- Jan 20, 2022
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I explained it in my post some time agoOh, you mean the exact same post I provided to you earlier, which mentions nothing about 30% you claimed? And that the renders he was having difficulties with were for Season 2, not Season 1 as you claimed?
Yellow Part
Just a conclusion from reading some of Ocean's devlogs and quoting conversations here, I might be wrong because it's been a while.
As was the initial plan to launch SG at the end of December or early January, followed by the procurement of new PCs.
But the process was accelerated because Ocean said there were many scenes he couldn't render. (like scenes with lots of people he couldn't render, and he tried dividing the number of rendered characters and combining them with photoshop, but the results didn't satisfy him.)
edit
Unfortunately for me. I don't keep Ocean's weekly devlog, only the preview images I save.
For this part, it's true that I didn't quote from Ocean directlyAs I remember (if I'm not mistaken), Ocean once stated that PC SG was no longer able to render the rest of the scenes(4090&3090). He can do it on the A6000, either on the WiAB PC or moving the A6000 to the SG PC. but the speed is slower, and reduces the WiAB rendering allowance.
For 30%, Ocean Indeed didn't say exactly, but he said of the remaining scenes that need to be rendered. About 800 of the 1200 have already been rendered, and 400 can only be rendered on the A6000. He didn't say it like that, but it was something like that.
Again, all that if my memory serves me correctly. The majority of discussions on this forum are just for entertainment, so they only enter my short memory .
It's also good if this conversation can refresh our memories about SG.
edit, BTW, I think I've already replied to the 30% problem you mentioned before.
https://f95zone.to/threads/summers-gone-ch-5-beta-oceanlab.29981/page-1612#post-13283197
2nd paragraph
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