seniorboop

Active Member
Jun 5, 2021
675
1,965
Picked up what yossa999 was putting down concerning WiaB going on perma-hiatus for SG, assuming there was a decently high # of patrons who'd blow a casket over it...

And then I went and looked.

SG is carrying WiaB harder than my generation carries student loan debt

It's on the verge of an update and it's sitting at 397 patrons :Kappa:

That WiaB update will release and go (complementary link for the geriatrics) while we're back to cracking "jokes :HideThePain:" about passing our SG patreon accounts down to our grandchildren

I'm not mad, im disappointed
 

Sooda

Member
Feb 4, 2023
157
2,321
Picked up what yossa999 was putting down concerning WiaB going on perma-hiatus for SG, assuming there was a decently high # of patrons who'd blow a casket over it...

And then I went and looked.

SG is carrying WiaB harder than my generation carries student loan debt

It's on the verge of an update and it's sitting at 397 patrons :Kappa:

That WiaB update will release and go (complementary link for the geriatrics) while we're back to cracking "jokes :HideThePain:" about passing our SG patreon accounts down to our grandchildren

I'm not mad, im disappointed
still waiting for the revlise in September?
 
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yossa999

Engaged Member
Dec 5, 2020
2,286
15,329
Picked up what yossa999 was putting down concerning WiaB going on perma-hiatus for SG, assuming there was a decently high # of patrons who'd blow a casket over it...

And then I went and looked.

SG is carrying WiaB harder than my generation carries student loan debt

It's on the verge of an update and it's sitting at 397 patrons :Kappa:

That WiaB update will release and go (complementary link for the geriatrics) while we're back to cracking "jokes :HideThePain:" about passing our SG patreon accounts down to our grandchildren

I'm not mad, im disappointed
So we completely refuse to believe his own words that he works on two projects alternately to avoid burnout? :rolleyes:

Anyway, I guess (and this is my subjective opinion and only) for him it is more personal than just the number of patrons or the income that WiAB generates. WiAB was his pet project from day one, it was SG he had to pick up on the fly and continue after Regium disappeared. Some of his oldest and most loyal supporters are ardent WIABians who still pretend they're so not interested in SG that they've never seen it. As if anyone would believe them, right sorco2003 ? :ROFLMAO:

Who would have guessed back then that SG, the game with the "no sex for you!" warning, would become more popular, and Nami would turn out to be so cool? But I understand your disappointment to some extent. Until you change your view of the two games as two parts of one big complex story, WiAB will seem like a waste of time to those who are only interested in SG. For me tabletop game in SG exactly the same thing :p

no one answered my query:cry:
What do you want to hear, bro? The dev never gives an exact date for the new release. For the last time, he broke his own rule, dared to guess that he would finish in September, and miserably failed his own ETA. Now he will have to take a bowl of crap for this mistake from those who think that the time estimate is something as reliable as a Swiss watch.
Based on information from the latest development logs and estimates from people who follow Ocean on Discord, we can expect a new release in October. But this is just a guess, no one officially promised this.

still waiting for the revlise in September?
This joke always continued with "but he didn't say the year." However, yeah, at the current pace we can expect chapter six sometime in September 2024. :)
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,174
10,602
no one answered my query:cry:
Here is part of the Oct 5 Dev Log:

Chapter 5 Status:

I'd say around 40% of Chapter 5 is tested. It took me a little longer to test the beginning, as I had to fix quite a few renders. (Past Ocean literally said "Future Ocean can worry about this".)

While I'm play testing, I'm adding music, fixing renders, and timing all the little transitions, etc.

I'm also adding content here and there. Little snippets that on the second look would fit. (Nia lovers will thank me for that later.)

In the future, I will take some more time for the polishment section. I have quite a few ideas to really improve the experience, but I'm not doing it for Chapter 5.

I want the update out ASAP... And afterward, finally, finish the damn rework of Chapter 2.

I also created a third cinematic while testing. It's an intro cinematic for the non-Bella players. I think in 2-3 days, I'll send the script to the proofreaders.

The phone is currently on halt because I need to reach the point in the update, where the phone is actively being used.

