Create your AI Cum Slut -70% for Mother's Day
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yossa999

Engaged Member
Dec 5, 2020
3,076
21,078
Do you know how many render he does every two week?
Everything he's willing to share he publishes is the dev logs :)
So I can only make conclusions based on this.

There was a period when he made 1750 renders in two months which gives ~30 renders per day (but that's only SG without WiAB)
There were his benchmarks of the new workstation with the result:
"From now on, I aim for 70 renders a day, but I won't beat myself up if it's "only" 40-50."

Ofc, I think he overestimates as always, there are other tasks that take time, but to complete 3000 static renders in three months by the mid to end of the August he need to make "only" ~35 renders per day.

I know at least several devs who work with similar or even faster speed and produce ~300 renders per week. Yeah, their pictures aren't as advanced as Ocean's and doesn't contain dozens of characters in a single render. But they look pretty decent, pretty close in quality, 8K resolution and high quality character models.
EDIT: I mean they do it without any harm to the other aspects of the game, like writing the script, coding and other...

So it's doable, but with WiAB releasing at the same time and other ongoing activities like creating cinematics or testing and learning new software and animation tricks - I don't know.
 
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Mamaragan

Active Member
Jun 9, 2019
515
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Everything he's willing to share he publishes is the dev logs :)
So I can only make conclusions based on this.

There was a period when he made 1750 renders in two months which gives ~30 renders per day (but that's only SG without WiAB)
There were his benchmarks of the new workstation with the result:
"From now on, I aim for 70 renders a day, but I won't beat myself up if it's "only" 40-50."

Ofc, I think he overestimates as always, there are other tasks that take time, but to complete 3000 static renders in three months by the mid to end of the August he need to make "only" ~35 renders per day.

I know at least several devs who work with similar or even faster speed and produce ~300 renders per week. Yeah, their pictures aren't as advanced as Ocean's and doesn't contain dozens of characters in a single render. But they look pretty decent, pretty close in quality, 8K resolution and high quality character models.
EDIT: I mean they do it without any harm to the other aspects of the game, like writing the script, coding and other...

So it's doable, but with WiAB releasing at the same time and other ongoing activities like creating cinematics or testing and learning new software and animation tricks - I don't know.
Thanks. He's currently sitting at 5100 renders (last post on discord). 40 renders per day, it's 480 every 12 days. Since he's fully focused on SG now, I think optimistically, Q3 is indeed doable.
View attachment cope.mp4
 
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