s) 144 Votes