I struggle to develop it while not being able to test it in the work environment. But I'm almost there. On the side, I'm creating renders for the CH2 Rework and Season 2 Chapter 5.5.

It works quite well next to all the post-work.

The important bits:


  • Update is 40% tested & polished.
  • Nia boys will like what I added in the polishment.
  • I created a third cinematic.
  • Script goes to the proofreaders in 2-3 days.

So - based on the above, the script is in the hands of the proofreaders and Ocean is past 50% of CH 5 tested (my surmise only).

He had not had a chance to test the phone in AVN as of Oct 5th, but barring issues there, my release SWAG (Scientific Wild Ass Guess) is: between Oct 18 - 31.

In the end, Ocean is doing final testing, bug-fixing and polishing so that is why I called my guess a SWAG - any unexpected Big hiccups push us into Nov.

I don't recall a time when Ocean has asked his supporters to be his testers by pushing out an Alpha rev so when we do get the CH 5 release (Beta - finishing CH 5 content but with the remainder of CH 2 rework and other continuity changes coming in CH 5 Final) - the few bugs we find will very likely only be minor.

Cheers!! :coffee:
 

F.L.HX99X

Newbie
May 14, 2019
82
1,886
Chapter 3 - Dev Log #20

Hello,
This log was supposed to be out yesterday... Sorry!
There are sometimes days when I enter a hyperfocus state during work and time becomes a blur... Sorry, that happened yesterday.

The current numbers are:
Chapter 3: 1680
Chapter 3x5: (560) -> 635

My current focus is primarily on SG, as it's releasing this month.
The work during a release week can't really be split into parts, so the more effective way is to set up WiAB renders, and while those are being rendered over several days, I work on the technical aspects of SG.
After the SG Beta releases, WIAB will enter the technical phase and be my main focus until its release.
And because WiAB's next Chapter is already quite advanced, I shouldn't have a double release again.
So the release timetable looks as follows:

1. SG Chapter 5 Beta - October
2. WiAB Chapter 3 Beta - November
3. WiAB Chapter 3 Full - November/December (2 weeks after the Beta.)
4. SG Chapter 5 Full & Steam release- December/January (It completes the last part of the rework.)
5. WiAB Chapter 3.5 - No ETA yet.
6. SG Season 2 - Chapter 1 - No ETA yet.
The good part about me spacing out and missing the log yesterday was... I felt inspired to do a treat today...
So I created a five-picture set with Monica.
Mon_1.png

As always with the treats, the rest can be found



The preview block is active again. I don't want to spoil any more stuff.

SG CH 5 is almost out and WiAB CH 3 will follow soon.



- Ocean
 

Ragnar

Super User
Respected User
Former Staff
Aug 5, 2016
5,016
13,792
So we completely refuse to believe his own words that he works on two projects alternately to avoid burnout? :rolleyes:
You must be very naive to believe that. Nobody decompress from work taking another job in the same field. That's double work load plus stress. To decompress you go out, have hobbies and son.
He's working on 2 projects because he gets money from 2 Patreon accounts period.
 
Last edited:

Penfold Mole

Engaged Member
Respected User
May 22, 2017
3,101
7,550
You must be very naive to believe that. Nobody decompress from work taking another job in the same field. That's double work charge and double stress. To decompress you go out, has a hobby and son.
He's working on 2 projects because he gets money from 2 Patreon accounts period.
My god you must be having a god awfully boring job to be even unable to imagine having the kind of creative job where you can switch between duties or projects when one gets stuck or difficult or just bores you too much.
I feel sorry for you.
No wonder that you think that all game devs are lying money grabbing scammers, being such a sad unhappy cynic as you seem to be.
 
Last edited:
Feb 16, 2022
97
262
Chapter 3 - Dev Log #20

Hello,
This log was supposed to be out yesterday... Sorry!
There are sometimes days when I enter a hyperfocus state during work and time becomes a blur... Sorry, that happened yesterday.

