alain8891
Member
- Dec 18, 2023
- 422
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I don't pretend to know anything about Ren'Py coding, in fact I don't, I had never coded before with Ren'Py and my own coding experience dates back the 1990s and early 2000s, I just do HTML/CSS/Javascript stuff nowadays, some shell/Python too. But the Ren'py scripting language is quite easy to understand even for a newcomer.You should work with Ocean and help him with the coding.
As for working with Ocean...damn thanks for the vote of confidence but no thanks, not in a zillion years, considering how he treats anyone that doesn't share his "work ethic"...
But when you think of it, coding the replay galleries as using their own script, which is essentially a copy/paste of the game one, is very dumb. That means each change you bring to the dialog needs to be repeated there as well. Makes no sense at all. It would be so logical (and easy to do), to have the replays point to the relevant sequence in the main game script, and exit the replay when needed instead of continuing on with the game, with a variable check such as "if Is_replay_active then exit replay" or close enough...
But no, he chose the most complicated path.