- Nov 13, 2021
- 25
- 30
I can see that already happening lmaoThat'll be in Tech Update 8, in about 15 years.
I can see that already happening lmaoThat'll be in Tech Update 8, in about 15 years.
You're right, I just checked and I have a native 16:9 resolution. Thought otherwise, though...He's definitely mentioned before that a large portion of the player base is mobile, and with the aspect ratios of modern phones getting even wider (the Galaxy s20 clocks in at 20:9) the black bar problem has gotten even worse. Of course, this means that in two or three years he'll have to announce the move to ultra-widescreen since 16:9 will still have black bars on phones
I'm a little curious where you live if you're playing on a 16:10 PC. I haven't owned a 16:10 monitor in over a decade, and I'd assumed they'd become an endangered species since I've only seen 16:9 or ultrawide monitors in US stores and online storefronts for years. Do you work mainly on a laptop? I do recall seeing an article recently that 16:10 is making a comeback there.
16:9 --> 20:9 is way easier then 4:3 -> 16:9. Because you just have to cut left and right. And when there is only background its not a problem, like when you have to cut of the top and bottom, I would guess.He's definitely mentioned before that a large portion of the player base is mobile, and with the aspect ratios of modern phones getting even wider (the Galaxy s20 clocks in at 20:9) the black bar problem has gotten even worse. Of course, this means that in two or three years he'll have to announce the move to ultra-widescreen since 16:9 will still have black bars on phones
I'm a little curious where you live if you're playing on a 16:10 PC. I haven't owned a 16:10 monitor in over a decade, and I'd assumed they'd become an endangered species since I've only seen 16:9 or ultrawide monitors in US stores and online storefronts for years. Do you work mainly on a laptop? I do recall seeing an article recently that 16:10 is making a comeback there.
I was being facetious, I don't actually expect he'll do any more background conversions since he's doubtless used up all of his patrons' goodwill by taking over a year on this one. It does beg the question: why wasn't he drawing backgrounds in widescreen and chopping off the left and right sides to make them 4:3, like what they did for TV shows in the era before HDTV? DC was discussing a widescreen conversion for years (I vaguely remember him throwing out the idea on polls or streams in ~2018), so I'm surprised he didn't try to future-proof his work earlier. I know it's water under the bridge now, but I'm curious if he ever addressed it on stream at some point.16:9 --> 20:9 is way easier then 4:3 -> 16:9. Because you just have to cut left and right. And when there is only background its not a problem, like when you have to cut of the top and bottom, I would guess.
2 points :I was being facetious, I don't actually expect he'll do any more background conversions since he's doubtless used up all of his patrons' goodwill by taking over a year on this one. It does beg the question: why wasn't he drawing backgrounds in widescreen and chopping off the left and right sides to make them 4:3, like what they did for TV shows in the era before HDTV? DC was discussing a widescreen conversion for years (I vaguely remember him throwing out the idea on polls or streams in ~2018), so I'm surprised he didn't try to future-proof his work earlier. I know it's water under the bridge now, but I'm curious if he ever addressed it on stream at some point.
I don't really care about the download size of a game, as long as it's worth the download time and space.#2 - DC draws in 4K and scales it down to fit the game. Would be fun to see the milkers switch out their moaning that the game is now 10GB per build cause DC kept the 4K pics
I think he actually started drawing wider backgrounds back in 2020, but the answer why he didn't do it before is probably rather simple. Given that you have to balance a background so it works in 4:3 and 16:9 it's quite a bit more work (I still recall DC tinkering with the cemetery background, so it would look good in both versions) and he probably didn't think an update would actually happen, before he convinced himself that he wanted to do it. If you don't think that you'll ever use 16:9, there isn't a need to make an extra effort to create 16:9 assets.why wasn't he drawing backgrounds in widescreen and chopping off the left and right sides to make them 4:3, like what they did for TV shows in the era before HDTV? DC was discussing a widescreen conversion for years (I vaguely remember him throwing out the idea on polls or streams in ~2018), so I'm surprised he didn't try to future-proof his work earlier. I know it's water under the bridge now, but I'm curious if he ever addressed it on stream at some point.
.... wall of stuff
but these two last years have certainly cost them a lot of good will and money.
The game basically stagnated for the last 1,5 years (certainly since may 2020), when it could have grown a lot. It's not unreasonable to expect that DC would make a decent 6 figure number by now if they hadn't bungled/bloated the main story and if they had released the tech update on time. From a financial point of view 2020 and 2021 were really lost years.You must be registered to see the links
Not really
Judging by how long he has been doing the tech update, we will see 8KSo the tech update is making the game 1080p right or just only the ratio
4K pics downscaled to whatever in a 16:9 ratioSo the tech update is making the game 1080p right or just only the ratio
So in order make everything 4k, he redraws everything?Judging by how long he has been doing the tech update, we will see 8K![]()
It’s for the tech update or a hidden update involving witch and maybe Sasquatch.have you guys checked out dc's picarto recently? he's been drawing some house in the woods for the last couple streams, does anyone know if this is related to the rhonda update?