Darling, there's been one rework. Chapter 1 - Chapter 3.5 was one big rework.
Only Chapter 1 and Chapter 2 are being reworked.
Chapter 3 had two small scene changes because these scenes still used an obsolete character model (2019 Nojiko and Claire)
Chapter 3.5 only had a texture change. (You change the texture of an asset, and put em in the queue again.)
While it took time to get through the queue, changing the texture took less than two minutes.
I'm not surprised you couldn't find it. Ocean wrote that he made 1350 renders and 310 are waiting for a render. After 1.5 months, he writes that he made 1700 renders. It turns out that he rendered the remaining 310 in a day and the remaining month and a half he did nothing.
Right... I sat there... For a whole month... Doing nothing.
Sounds totally legit to me.
Log 7 provided you with three given variables:
X = Images that were rendered and are waiting for postwork.)
Y = Images that were posed, lit, and are technically done but are still waiting to be rendered.
Z = My rough estimation of how much is left to be set up & rendered.
Log 7:
X = 1350 rendered images.
Y = 310 images in the queue, but not yet rendered.
Z = ~450 renders left
Log 9:
Variable Z was given: 350-550 left.
No info about X and Y.
Log 10:
Variable X and Z were given:
X = 1700 rendered.
Z = ~250-350 left.
As you can see, 1 1/2 months later: More than 310 queued renders had finished and moved from Y to X... And this is how long it took due to the loading times of very big scenes with 12+ characters.
After I set up the renders, all renders are added to Y (The queue), then "my" work is done and the PCs do their thing of loud fan noises overnight.
My work mostly consists of setting up renders... But variable Y wasn't given to you in Log 9 or 10... You have no idea what's in the queue and what had been created, and yet you come here and say I didn't do anything for 1 1/2 months?
Regarding Z (Rough estimate of renders left)
It's a personal estimate and not accurate at all. Scenes change, I get new ideas during development and variable Z is NEVER accurate. It always ends up with more renders.
Best example: Chapter 2 Rework Part 1.
My estimate at the beginning was around 450-550. (Correct me if I'm wrong but I'm too lazy to look it up.)
End result: Almost 1000 still images.
And this up there doesn't take into account all the other things a solo dev has to do. (Others here have mentioned some of it.)
SG was simply removed from Itch a while back, no idea if it will ever be back.
It will never return to Itchio.
They don't pay VAT on behalf of the creator, which means it's up to the creator to pay it to each individual country. Which is a nightmare for your tax office and very costly.
What animation are you talking about? Ocean wrote that he made animation a long time ago. Here are his words I quote: "SG has 310 renders left in the queue, and I'd say around 450 renders are left to set up for the update to finish. (Chapter 5.)" Ocean wrote that he set up 30 renders a day.
Do you think I'm some sort of machine producing the same candy bar every single day?
Every render is different and needs different levels of attention.
I've had days where I set up 100+ renders... (Rare days, followed by strong mental fatigue)
And I have bad days where I set up 10 renders.
I also take one day a week off from setting up scenes. (Wednesday when I do the Dev Logs). But I do postwork and other stuff on said day.
I love reading Ocean's logs and laughing all the time as I read them. Although if you do not understand the PC, then you can not read it, you still will not understand.
Yeaaaaaaah... You should really do something productive with your life.