jackkane

Engaged Member
Sep 4, 2016
2,901
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so you saying i can skip the annoyingly grindy sister content for the game update? if so that's great news.
 

KingsRaiden

Engaged Member
Jan 4, 2017
3,097
2,152
wondering if he's ever going to fix it so your saves carry over.
Hard to do that when the saves maintain all the story variables, starting in the middle of a game expecting a variable to be set, or at least initialized, will do nothing but bad.
 

TCMS

Quote my posts if you want an answer
Donor
Former Staff
Aug 5, 2016
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so you saying i can skip the annoyingly grindy sister content for the game update? if so that's great news.
Not sure how you got that from my statement ._. I'm saying when you're working with non linear games and you're working with content that needs to be regressed in order to progress you'll 99% of the times not be able to carry on with saves when a new version comes out.
 

TheBat

Newbie
May 1, 2017
59
82
Life is not easy regardless of how you look at it, the 15k money they get are spent on all allocated resources ! If you ever dealt with any industrial work such as (design, coding, audio mixing, web developer... etc) you would know that larger companies spent 10 times more then that in order to have what you play today
Actually, I'm an Art director myself and work for an advertising and branding agency, so I know EXACTLY the amount of work something like this takes.

I am not saying that it's an easy job, but I am saying that the amount of content released as opposed to how many people SHOULD be working on it is staggeringly out of proportion. Two months of work and not even half an update?

IF I am getting paid by the hour, of course I will delay my work to get more money. It's common business sense.
 

TCMS

Quote my posts if you want an answer
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Former Staff
Aug 5, 2016
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Actually, I'm an Art director myself and work for an advertising and branding agency, so I know EXACTLY the amount of work something like this takes.

I am not saying that it's an easy job, but I am saying that the amount of content released as opposed to how many people SHOULD be working on it is staggeringly out of proportion. Two months of work and not even half an update?

IF I am getting paid by the hour, of course I will delay my work to get more money. It's common business sense.
Read my previous response before you say things like that.
 

Cheesedoodles

Newbie
Nov 7, 2016
49
41
Actually, I'm an Art director myself and work for an advertising and branding agency, so I know EXACTLY the amount of work something like this takes.

I am not saying that it's an easy job, but I am saying that the amount of content released as opposed to how many people SHOULD be working on it is staggeringly out of proportion. Two months of work and not even half an update?

IF I am getting paid by the hour, of course I will delay my work to get more money. It's common business sense.
A good thing to keep in mind is these patreon games)including non-porn) are made by absolute amateurs that cannot get any producer to back them, who either claim they can do it and fail or claim they can do it and learn as they go. Summertime Saga is one of the few patreon games(Still including non-porn) that isn't producing a garbage product. Even at update 12 the game has excellent art, pacing and mechanics for what people want. As far as MONEY goes, lookit Wasteland 2 or any other garbage Obsidian has put through kickstarter. Obsidian has extreme skill and experience, but both the betas and final products were steaming turds. Value > Money.
 

mattius77

Well-Known Member
May 16, 2017
1,685
1,351
DC is just about a year into this project. I follow perhaps two dozen Patreon h-game creators, and DC is far and away the most polished, organized, and professional of them. The game has its own website, a Wiki, Discord, he does live streams... I don't support creators for extended dev periods anymore (thanks, Akabur), but I plan on throwing DC 30 or 40 bucks when he declares the game is finished. I mean, is tough to discuss 'value for money' when we're talking about the balance inn your spank bank account, but I'm absolutely satisfied with this game.
 

Ungawa

Well-Known Member
Apr 16, 2017
1,514
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A good thing to keep in mind is these patreon games)including non-porn) are made by absolute amateurs that cannot get any producer to back them, who either claim they can do it and fail or claim they can do it and learn as they go. Summertime Saga is one of the few patreon games(Still including non-porn) that isn't producing a garbage product. Even at update 12 the game has excellent art, pacing and mechanics for what people want. As far as MONEY goes, lookit Wasteland 2 or any other garbage Obsidian has put through kickstarter. Obsidian has extreme skill and experience, but both the betas and final products were steaming turds. Value > Money.
I'm going to caution people in talking about STS as if it's Gods Gift to amateur porn gaming or something.

