robertweed

Member
Dec 5, 2021
136
85
162
Hi I converted the windows release to mac using renpy sdk but when I launch it on mac it is giving error ,someone knows the fix?
 

Udayana

Well-Known Member
Oct 19, 2021
1,637
1,454
287
Hi I converted the windows release to mac using renpy sdk but when I launch it on mac it is giving error ,someone knows the fix?
Hello. The version of Ren'Py with which the game is created is 7.4.11 (you can see it in "script_version.txt", inside the "game" folder), which is incompatible with the latest versions of Ren'Py. You might want to try with an earlier version, like 7.5.3.

Besides, if you want, you can run the Windows version directly through Ren'Py. It's what I do with this game and some others, using 7.5.3 or 8.0.2 according to what "script_version.txt" says.
 
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Zorrion

Newbie
Mar 18, 2020
97
176
180
Summers Gone, WIAB Oceanlab doesn't miss and once again I find myself needing to make multiple saves as this is a rare instance in which I ain't purely thinking with my dick again and I actually care about each character in some way. The story behind each character is crazy and the game of trying to figure out how many of the characters in this game are the direct result of the main character in the other game fucking around is entertaining to me. So far Bella is my favourite route but if we get a Vanessa one it might be a strong contender but I'm looking forward to more updates .
 

yossa999

Engaged Member
Dec 5, 2020
3,597
24,040
669
Summers Gone, WIAB Oceanlab doesn't miss and once again I find myself needing to make multiple saves as this is a rare instance in which I ain't purely thinking with my dick again and I actually care about each character in some way. The story behind each character is crazy and the game of trying to figure out how many of the characters in this game are the direct result of the main character in the other game fucking around is entertaining to me. So far Bella is my favourite route but if we get a Vanessa one it might be a strong contender but I'm looking forward to more updates .
You know, before chapter 4.5, there wasn't much of a branch, except if Bella likes you or not. The other girls seemed to treat MC pretty much the same regardless of his earlier decisions. Only with ch4.5, the consequences seem to have begun to appear. In the next chapter, I expect a shitstorm of consequences from the mess that MC made much earlier.
 

Uriel ☁

Well-Known Member
Nov 28, 2017
1,776
11,834
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You know, before chapter 4.5, there wasn't much of a branch, except if Bella likes you or not. The other girls seemed to treat MC pretty much the same regardless of his earlier decisions. Only with ch4.5, the consequences seem to have begun to appear. In the next chapter, I expect a shitstorm of consequences from the mess that MC made much earlier.
On one hand I don't want to make a specific save for every path until the rework will be complete with ch5.
On the other playing the manwhore way to get as much content as possible every update is leaving me a bad taste in my mouth.

I'm forever stuck in this circle, ch5 can't come soon enough.
 

Zorrion

Newbie
Mar 18, 2020
97
176
180
You know, before chapter 4.5, there wasn't much of a branch, except if Bella likes you or not. The other girls seemed to treat MC pretty much the same regardless of his earlier decisions. Only with ch4.5, the consequences seem to have begun to appear. In the next chapter, I expect a shitstorm of consequences from the mess that MC made much earlier.
For real that's how I had my saves set up before and then in this update since I asked Victoria on a date in all my playthroughs because I didn't think it was that big of a deal back then I had to go back replay all my saves except the Bella and her save in order to actually get content on my other romance paths as well as my forever alone path.
 

JohnPaxson

Member
Feb 23, 2018
277
134
217
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 323, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

Windows-10-10.0.19041
Ren'Py 7.4.11.2266

Wed Dec 21 16:40:35 2022
 

deuxrayme

Member
Nov 4, 2018
475
1,257
272
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 323, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

Windows-10-10.0.19041
Ren'Py 7.4.11.2266

Wed Dec 21 16:40:35 2022
Did you have a SanchoMod installed on the last version you played? The O0 strand makes me think you did. If so, you can grab the save fixer in the mod thread, start a new save without it, or wait a few days until the full version releases and a mod update is made.
 
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JohnPaxson

Member
Feb 23, 2018
277
134
217
Did you have a SanchoMod installed on the last version you played? The O0 strand makes me think you did. If so, you can grab the save fixer in the mod thread, start a new save without it, or wait a few days until the full version releases and a mod update is made.
yes I did have a sancho mod installed in the last version. thank you for your help and the quick reply.
Edit: I did as you told me with the save fixer and now its working so thanks again. Now I can continue to play this beautiful, awesome game.
 
Last edited:
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