sorco2003

Well-Known Member
Sep 3, 2020
1,782
13,158
Why can't it render?



Why rearrange video cards? When an artist buys 2 PCs for rendering, they create a network between them. The artist creates renderings on one PC, then sends them over the network and renders them on another PC. While the images are being rendered, the artist continues to make renderings on 1 PC. Therefore, there is no need to rearrange video cards.
This is a bit misunderstanding the situation, for the answer you have to go to the prehistory, when there was only one pc and the games alternated cycles, one up date for WIAB, the next one for SG... When the second pc arrived, it did not make a network to leave it as a slave, but made each pc exclusive for each game (as each pc was not powerful enough to act as workstation for a network of slave pc's, it made sense). This was maintained until recently, when with the purchase of the A6000 ADA, making the pc of SG the main one, leaving the others as slaves.
During the 4.5 cycle and also during the 5 cycle, Ocean took SG assets to the wiab pc to use the A6000, and in some cases directly took the A6000 to use it on the SG workstation (like the times he put WIAB on hold).
 

hermit_tr

Member
Jan 20, 2022
433
1,352
These two questions can be answered in the Ocean Devlog posted by Marley300


Hello,

The last log was mostly about S1 & Ch2. This log now includes some new Season 2 stuff.

How so?

Well, I got an upgrade.


If you don't care about hardware and behind-the-scenes stuff. Scroll down until the previews start.


I was running into a wall with a scene in SG. I couldn't render it as it featured the big classroom & 11+ visible characters.


Sure, I could've used fewer characters but that's not the solution to the issue.

Especially in the college, I want to show crowded scenes with lots of students and professors running around.

I value immersion more than the actual image quality by now.

At first, I tried to render the scene in two images. (Hide half the people -> Render it -> Show/Hide the other half -> Render it -> Put together in Photoshop.

It didn't work. The scene is so crowded and everyone so close to one another that the shadows were fucked and seams started to form.

I also tried to remove some characters, but I couldn't even render the 7 characters. (From 12 to 7.)

Then I wanted to move that scene over to the WiAB PC to render it with the A6000. Yeaaah, the WiAB PC was lacking 50-100 assets that I would've had to hunt down.

And the new Cloud library is still uploading (It's been weeks.).


So I reached out to a B2B business in Germany that sells hardware and asked them for an offer for two A6000 Ada's.

These fuckers come in at 10k€ in Germany. Each.

So, I talked to them over the phone and told them what I would need... and that I'm looking for a reliable hardware business to work with.

I got both A6000 Ada's for 13k. I also didn't buy them but leased them, as it's super easy to deduct 100% of the cost as a business expense.

And the best/saddest part? The leasing rate of these cards together is less than 40% of my monthly energy bill. Let that sink in.


I didn't like the Ada. I didn't want to get it. And now I tested them for two days.

I knew they would be slower than my current setup...

But I was wrong. Those Ada's outperform my 4090+3090 easily.

I have some numbers:

4090 + 3090

Render 1: 6:28min

Render 2: 8:42min



2x A6000 Ada:

Render 1: 5:13

Render 2: 7:01



The reason I didn't want to get the Ada was that they got rid of the NvLink and memory pooling.

But I found an SLI option in the Nvidia settings... And I think it somewhat works.



I went back to the scene I couldn't render previously and rendered it without any issues. (12 Characters).

I then noticed something funny... The cards were only using 25 GB VRAM out of 48.

How is that possible?

If that was the case, the 4090 & 3090 should've been able to render the version with 7 characters. (These cards have 24GB VRAM and the scene would've definitely dropped below 24GB by removing 5 characters.)

That's why I think the SLI (NvLInk) actually works to a degree. Theorethically I could render this scene with 24-26 characters.

That's amazing.



So yeah, I gave in and got myself two Ada's for a "decent" price and now have a friendly relationship with a B2B Hardware business in Germany. (Which will help a lot in the future.)

And I'm very impressed by the Ada's. I never expected them to be faster than my 4090+3090.

They also only use half the energy compared to the 4090/3090 combo.

