- Nov 23, 2018
- 3,491
- 5,658
I don't think that's the problem. Objects closer to the "camera" would appear proportionally larger than objects farther away.Yeahs it is the proportions. The model itself looks fine. The thing that is disconcerting is that the average bed height is 24 inches. Looking at the render it looks like she s roughly 120 inches tall (using the average 24 inches in height for a bed) which, in turn, makes the character model 10 feet in height.
Perhaps that is what is scratching at your mind.
My biggest issues with that render are 1) the lack of field of depth until you get to beyond the window; and 2) even though she's supposed to be standing on her toes, somehow it feels like she's levitated off the floor.