PaxHadrian17
Engaged Member
- Sep 8, 2020
- 2,529
- 12,906
I think one thing that gets missed about Ocean versus a number of other devs I follow is Ocean has (up until Very recently) gone with weekly updates where he is very transparent about what is happening re: his workflow and other things impacting his AVNs.So I've been thinking about the development speed for a while now. Throughout Season 1, Ocean has given various reasons to explain the frequent delays, slow development cycles and why the overall progress of the game has been hindered. A large number come to mind, and they've all mostly been resolved:
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These were some of the main reasons that Season 1 development was as slow as it was (I am not going comment on the impossibly large amount of natural disasters and acts of God that occur to Ocean). Thus, with them out of the picture, Season 2 releases should conceivably be released in much shorter time periods, or have an even larger amount of content.
Thus, I believe that this next S2CH1/ Chapter 6 release should be the turning point in the development of SG; in that it will become obvious whether or not this game is going to be seriously developed and some day in the near-distant future, completed. Seeing how the general argument against the naysayers/ trolls who do claim that it'll never be finished is that there are circumstances because of which SG's development has been greatly, slowed, and that it will pick up soon once XYZ is complete (see above list).
If we do see a change in the release cycles, it will be an immediate proof as to the above and serve to convince those still on the fence regarding Summer's Gone for these reasons. We've all seen the posts, ranging from the innocent and mostly valid "This game has 5 story updates/1 week progress in five years, should I invest in it?" to the not so innocent "30 years for 30 chapters, my grandkids will be able to play this game xd, this is never getting finished" In terms of how this affects Summer's Gone, we would probably see a bump in SG following, which indirectly translates to popularity, patreons, funding, and thus quality.
Whichever way it goes, I think the future of Summer's Gone can be judged from what happens next.
But I admit I could be vastly overestimating the amount of people on this thread to whom these things genuinely matter (and underestimating the number of trolls), as it could be that I'm the only one cares so much about something so small and irrelevant. In which case, sorry you read tens of lines of nonsensical ramblings for no major reason lol.
To your points above, I think many devs don't share as much about the things impacting their dev cycle (or at least it feels that way when Ocean gives us weekly updates and many other devs stick to monthly updates, for example).
Some other considerations include:
For those devs who don't buy music and only use more generically available, royalty-free, music - they will not encounter Ocean's issues with depreciation of the value of music licenses getting stretched over 10 years or some of the companies holding the licenses changing the terms of the agreements forcing Ocean to give up songs he literally built animations around (or setting aside the 'don't use my music with adult content' issue).
For those who are not pushing the graphics envelope so hard, they will not worry about the NV link issue with NVIDIA or pushing for such dramatic improvements in the 'look' of early scenes.
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The old renders are perfectly legit for 95% of the other AVNs I enjoy as I don't expect HD level renders for those AVNs (and some would Really benefit from the treatment.)
We have, per Ocean's last count, 27 more chapters to go.
While I think Ocean's 'speed of production' will increase, the proof will be where we are at this time in 2025 and 2026, for example.
How much faster will he create with new equipment and no reworks?
If Steam is a Big success, I anticipate we will get more great music because Ocean will be able to afford it.
The search for this music and, where Ocean decides to build animations around specific songs (like the great animation build around Humble Hey's What My Mama Said) will take time but how much?
My point is just that I trust Ocean to tell us this great story his way, making great use of the $ from supporters on Patreon and SS and Hopefully Many new Steam fans.
Season 1 is Steaming towards us and will hopefully make port Very soon (Apologies for that pun but... I had to
I have already set my sights on Season 2 and am looking forward to our first official Season 2 dev log post Steam submission.
Cheers!!