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Arenn

Newbie
Dec 8, 2017
31
27
I don't get you people that hate a game specifically for being on RPGMaker. Ero-games are probably the worst medium in terms of investment/reward ratios, and most of the answers people give when asked why they don't like RPGMakers is because it takes too long to actually play the game or because the graphics and while I can agree that retro-pixel art isn't for everyone, most lewd RPGMaker games have actual art for scenes, very few try to hold up on just pixel animations. If you hate RPGMaker for being too long-winded, get out of erotic gaming and go watch porn, you just have to have enough attention span to sit through the movie then. If it's the art, investigate further, there's usually at least drawn images for scenes or even fully animated movie clips sometimes. If you come to play erotic GAMES, don't complain about GAMEplay getting in the way of your cummies.
 

lynx33

Member
Jun 7, 2017
307
307
I see your point, but I disagree on one thing. I don't think anyone minds games taking time, what many of us mind is pointless walking and doing tasks that do nothing for the story. Certain RPGM games avoid this (like the Humbling Experience, where what you walk around and do advances the story), but so many RPGM games just use the walking and tasks to make the game longer while it does little to nothing for the story. For instance the RenPy remake of Anna Exciting Affection loses very little of what makes the original great, while removing unnecessary grind.
 

gestved

Engaged Member
Aug 18, 2017
2,432
2,587
RPG maker is a worse platform all around, you can't skip text fast enough, you can't save whenever you want (which would make the skip option be great), you can't hide UI by default (only if the creator has given the option), and a bunch of RPG related gameplay elements that in a porn game are just complete waste of time, like walking around, battles, puzzles, etc.

Just played my sister mia 1.0b, had to (try to) skip all the ending of 1.0a because you can't save whenever you want, so I had to go through all the sex scene again

My sister Mia is a great example of a game that is just much better on ren'py, most of the porn RPG maker games are like that as well

everytime I am about to start a RPG maker game I get too lazy and decide to try it later
 

Arenn

Newbie
Dec 8, 2017
31
27
@gestved that's a pretty typical response "I can't get through the gameplay part to get to the porn fast enough, wah wah." Which I've already answered as YOUR problem. Ero-gaming just isn't the thing for you. Ren'py, as far as I've seen based on my gameplay of Ren'py-developed games, is a platform better suited to the level of interactivity of a visual novel, which ISN'T a game, because they usually don't have any gameplay elements. Ren'py games are like two steps above visual novels in terms of game versus not a game. There's more interactivity and the ability to put in actual gameplay such as a battle system or such, but its not a game to me, usually. The level of interactive depth is just too shallow and weak to support it. I'm not saying their bad for being on Ren'py, they're good stories. I think hiding the UI is an overrated feature, to be honest, and in RPGMaker, you can adjust the framing of scene imagery to be completely inside the UI, and most do that. In fact, not once in an RPGmaker game have I even wanted a hide UI button. The skipping text (I can see why specifically in the instance that you're replaying an updated game, but usually I wouldn't want to be able to skip text. Even then, they might have changed the lines you're viewing, especially in early builds) is an issue if you care about it I guess, but that's just because RPGmaker as a system was developed to emulate the feel of early RPGs, such as Final Fantasy 4, and they didn't have text skipping. Battles and puzzles are core to an RPG, so I can see why some devs would feel pressured to use them even if it adds nothing, so I'll pan that, but I do warrant that its something the devs consider before picking the system over Ren'py or similar systems. I'm not going to argue (having not played My Sister Mia) whether a specific game is better on one or the other, but the devs picked the platform because it was the best they could do, or what they wanted to use to relate their story, and they think the pros outweigh the cons, so I'd give them the benefit of the doubt and not just pass it up because they picked a certain platform.

@lynx33 I don't know about "useless walking around and fighting." Usually a battle system serves to either make an otherwise unremarkable area interesting to explore (somewhere they wouldn't put NPCs), to level up against (most RPGmaker games utilize enemies as a way to corrupt your character or rank up sex skills), or just to make it look more like an RPG, and in this case the battles will usually be token and easy to beat. As for walking around, I can only think of two games where I got tired of wandering around and just thought "where the fuck do I go now" because I play RPGmaker games for the gameplay, and exploration is a gameplay element. It gives you time to appreciate the effort they put into the nearby region, the layout of the city you're exploring and such. The only time this would suck is when its entirely uninspired and looks extremely placeholder but still has you going all over the place, but that's not a failing of the system that's the devs fault for not making the area interesting enough to explore. Just as I told the other guy, I won't argue about specific games, mostly because I haven't played all of them, nor am I by any means an expert on what makes a good RPG, and what a specific RPG could be failing at.
 

pldmdfan325

Member
Oct 27, 2017
442
208
My sister Mia is a great example of a game that is just much better on ren'py, most of the porn RPG maker games are like that as well

everytime I am about to start a RPG maker game I get too lazy and decide to try it later
That's my problem with the latest update to My Sister Mia. I have 1.0b, but to get to the new stuff that just released I have to re-run all of Act 2. Last content I played was the 9a (I think), so there is a lot of new content that I have to see and no way for me to easily to get where I left off.
 
