- Aug 6, 2016
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Yeah but weren't we promised a fully functional save compatibility feature with this update? I know they even cut out some things out of this update because implementing all of the fixes for one update as originally stated would take too long but in the updated statement the save compatibility fix was still listed...Save comp worked wonkily since around 0.18, no need to put it in every new update. Just don't go fulltard and skip 3 builds between trying to load your game and/or only save in 2 places and you won't ever have problems
Also, I don't expect ANY save to work after this update if we're using that "wonky" system. A lot of things are getting redone on the backend and it's one of the reasons why I stopped playing halfway through the .20 updates.