Yes, we have a burgeoning market on sex games in 'Merica that's beginning to have a long tail to it (80% crap, 20% good stuff) and STS is certainly no exception.

That said, it should be noted that DC at least came from the gaming industry and wasn't all that invested in a strong sex game but grew into this. It's not to say that DC can't make garbage content, but he's acquired a decent team and has looked at this holistically while other game makers have to start with lower bars simply because they came into this on a different level.

Now if you want to get into Patreons and kickstarters, there certainly are a LOT that haven't lived up to expectations. It's a community funded model arising out of dysfunctional alternatives such as having to go through Chase Bank (Capcom does this in their annual reports) or no government funded model for education into gaming.

Just on the topic of Obsidian (or Koji Igarashi or Inafune) you're going to have people that have to rebuild what they had with a company over a large number of years and they'll use premade assets to do it. That takes time regardless of the funding they need for initial costs for development on a game usually done in two or three years.

I don't think it's really fair to point them out as "shit" when they require more capital for much more complex games than a visual novel that can get by on art and smaller coding.
 

jackkane

Engaged Member
Sep 4, 2016
2,901
2,329
how can you hate on pillars of eternity? it was better baldurs gate 2...I swear people walk around with nostalgia glasses on.
 
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letitbleed

Member
Jun 8, 2017
158
84
I tried it on 3 different computers and was able to make the space bar, on high stage it required to be faster overall i guess it's not that hard



if you where a programmer or a designer, you would know the time and affords required to make such a game !
Script folder is 3.51 MB (3,685,134 bytes), which mean 3.6 million character of Logic and coding Not to mention if you saw any of DC Live steam you would know much time required for a design to be made



Life is not easy regardless of how you look at it, the 15k money they get are spent on all allocated resources ! If you ever dealt with any industrial work such as (design, coding, audio mixing, web developer... etc) you would know that larger companies spent 10 times more then that in order to have what you play today



No need to be in rush, it still have a long way to get most of what people want :D

OK when I see someone try and compare an indy sex game to the production of AAA titles for cost of production I can't just let it pass without saying BULLSHIT! this game is not anywhere near as complicated or as well produced as even an A grade title. 70% of the content is under construction as the never ending pop ups keep reminding us and more than half the characters have half or less of their content in place them getting 15k / month means three people are probably making a good living while they toss 1-2k/month at new content outsourced and spend two to three weeks each per update doing most of the rest themselves.
 

Infamy

Engaged Member
Sep 25, 2016
2,274
1,352
OK when I see someone try and compare an indy sex game to the production of AAA titles for cost of production I can't just let it pass without saying BULLSHIT! this game is not anywhere near as complicated or as well produced as even an A grade title. 70% of the content is under construction as the never ending pop ups keep reminding us and more than half the characters have half or less of their content in place them getting 15k / month means three people are probably making a good living while they toss 1-2k/month at new content outsourced and spend two to three weeks each per update doing most of the rest themselves.
1. The AAA gaming industry has done this as well via DLC look at Destiny 25% of the game was given at launch the rest was unlocked via DLC.

2. No one of sound mind would say this game is as complicated as a major AAA title anyone who thinks this project on that scope is nuts.

3. This game has a ton of bits under construction but at the same time we have WATCHED this game evolve into what it is today and seeing the growth through the picarto streams which brings me to my next point.

4. People will support someone who is proving they are actively working on a project and growing it and showing it isn't just languishing in a creative stump I have not ONCE played a update to this game where I scratch my head and wonder what the fuck DC is doing unlike for example BB.

5. Honestly people will pay on patreon if they believe the project is worth their money in this case I would say it's worth money as for it being outsourced the art is 100% not the story is 100% not the rest of the stuff is done by guys working under a contract so DC is by no means living large he is working his ass off for that money.
 
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letitbleed

Member
Jun 8, 2017
158
84
1. The AAA gaming industry has done this as well via DLC look at Destiny 25% of the game was given at launch the rest was unlocked via DLC.

2. No one of sound mind would say this game is as complicated as a major AAA title anyone who thinks this project on that scope is nuts.

3. This game has a ton of bits under construction but at the same time we have WATCHED this game evolve into what it is today and seeing the growth through the picarto streams which brings me to my next point.