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lynx33

Member
Jun 7, 2017
307
307
@lynx33 I don't know about "useless walking around and fighting." Usually a battle system serves to either make an otherwise unremarkable area interesting to explore (somewhere they wouldn't put NPCs), to level up against (most RPGmaker games utilize enemies as a way to corrupt your character or rank up sex skills), or just to make it look more like an RPG, and in this case the battles will usually be token and easy to beat. As for walking around, I can only think of two games where I got tired of wandering around and just thought "where the fuck do I go now" because I play RPGmaker games for the gameplay, and exploration is a gameplay element. It gives you time to appreciate the effort they put into the nearby region, the layout of the city you're exploring and such. The only time this would suck is when its entirely uninspired and looks extremely placeholder but still has you going all over the place, but that's not a failing of the system that's the devs fault for not making the area interesting enough to explore. Just as I told the other guy, I won't argue about specific games, mostly because I haven't played all of them, nor am I by any means an expert on what makes a good RPG, and what a specific RPG could be failing at.
I guess your points of game vs VN is a good one. I mainly want a VN more than I want a game. And I think MSM is more of a VN than a game. While I did play some Pokemon as a kid, FF was never my thing, and if I wanted to battles and stuff I'd go back and play Pokemon. I try to avoid any Porn game with battles in it. Just not for me. I do find some well made RPGM games to be fun though, despite my aversion to the walking around screen, but yes, the laziness of some devs make these games hard to play. In the end, I think my main issue is that many of these games have renders and stories that feel more suited to be VNs (some even claim to be RPGM VNs) and I'd rather just play those as pure VNs without having to "walk to school" or "go to the store and buy dinner" etc
 
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Barioz

Active Member
Oct 9, 2017
903
1,538
While I appreciate that they redo the story from the start (other game became a clusterfuck), I think they've overdone it a bit with all the choices. Like they want to compensate for the linearity of My sister Mia. Literally every 3 to 4 lines a new decision to make.

Besides the quantity I don't like that you can't predict what this will effect later on. Like if you don't tell Mom to call the doc to get you the sleeping pills you will probably miss a scene due to not having the pills. Or which consequences will it have when you're late at school again and have to attend summer school?
 
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Apr 26, 2017
15
6
That's my problem with the latest update to My Sister Mia. I have 1.0b, but to get to the new stuff that just released I have to re-run all of Act 2. Last content I played was the 9a (I think), so there is a lot of new content that I have to see and no way for me to easily to get where I left off.
The download comes with saves for the beginning of the new content included.
 
T

Tony_Stark

Guest
Guest
so, this game with father daughter action like a previous one?
 

botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,487
13,409
I have no trouble with a good rpg game that has porn in it.
I have a problem with a porn game that is full of weak and useless rpg shit.
And let's be honest here, that is what most RPGM porn games are.
Like others have pointed out, the rpg part does nothing for the game or to have fun playing it, it's just there to take time so that you don't get away feeling cheated because the new content just took two minutes to play.
 

sereno11

New Member
Oct 15, 2017
11
3
Summer with Mia v0.2a (Ren'Py)

Update notes:
92 NEW RENDERS
New music for the intro, home, school, tense scenes and sexy scenes

Win:
Mac:
Thanks!
 

TanMan

Newbie
Dec 3, 2017
39
15
While I appreciate that they redo the story from the start (other game became a clusterfuck), I think they've overdone it a bit with all the choices. Like they want to compensate for the linearity of My sister Mia. Literally every 3 to 4 lines a new decision to make.

Besides the quantity I don't like that you can't predict what this will effect later on. Like if you don't tell Mom to call the doc to get you the sleeping pills you will probably miss a scene due to not having the pills. Or which consequences will it have when you're late at school again and have to attend summer school?
That defeats the purpose of good storytelling, predicting what is going to happen and expecting to get it right doesn't serve anything. The decisions people make are based on what they perceive is right or wrong, YES... BUT! This does not mean you have sovereignty over the events of the future. Each choice should be made with the individual's intent, but the effect of decision should be left to the rules of the world the writer creates. This is what makes drama so much better, it's unpredictable, and that uncertainty makes you think and try harder (making you more invested).
 

MrT37

Newbie
Nov 26, 2017
84
101
If I want an RPG, I'll fire up The Witcher or my heavily modded Skyrim, not a porn game (although Skyrim is basically a porn parody on my PC but that's beside the point).

RPGMaker should be called
"IncrediblyLimitedAndLinear2DSpriteWorldBorefestMaker", there's no depth to the exploration and the combat/graphics are Sega Master system level. It's not the 80's anymore and the limited mechanics from that era were surpassed long ago.
 
3.50 star(s) 142 Votes