I could also add two more of them to the case.



I hate to say it... But the Ada's delivered.

Prepare for some big, immersive scenes in the future.



And now I'll answer the question from the beginning: How am I able to do Season 2 again?

Thanks to the Ada, I can now do what I've been doing with WiAB for SG.

Work on two updates at the same time.
Previously, I couldn't do it if any scene featured more than two characters. (In each Daz instance).



Alrighty, let's start with the Season 2 previews. (Limited to three.) 4K attached.

Judging by how S1 ended. Season 2 has different starting routes. (Mila, the Cheeto & solo)

Some Mila.
View attachment 3291958

I'm kinda sick of the Cheeto's open hair. It's such a low quality asset. I also don't like to use her ponytail all the time, so I've begun to experiment with new hairstyles.
View attachment 3291961

The look the Cheeto gives you while you try to explain, why taking a bath together is a bad idea before she dismisses everything you just said with a funky "Yo!"
View attachment 3291959



Now to the current priority target. Season 1.

Sadly, the A6000s arrived after I finished the basketball scene... So I had to limit myself there.

But the basketball is done and only a few smaller scenes are left and then I'll need to do the postwork and... Oh god... The gallery for Chapter 2 & Chapter 5.

Some more basketball comparisons. 4k Attached.

I had to laugh a few times when I checked out the older images... Like what the actual fuck.

Old (Bella slamming MC into oblivion.)
View attachment 3291955
View attachment 3291953
View attachment 3291952
View attachment 3291954

Obviously, the new version has a much better dynamic. Bella isn't a hulk anymore, you'll actually deal some blows to her too this time, and the scene flows much better.

New
View attachment 3291960 View attachment 3291966 View attachment 3291957 View attachment 3291956

Less than 200 lines are left. I can see the light.

It also feels so good to work on Season 2 again.


Oh, I almost forgot. I've also started to work on the first Blender cinematic. It's the new Intro for SG, as I sadly had to remove the old one due to music license issues.

I bought the license for the new intro song almost two years ago. Since then this intro cinematic has been in my head... and soon I get to use the music.


I feel good.

I hope you do too.

- Ocean

Why can't it render?
Red
Why rearrange video cards? When an artist buys 2 PCs for rendering, they create a network between them. The artist creates renderings on one PC, then sends them over the network and renders them on another PC. While the images are being rendered, the artist continues to make renderings on 1 PC. Therefore, there is no need to rearrange video cards.
Green
 

submissive -Ben83

Active Member
Feb 16, 2020
584
499
It is not just her appearance, but the whole package. Ocean creates very deep characters + visuals, yeah, hot, but not just hot.
yeah i agree man. I loves oceans vision on the women and how they look, also i get mommy love dom vibes from her too, I read that i think there is a love route/sub of hers. Now i am sure if its her being a sub or the mc, my guess and hopes is for the mc cos as i said she gives me mommy dom vibes but in just in a loving way way and i like that alot :)
 
  • Red Heart
Reactions: StingerWolf

hickdx3

Member
Jan 21, 2022
115
54
I hope with steam release game will get update for UI because now it's typical Renpy and save UI sometimes bug out and u can't save without Keyboard
 

AlexFXR

Member
Sep 24, 2023
355
578
During the 4.5 cycle and also during the 5 cycle, Ocean took SG assets to the wiab pc to use the A6000, and in some cases directly took the A6000 to use it on the SG workstation (like the times he put WIAB on hold).
It's a pity that Ocean has problems setting up on PC. He needs to call a specialist to set everything up, it will take a couple of hours. I think all these problems will go away when he completely switches to Blender.
 

Cabin Fever

Engaged Member
Nov 23, 2018
3,292
5,386
I'm just quoting from the ocean, i just remember (if I'm not mistaken), that he mentioned that PC Wiab lacked assets to Render SG scenes :unsure: . I don't know how he uses the A6000, is he too lazy to move the A6000 from PC WiAB to PC SG, I don't know.:rolleyes:
You're not quoting from Ocean at all. In fact you aren't quoting at all. You are making statements based on what you think you read about Ocean's situation.
 
