yossa999

Engaged Member
Dec 5, 2020
2,290
15,358
Oof then he really should have nailed down permissions to use that music I suppose.

Probably a better idea is to design a game so that your visuals don't rely so heavily on the music that one feels the need to go back to the drawing board if the music is not available. There are plenty of scenarios where one would read an AVN and not be able to do so with sound.

His AVN's are pretty good and I play them without sound.
Oh bro, no offense, but everyone is a project manager until it's time to make their own decisions and face the consequences. :)
It's good to know something in advance and act accordingly.
Even better, knowing that shit can happen, to have the resources to deal with the problem.

Ocean explained why this happened. He bought annual tracks' licenses because... Because he said he was a poor guy and couldn't afford permanent licenses.

Well, it worked until the management of the label which songs he used changed. They prohibited their performers from renewing their licenses with Ocean. He tried to negotiate but failed.

Luckily, he was able to permanently secure some of the songs from the old SG playlist, but their use with adult content is prohibited. This is one of the main reasons why he removed even the few barely adult scenes from the first season that were still there.

You might say: if he couldn't afford those songs, why didn't he just use free music. I dunno, bro, probably because he is the author and this is his creation. Perhaps he thinks that without this music the game will lose part of its soul and its existence will be useless. :HideThePain:

But I wouldn't blame Ocean for being stubborn and short-sighted when it comes to licensing music. I've heard of at least two other developers who were also brutally abused by record labels. One is Drifty, the other is DPC. They both had to remove the best songs from their games, the songs which had become the audio posters of their games.
 

JJ1960

Well-Known Member
Jan 12, 2017
1,309
4,372
Punch cards and Fortran... The Good Life... ;)
I always pitied the poor bastards walking around with their chin-high stacks of Cobol punch cards. One girl tripped and her entire semester project went all over the room. It probably took her longer to sort the cards back out than to write the actual code.
 
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AlexFXR

Member
Sep 24, 2023
407
666
This isn't just an opinion - but if you can't tell her leg morphs into the seat, or the seat is really weirdly rumpled like a leg, and the fuel tank is in too far forward and the wrong scale, completely detached, etc, then you have no eye for depth of field or perspective.
I don't see anyone's leg turning into a seat. One girl stands in front of the motorcycle, leaning on it, the other is behind it. I don’t understand motorcycles and their gas tanks, I’ve been to their exhibition a couple of times, and after what I saw there, this model seems very boring and normal to me.

If you can't tell the difference between AI art and logical physics, you're discussions on all renders are invalid.
Here you are right, I cannot distinguish a photorealistic picture made by a person from an AI. About 5 years ago, maybe more, employees of our company involved in rendering and 3D visualization used AI. According to them, it was too inconvenient and it was easier and faster for them to do it manually themselves, so they stopped using it. When I looked at their work and the AI, I had no problem seeing the difference. A few years later, our artists decided to use AI again. When I saw his work, I was very surprised. You could sketch out a sketch by hand and the AI would create a project based on it. Now when I look at the work of our artists, I don’t see which part of the project was done by them and which part was done by AI.
Have you been a professional renderer for many years, since you can distinguish human work from AI and you have many of your own renders?
 
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