- Jan 18, 2022
- 1,010
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Hopefully Oceans descendants continue his work, else I see some flaws in that plan.That's why we need to make sure our grandchildren play this game.
Hopefully Oceans descendants continue his work, else I see some flaws in that plan.That's why we need to make sure our grandchildren play this game.
God bless you. Κύριε, ἐλέησον.My dying wish will be that my children and grandchildren should play Summer's Gone every year, in honor to the developer for making this game and to me for introducing them to this game
We can only guess, and hope. I support Ocean anyway, because I like his work - very much so.jokes aside, do you guys think at some point with the dev getting more support and getting a better hardware there's hope of the updates being released in an shorter time ? idk how much of the story he already write at this point.
I believe I read on Discord that he's got quite a bit of the story written already, into the teens (in terms of chapters) so far.jokes aside, do you guys think at some point with the dev getting more support and getting a better hardware there's hope of the updates being released in an shorter time ? idk how much of the story he already write at this point.
Basically, more support will help.jokes aside, do you guys think at some point with the dev getting more support and getting a better hardware there's hope of the updates being released in an shorter time ? idk how much of the story he already write at this point.
He's trying to find an artist of his level, but it's not easy (considering his level of quality). He's got help from some RenPy coders. He can't abandon WiAB because he loves both his games.Basically, more support will help.
But I think at a certain point new and better hardware alone will not be enough, then he just needs support from other people in coding or whatever.
No idea if he is working alone or if someone is already helping him.
The parallel work on two games is then also an issue, especially if you have such high quality demands on his work.
While I want to belive that a better hardware can help to increase productivity, I highly doubt it will. The problem is that a one dev does the amount of work that requires a team. Making an introduction and impressing everyone is one thing, but releasing episodes regularly on a schedule is quite another. Unfortunately, a development time is not only a matter of talent or equipment, but mostly it depends on the maximum amount of work that a single person is able to do per day. So, even the game whose name shall not be mentioned has a couple of updates a year while its developer is working on it full time and well equipped with a top hardware.jokes aside, do you guys think at some point with the dev getting more support and getting a better hardware there's hope of the updates being released in an shorter time ? idk how much of the story he already write at this point.
I will say that, as I am trying to develop my own game, rendering time is an issue but the biggest time blackholes (for me) are setting up the scene ( posing, set dressing, lighting), writing the story (write a scene, figure out if it can be built and rendered, rewrite based on what can be built and posed, repeat repeat repeat) and coding the game (I haven't even got this far yet). Yes, having better hardware would help, or having two computers - but the time killers aren't hardware based in a lot of cases. Any solo project is going to be slow no matter what.jokes aside, do you guys think at some point with the dev getting more support and getting a better hardware there's hope of the updates being released in an shorter time ? idk how much of the story he already write at this point.
Jokes aside I believe Ocean reached the quality level he was aiming for and is finally content with it, thus the standardization of the chapter's quality. Somebody recently posted a discord screen of him saying he's aiming to complete ch4.5 by the end of october, that would mean publishing an update (half chapter) in 3 months that starts to become quite competitive for a game of this quality.jokes aside, do you guys think at some point with the dev getting more support and getting a better hardware there's hope of the updates being released in an shorter time ? idk how much of the story he already write at this point.
I don't think so. For example, DPC had patreon goals like "more hardware = faster updates". In reality he just increased amount of content per update, which branching story obviously demands. And knowing Ocean, I assume, he will do the same or push the quality of renders even further, so it's gonna stay the same 1 or 2 updates per year.jokes aside, do you guys think at some point with the dev getting more support and getting a better hardware there's hope of the updates being released in an shorter time ? idk how much of the story he already write at this point.
The losing of patreons weeks after a release is very common. There will be people who signed up just as chapter 4 was due to release and then unsubscribe after downloading the update. Usually it's people who want to support the dev but can't afford a monthly subscription, so they'll effectively make a single month payment in order to get the new chapter on release.He just lost more than 100 patreons, we need to hope the Steam release help the game, but i really think he should reconsider making two game at the same time, i mean he could still write both at the same time keeping off all the hard work to put into the real game. (just imo of course)
its the start of a new month so thats a common sight so patreon numbers going down , quite a lot resub early or laterHe just lost more than 100 patreons, we need to hope the Steam release help the game, but i really think he should reconsider making two game at the same time, i mean he could still write both at the same time keeping off all the hard work to put into the real game. (just imo of course)
This type of games sure, but not this quality in this type of games. As of now I see no other game on F95 which comes even close to this render quality.... Also gives time for other games to be released which by now, the market is already over saturated with these types of games.
It's completely normal on patreon to lose a bunch of patrons at the start of every month, since that's when the new billing is processed. There are many reasons for that, the most common is trouble with the automatic payment.He just lost more than 100 patreons, we need to hope the Steam release help the game, but i really think he should reconsider making two game at the same time, i mean he could still write both at the same time keeping off all the hard work to put into the real game. (just imo of course)
Thats quite normal. You can't just use the plain numbers from patreon on a random day. Especially not, if there was the change to a new month.He just lost more than 100 patreons, we need to hope the Steam release help the game, but i really think he should reconsider making two game at the same time, i mean he could still write both at the same time keeping off all the hard work to put into the real game. (just imo of course)
This type of games sure, but not this quality in this type of games. As of now I see no other game on F95 which comes even close to this render quality.
And those renders, combined with chosing good ingame shoots will have the people flock to it once it hits Steam.
Also the story & characters are also on the more interesting side of the fence, so that helps. It may not be perfectly flawless written, but very few games here make me smile and sad and really induldged into them. Summers gone is one of this rare pearls.
Imo and for me of course. But I doubt it will have problems with a bigger audience. I prognose most people trying SG will like or even love it once it goes live on Steam.