  • Like
Reactions: Maviarab

sorco2003

Well-Known Member
Sep 3, 2020
1,782
13,158
It's a pity that Ocean has problems setting up on PC. He needs to call a specialist to set everything up, it will take a couple of hours. I think all these problems will go away when he completely switches to Blender.
Beyond how the hardware is handled, there were issues that made making the workstation the main and the other slaves call for problems. The most immediate one? SG subscribers complaining angrily about their resources being used in WIAB. And you know was a time when that was a very common complain... Today is a lot different in this aspect.
 
  • Like
Reactions: Maviarab

hermit_tr

Member
Jan 20, 2022
433
1,352
You're not quoting from Ocean at all. In fact you aren't quoting at all. You are making statements based on what you think you read about Ocean's situation.
At least that's what Ocean wrote in his devlog (about the WiAB PC lacking assets) :rolleyes:

https://f95zone.to/threads/summers-gone-ch-5-beta-oceanlab.29981/post-12782522

there he stated; " Then I wanted to move that scene over to the WiAB PC to render it with the A6000. Yeaaah, the WiAB PC was lacking 50-100 assets that I would've had to hunt down."
 

Cabin Fever

Engaged Member
Nov 23, 2018
3,292
5,386
At least that's what Ocean wrote in his devlog (about the WiAB PC lacking assets) :rolleyes:

https://f95zone.to/threads/summers-gone-ch-5-beta-oceanlab.29981/post-12782522

there he stated; " Then I wanted to move that scene over to the WiAB PC to render it with the A6000. Yeaaah, the WiAB PC was lacking 50-100 assets that I would've had to hunt down."
Oh, you mean the exact same post I provided to you earlier, which mentions nothing about 30% you claimed? And that the renders he was having difficulties with were for Season 2, not Season 1 as you claimed?
 

hermit_tr

Member
Jan 20, 2022
433
1,352
Oh, you mean the exact same post I provided to you earlier, which mentions nothing about 30% you claimed? And that the renders he was having difficulties with were for Season 2, not Season 1 as you claimed?
I explained it in my post some time ago:).
Yellow Part

Just a conclusion from reading some of Ocean's devlogs and quoting conversations here, I might be wrong because it's been a while.
As was the initial plan to launch SG at the end of December or early January, followed by the procurement of new PCs.
But the process was accelerated because Ocean said there were many scenes he couldn't render. (like scenes with lots of people he couldn't render, and he tried dividing the number of rendered characters and combining them with photoshop, but the results didn't satisfy him.)

edit
Unfortunately for me. I don't keep Ocean's weekly devlog, only the preview images I save :sneaky: .
As I remember (if I'm not mistaken), Ocean once stated that PC SG was no longer able to render the rest of the scenes(4090&3090). He can do it on the A6000, either on the WiAB PC or moving the A6000 to the SG PC. but the speed is slower, and reduces the WiAB rendering allowance.

For 30%, Ocean Indeed didn't say exactly, but he said of the remaining scenes that need to be rendered. About 800 of the 1200 have already been rendered, and 400 can only be rendered on the A6000. He didn't say it like that, but it was something like that :unsure: .

Again, all that if my memory serves me correctly :). The majority of discussions on this forum are just for entertainment, so they only enter my short memory .

It's also good if this conversation can refresh our memories about SG :D.
For this part, it's true that I didn't quote from Ocean directly :D.

edit, BTW, I think I've already replied to the 30% problem you mentioned before.
https://f95zone.to/threads/summers-gone-ch-5-beta-oceanlab.29981/page-1612#post-13283197
2nd paragraph
 
Last edited:

Tairnel

Member
Apr 25, 2020
448
796
I hope with steam release game will get update for UI because now it's typical Renpy and save UI sometimes bug out and u can't save without Keyboard
I hear you bro, I remember back when SG and WIAB had those amazing transitions and effects for the menu and galleries. Well WIAB still has them on most of the menu, but SG is... yeah. I feel like menu and gallery haven't been worked on in forever.
 