4. People will support someone who is proving they are actively working on a project and growing it and showing it isn't just languishing in a creative stump I have not ONCE played a update to this game where I scratch my head and wonder what the fuck DC is doing unlike for example BB.

5. Honestly people will pay on patreon if they believe the project is worth their money in this case I would say it's worth money as for it being outsourced the art is 100% not the story is 100% not the rest of the stuff is done by guys working under a contract so DC is by no means living large he is working his ass off for that money.
I think you completely mistook what I was saying! it had zero to do with is it right they make 15k/month? it was that the standard of producing this game vs a main stream A or better game are comparable or even close to the same.
this game as its going could just as easily be one person doing all the work and making 15k/month doing it a main stream game on the other hand has far more demanding production needs the graphics need to be original & on a whole other level to this kind of game the engine isn't a premade open source platform the audio will most likely be also need to be original work which brings in all the people needed to produce those aspects from scratch.

this game has a lot of work in it but its still an indy game and has the same advantages many do including many premade fundamental parts drastically reducing the need for original content beyond the games pics and animations.
yes someone has to make those as well as code the function of the game but in the whole scheme of things thats barely a fraction of what main stream games need to do<<<< and that was my objection!
 
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Pyjak Slayer

Member
Donor
Jun 5, 2017
163
249
Not sure if anyone has posted on how to extract the .rpa file with all the images and what not. And I know some people have tried using their extractors and get the same error every time. So if someone has posted a legitimate solution, sorry, but there are 138 pages worth of posts, I'm not going to go through all of that.

For people who are interested in extracting .rpa's. At least Summertime Saga's .rpa, then this is for you.

1. Put the file called "depack.rpy" in the "game" folder inside the game's main directory.

2. Start the game while the file is inside said "game" folder.

3. Depending on the size of the game/.rpa file/the amount of .rpa files, this may take a few seconds, or up to a few minutes. So give it some time to finish extracting. You'll know it's finished when the game finally starts.

4. Exit the game after it starts. Go back to the game's main directory, and you should see a folder called "unpacked". Open it up and, walla, you have your extracted images.

Note - I highly suggest removing the "depack.rpy" file from the "game" folder after you've extracted your .rpa file(s). As every time you start the game, you risk making a duplicate of the already extracted images, thus increasing the time it takes to start the game.
 

matsc

Active Member
Aug 6, 2016
575
488
how far can i go with mia?
So far? Not far at all. You can almost kiss her in her bedroom, and you can see her masturbating a couple times through your telescope during other events.

If I remember correctly, Mia is planned for the 0.14 update (might be 15, can't recall exactly)
 
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cumtoo

Newbie
Jun 24, 2017
62
5
next release date?

not working.........
Not sure if anyone has posted on how to extract the .rpa file with all the images and what not. And I know some people have tried using their extractors and get the same error every time. So if someone has posted a legitimate solution, sorry, but there are 138 pages worth of posts, I'm not going to go through all of that.

For people who are interested in extracting .rpa's. At least Summertime Saga's .rpa, then this is for you.

1. Put the file called "depack.rpy" in the "game" folder inside the game's main directory.

2. Start the game while the file is inside said "game" folder.

3. Depending on the size of the game/.rpa file/the amount of .rpa files, this may take a few seconds, or up to a few minutes. So give it some time to finish extracting. You'll know it's finished when the game finally starts.

4. Exit the game after it starts. Go back to the game's main directory, and you should see a folder called "unpacked". Open it up and, walla, you have your extracted images.

Note - I highly suggest removing the "depack.rpy" file from the "game" folder after you've extracted your .rpa file(s). As every time you start the game, you risk making a duplicate of the already extracted images, thus increasing the time it takes to start the game.
 

Dustellar

Well-Known Member
Aug 22, 2016
1,052
1,864
So far? Not far at all. You can almost kiss her in her bedroom, and you can see her masturbating a couple times through your telescope during other events.

If I remember correctly, Mia is planned for the 0.14 update (might be 15, can't recall exactly)
- Mia, her mom and Sister Angelica for 0.14.
- Teacher and Librarian or all Teachers for 0.15
 
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