- Dec 17, 2017
- 7,426
- 9,696
Well said.Totally agree with this take. I'm not a huge fan of sharing, NTR, cuckoldry, swapping, involuntary masochism, ha however you want to define it, but by no means am I one who thinks games shouldn't have it in them (because hey different stokes for different folks am I right?). I'm willing to try games with things I don't like and genres I don't prefer if they're completely avoidable and not forced upon the player - most gamers and people in general are like this to a degree - as long as the story's compelling, arts good, includes features I find appealing, etc.
If you're a developer who is trying to make a career out of this (and it not be some passion project or side gig you do in your spare time) then the last thing you want to do is make decisions or choices that alienate or drive away potential customers (ie patrons). Will that mean more work for you? Of course. But by having multiple options or choices and the feeling of giving the player a sense of free will and consequence to their decisions not only expands your gameplay options but will make the game feel a little bit more complex and meaningful in a way. Also it can give you branching storylines and decisions for future gameplay options (ie if you didn't do "A" choice and went with "B" here's where it leads and vice versa).
But if you have a set path and want to tell a story one way with no alternatives, you can do that too (and you'll have vocal cheerleaders and supporters who'll be happy with that choice since their preferences were included).
However... don't be surprised that when you've included controversial genres and preferences that are incredibly divisive you're going to be met with backlash from people and probably a loss of future and potential revenue/patrons/customers.
I don't mind the fetishes in this game, but I agree they should be avoidable, or the game description should at least give us a warning about what's going down. That way people who don't want to see them can avoid the game. That, I think, was a screwup on Inceton's part.