The current numbers are:
Chapter 3: 1680
Chapter 3x5: (560) -> 635

My current focus is primarily on SG, as it's releasing this month.
The work during a release week can't really be split into parts, so the more effective way is to set up WiAB renders, and while those are being rendered over several days, I work on the technical aspects of SG.
After the SG Beta releases, WIAB will enter the technical phase and be my main focus until its release.
And because WiAB's next Chapter is already quite advanced, I shouldn't have a double release again.
So the release timetable looks as follows:



The good part about me spacing out and missing the log yesterday was... I felt inspired to do a treat today...
So I created a five-picture set with Monica.
View attachment 2999961

As always with the treats, the rest can be found



The preview block is active again. I don't want to spoil any more stuff.

SG CH 5 is almost out and WiAB CH 3 will follow soon.



- Ocean
Man, The hype is killing me, waiting for the update.
 

Penfold Mole

Engaged Member
Respected User
May 22, 2017
3,101
7,550
Like most of the people on this planet does.
This actually makes me quite happy about my own job. Doesn't pay much, but hardly ever gets boring. And I can be creative often enough.
Also makes me able to imagine why and how Ocean works on two games simultaneously or switching between them, understand how much easier it actually makes it to do more as a result.
 

Ragnar

Super User
Respected User
Former Staff
Aug 5, 2016
5,016
13,792
My god you must be having a god awfully boring job to be even unable to imagine having the kind of creative job where you can switch between duties or projects when one gets stuck or difficult or just bores you too much.
I feel sorry for you.
No wonder that you think that all game devs are lying money grabbing scammers, being such a sad unhappy cynic as you seem to be.
Please finish just one project before you start talking to me about creativity and art, Leonardo :LOL:
Ocean himself has explained several times that working on the second game was not planned. He started working on Summer's Gone because whoever was doing it left the project. After that came the excuse about art and creativity because the natives were getting restless.
 

yossa999

Engaged Member
Dec 5, 2020
2,286
15,329
You must be very naive to believe that. Nobody decompress from work taking another job in the same field. That's double work load plus stress. To decompress you go out, have hobbies and son.
He's working on 2 projects because he gets money from 2 Patreon accounts period.
I mean I have working hours. I have a pool of tasks that need to be completed. Sometimes I stumble on a task and run out of ideas. I'm not making any progress on this task. Then I take a break, go for a little walk or something, give myself a little rest, and then try again. If there is still no progress, I put the current task aside and switch to another.

I'm usually able to unconsciously generate new ideas for postponed task while working on another, and when I return to a task I've put aside, I usually know what to do next. So, I work on two tasks alternately in one week. Of course, I’m not doubling my working time this week, I’m just changing the order of work, instead of sequential: task A completed -> task B completed, I do it alternately: part of task A -> part of Task B -> task A completed -> task B completed. The total time spent is the same for both cases.

This is how I understand his idea of working on two projects to avoid burnout. Not sure if this would work for me in the long run. But the last thing I want is to judge someone’s approach to their work. I worked with a dude who could write code while listening to black metal so loud I could hear it through his headphones. God forbid I experience this again; while working I can only listen to relaxing music or a calm trance.

Regarding the money... Of course, dedication to the patrons of both games is another reason to continue both of them, it would be stupid to deny that. But if it's just about the money and people are grumbling but still willing to pay, why not make 3 games instead of 2 because that's even more money? Why not make short games that, even after completion, will generate a smaller, but constant income? Why not cancel both games and start making the fuckin' wallpapers? Judging by the other games' threads, wallpapers making still pays well.

And then, I don’t encourage anyone to anything. I have my own eyes to see and my own brains to draw conclusions. Among the large number of developers and their work that I've seen, Ocean looks much more worthy than many, even making two games at the same time. It's only my subjective opinion, of course. But you guys draw your own conclusions.

PS: In recent days, people have been more enthusiastic than usual about counting Ocean's incomes. Lately I was reading old posts from DPC, and he spoke quite openly about money things in those days, I can recommend reading it.
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,185
9,172
Good grief, these everything-a-dev-does-is-right-and-everything-a-dev-tells-is-true guys are really embarassing.

You know, these guys who develop these Patreon funded erotic games are human beings like you and me: they might make mistakes sometimes, I even daresay.

:rolleyes:
 
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