3.70 star(s) 13 Votes

Bob69

Uploading the World
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Mar 2, 2019
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Summer Stolen Paradise [v0.2.6v3] [7RKStudio] - Compressed

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youraccount69

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Dec 30, 2020
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SummerStolenParadise-0.2.6v3
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Dumshane

Member
Game Developer
May 12, 2017
108
292
TMCommonEventKey
You will love this plugin especially to open the phone more easily :p
If you want the plugin, don't hesitate to write to me xD
 
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reeroll

Member
Jun 1, 2021
374
200
7RKguy
the game is cool and interesting for the scenario BUT THE GAME Mechanics (I mean the pace and hint system) are Horrible:cry::sick:
things to work to make the game less horrible to play:
first: the speed movement
second: create a quest option in the menu window rather than using a book at home
third:create a teleportation button to teleport to already visited location
fourth: an option on your phone to locate quickly shion instead of travelling the map for 15 min for nothing.
FIFTH: for the love of god please correct that mouse control movement it's even slower and stops randomly.
 
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7RKguy

Summer Stolen dev
Game Developer
Dec 3, 2019
71
96
7RKguy
the game is cool and interesting for the scenario BUT THE GAME Mechanics (I mean the pace and hint system) are Horrible:cry::sick:
things to work to make the game less horrible to play:
first: the speed movement
second: create a quest option in the menu window rather than using a book at home
third:create a teleportation button to teleport to already visited location
fourth: an option on your phone to locate quickly shion instead of travelling the map for 15 min for nothing.
FIFTH: for the love of god please correct that mouse control movement it's even slower and stops randomly.
1. what do you mean, is it too slow?
2. work in progress, next update will likely have it.
3. work in progress, but only for specific location so the game won't break.
4. i'll see what I can do about this, no promise.
5. I never tried using the mouse, I'll look into it.
 
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reeroll

Member
Jun 1, 2021
374
200
1. what do you mean, is it too slow?
2. work in progress, next update will likely have it.
3. work in progress, but only for specific location so the game won't break.
4. i'll see what I can do about this, no promise.
5. I never tried using the mouse, I'll look into it.
the character is slow as hell for big map like this.a character speed option would be great
 
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Dereck112

Active Member
Mar 1, 2021
513
278
1. what do you mean, is it too slow?
2. work in progress, next update will likely have it.
3. work in progress, but only for specific location so the game won't break.
4. i'll see what I can do about this, no promise.
5. I never tried using the mouse, I'll look into it.
I like a lot the story and the art of spicy scenes, but to get them I suffer from how slow the character is, also the mouse movement is weird doing whatever he wants.
 
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Xanax1488

Member
Feb 13, 2021
241
311
It was hard for me as a person who doesn't know English to play it, I couldn't find a single scene with the main character.
Tons of text, just tons of text!
Unclear mechanics, level design is not intuitive.
The game is more like a dump of pixels and text.
I managed to pass games in Japanese, but this volume of "War and Peace" I could not .
I really hope that the release will add pictures to the clues and normal pointers to transition to another location or house.
Because some buildings are not marked and it is not clear if you can go there or not.
 
Last edited:

Mizahrabel22

New Member
May 16, 2024
1
0
If the route with the "father figure" Is this nasty, then the route with the actual father, fully using the seaside house for a lot of hidden sex, is going to be even more nastier.

Please work on that next after you're done with adding shortcuts for skipping time & the phone, fixing the text so that it's actually instant & not like slow paced auto text & change the movement to be faster. ❤
 

Wrenfield

Newbie
Oct 6, 2017
97
129
Well, let's get into the nitty-gritty of the gameplay design.

The major issue I have is that I can't think of a reason for most things to consume stamina and time. Gathering in the forest only consuming stamina (plus the time it takes to move between nodes) makes sense, but to harvest veggies being doubly-limiting feels overly restrictive in the face of that. Likewise work (I know it makes sense in-world, but...) takes a prohibitive amount of stamina and time when certain activities are time-locked. Meanwhile, fishing consumes no stamina but is at the mercy of RNG, which is sure to make the beach bar quests hell. Although, I think if the timer is changed to progress by a set amount per fish/attempt (say five minutes) rather than just ticking down like in the field, that could be balanced against the cost of bait and profits from selling unneeded fish to be fair -if still annoying. As it stands, I don't really think the stamina meter serves much purpose, since time is the more concerning factor weighed against the 30-day time limit. Initially I thought I'd like a way to increase my maximum stamina, but that just isn't a functional reward without making stamina more valuable vs the clock.

None of these were game-breakers for me (although I did break down and just cheat my inventory after my second restart due to a progression error involving the Earl's quest. Did Erica's 1st scene prior to getting the Twixter notification from Mike and that seemed to lock me out of getting the Earl's call. Walked the village for 6 days before I gave in and just started over, following the guide to the letter.) This just seemed a better place to talk about gameplay stuff that might change, rather than in a review.
 
3.70 star(s) 13 Votes