I don’t know why Fight Club is relevant but neither the novel or movie took 5+ years to write; the movie is an hour and a half and the book has about 200 pages and both done far more than SG has with far less writing and time invested by the reader/watcher/player needed. We go from depressed worker, underground fight club, movement, to suicide and bombing….that plot moved and progressed significantly unlike SG.
I like SG but it’s pacing and plot progression is slow, deliberately so. If that doesn’t change this is going to take a LONG time to finish which will kill my interest. That is not an unwarranted or unfair observation or criticism.
I see, my comparison was too specific and apparently distracted you from the simple point I was trying to make. Summer's Gone is currently a work in progress. Moreover, almost the entire first season is an introduction, in which the author gradually introduces the main actors and devotes most of the screen time to the relationship building between the MC and the characters and the game's world setting up in general. Only in the fifth chapter do the storylines begin to slowly gain momentum.
So you've read a few introductory chapters from a 32-chapter book and say the pacing and plot development are slow. Don't you think this is too quick a conclusion?
Well, more often than not, the plot gradually gains momentum. Of course if it is not an action movie, where shootings and fights can begin from the first minutes, and don't stop until the end. Usually at the beginning the author introduces the audience to the characters and talks about the starting point from which the story begins. Once the initial setup of the story is completed, the plot begins to move faster as the reader/viewer/player is already familiar with the characters and understands their roles in the main story.
I have compared this game many times to a tv series, especially to Lost (or rather its first season). Not because of the similarity of the plot. Although, who knows how this game will end, I don’t know for sure. They seem very similar to me from a storytelling perspective. In Lost everything is not what it seems, but at first glance everything is simple, the plane crashed on the island, the passengers are trying to survive. The first episodes are devoted to how they wander around the island, get to know each other and having frequent flashbacks revealing their backstories.
So if you're not prepared for this game to be a long series, it's best to quit right away. Because you have no idea how the plot will develop further and what ending this whole story is moving towards.
MC marries Bella, Nami drinks herself into a coma at the wedding. How can you tell if it's moving fast or not? In the game, only a few weeks have passed since the MC woke up from the nightmare and went to buy some breadrolls. And almost all of the content in the first season is about the first week of college.
Next, about the speed of work. Ocean stated that he finished writing the entire SG story around August 2023. He ended up with 32 chapters. I don't know if anything has changed since then or not. But he completed the story a year ago.
Now all that remains is to make static renders and animations for these 32 chapters. This is no big deal if you have a team like Fincher and his budget. But you don't seriously believe that an indie developer like Ocean can do this in the same time frame, do you? So yes, developing a game like Summer's Gone will take a long time unless he hires a team or finds a way to increase his productivity several times over. Again, it's not that the plot moves slowly (although it does in the beginning), it's that the game development moves slowly (slow compared to what, by the way? It's pretty fast in the given circumstances)
So, I think your comparison with SG "neither the novel or movie took 5+ years to write; the movie is an hour and a half and the book has about 200 pages and both done far more than SG has" is incorrect. A movie is not made by one person who does the work of screenwriter, director, cameraman, costume designer, sound engineer, editor, producer and God knows who else. A book is not accompanied by tens of thousands of 3d renders and computer animations.
This site you have to either gurgle a devs nuts or shit all over them or people get butthurt.
Hell yeah! Now I have no doubt, I'm talking to a critic! They always end their performance with a tirade about sucking, licking or anal sex. Old good Freud would be delighted with you guys.