  • Like
Reactions: hickdx3

BobTheDuck

Well-Known Member
Dec 24, 2018
1,514
8,222
I hear you bro, I remember back when SG and WIAB had those amazing transitions and effects for the menu and galleries. Well WIAB still has them on most of the menu, but SG is... yeah. I feel like menu and gallery haven't been worked on in forever.
I'm thinking we'll see a few changes in Ch5 full:

- no blueballing screen: as Season 1 is not sold as an 18+ game but a 16+ game, it's unlikely to be needed. There will never be any sex scenes in season 1, so itwould become an in joke for those who followed the development, but would be meaningless in a non adult game for sale. Also, no one should begin by telling people who just bought the game on steam, that there are no sex scenes. It's being sould for what it is, not what it isn't. Probably no obligatoary age check required for a 16+ either.
- Instead of the the blueball screen, we'll probably have some form of opening credit style cinematic.
- Similarly, we'll likely have a proper credits vibe at the end.
- A properly updated gallery. Ocean will have all the renders for Season 1, so it doesn't make sense not to have a completed gallery with the relevant gallery/replay material.
- Scene replays will propably not have the highly amusing sex category: again, great in jokes, but irrelevant for purchasers who aren't already neck deep in AVN's.

Things I hope:
- Nami's photo book - I speculate that Ocean might have some renders of scenes that we've not seen, and that if he does implement Nami's photo book, looking through it will have some plot easter eggs for people who pay attention.
- A consistent font between in game and menus, because they are currently vastly opposed aesthetics. GIve me floral or give me angular, just don't mix them together. I would actually be okay with the tabletop having a different font based on the setting, that would actually be a nice touch.

- It'll stay renpy, but hopefully Ocean will use whatever version is most stable. The big thing is that currently everything we have is a work in progress, so bugs will always be kicked down the line. A commercial release, well, OCean better have a plan to make sure that people can reload their saves without corruption (unless they play modded at their own discretion). I don't think users rage quitting after 'an exception has occured' will be happy to buy season 2.
 

AlexFXR

Member
Sep 24, 2023
355
578
SG subscribers complaining angrily about their resources being used in WIAB. And you know was a time when that was a very common complain... Today is a lot different in this aspect.
I think Ocean himself is to blame for the fact that people are complaining. If I'm not mistaken, it all started when Ocean asked for money to buy 2x3090. SG and Wiab fans gave money to buy video cards. Ocean began making these games by devoting equal development time to them. SG fans began to be outraged by this, they don’t like the fact that their money is spent on creating Wiab, which they are not interested in. They said that SG brings in 3-4 times more money than Wiab, so for every picture made for Wiab, 3-4 pictures should be made for SG, to be fair. As we all know, Ocean didn’t do this and some of the SG fans left. The remaining fans are now keeping a close eye on Ocean. It's good that this hype has died down, but Ocean brings it up every time he talks about buying or leasing new video cards. I think this is what makes SG fans angry.
 

sorco2003

Well-Known Member
Sep 3, 2020
1,782
13,158
I think Ocean himself is to blame for the fact that people are complaining. If I'm not mistaken, it all started when Ocean asked for money to buy 2x3090. SG and Wiab fans gave money to buy video cards. Ocean began making these games by devoting equal development time to them. SG fans began to be outraged by this, they don’t like the fact that their money is spent on creating Wiab, which they are not interested in. They said that SG brings in 3-4 times more money than Wiab, so for every picture made for Wiab, 3-4 pictures should be made for SG, to be fair. As we all know, Ocean didn’t do this and some of the SG fans left. The remaining fans are now keeping a close eye on Ocean. It's good that this hype has died down, but Ocean brings it up every time he talks about buying or leasing new video cards. I think this is what makes SG fans angry.
It started before any 3090 arrived. And if we talk about history, WIAB patreons funded SG for more than a year until SG matched WIAB's numbers, there were two up dates in a row of SG with lower patreon numbers than WIAB had. But that's in the past-
 
  • Like
Reactions: Dark Quean Olivia
4.30 star(s) 524 Votes