JarheadGames

New Member
Feb 3, 2022
9
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To be fair you can't expect the guy to sit on his arse and twiddle his thumbs waiting for the other task to be finished before he start doodling content for the next update.
I agree but at what point does he start helping with the other tasks instead of waiting for others to finish it?

I don't doubt he's doing work. I've seen his live streams. But I think he doesn't ever stop making new stuff while the stuff that needs attention gets ignored or put on the back burner. It would be like if you kept building new roads despite a dozen others being incomplete.
 

john1230

Active Member
Oct 6, 2020
832
695
I agree but at what point does he start helping with the other tasks instead of waiting for others to finish it?

I don't doubt he's doing work. I've seen his live streams. But I think he doesn't ever stop making new stuff while the stuff that needs attention gets ignored or put on the back burner. It would be like if you kept building new roads despite a dozen others being incomplete.
Guess that depends on him since he is the boss:confused:
 

hammerface

Newbie
May 18, 2018
68
76
I agree but at what point does he start helping with the other tasks instead of waiting for others to finish it?

I don't doubt he's doing work. I've seen his live streams. But I think he doesn't ever stop making new stuff while the stuff that needs attention gets ignored or put on the back burner. It would be like if you kept building new roads despite a dozen others being incomplete.
the guy just needs to finish at this point. put the project down and start a new one. the art, the style, the story, the design it's all aged a bit. he's proven that he can make a fun game. he just needs to start doing it again, and stop doing whatever it is he's doing now xD

suspect he has trouble letting go. it's been going for 8 years, he prolly doesn't know what he'd do without it. it feels safe. plus, the money keeps coming and it's scary to lose it or disappoint his loyal cash cows who might not support him next time. shit, he might even have kids on his own at this point and risking his income streams in that situation is scary stuff.
 

otranu

Member
Dec 4, 2018
109
151
but at what point does he start helping with the other tasks instead of waiting for others to finish it
He can't, he is not a programmer, and code is most of the work that is pending. So he does some Game/Project direction and the streaming.
 

Xupuzulla

Well-Known Member
Aug 1, 2022
1,890
6,218
the guy just needs to finish at this point. put the project down and start a new one. the art, the style, the story, the design it's all aged a bit. he's proven that he can make a fun game. he just needs to start doing it again, and stop doing whatever it is he's doing now xD
Forget it,the tech update doomed us all to more years of Summertime saga,who knows when DC will ever stop working in this game.
 

D2K

Active Member
Donor
Aug 18, 2016
756
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For anyone curious, I found a screenshot I took in November last year.

November 2023:
Total: 84% completed with 554 tasks.
- Art: 164/164 = 100%
- Posing: 74/93 = 79%
- Writing: 64/64 = 100%
- Code: 164/233 = 70%
- Bugs: 0/0 Fixed


April 2024:
Total: 81% completed with 668 tasks
- Art: 194/195 = 99%
- Posing: 94/131 = 71%
- Writing: 81/87 = 93%
- Code: 178/255 = 69%
- Bugs: 0/0 Fixed
wow so they completed 81 tasks in a 5 month period. so about a task every 2 days. do people consider this a reasonable amount of work, even for part time work?
 

MisterMeh

Newbie
Nov 3, 2020
83
258
wow so they completed 81 tasks in a 5 month period. so about a task every 2 days. do people consider this a reasonable amount of work, even for part time work?
I'm curious as to what your understanding of a "task" is.

I get the impression that some people assume that a task is something akin to taking a book from one table and placing it on another and voila, task complete.

This isn't an attack on you in or anyone else in any way, but I genuinely think that a lot of people on these forums just want the game done without understanding why it's taking so long. Could it be done faster? Probably, but a single task could be repositioning a character within the new wider backgrounds. The character Jenny if I'm remembering correctly, has over a thousand images and I'm betting that the number is steadily increasing as they work to improve the game. That's one character and can be considered a single task. That's placing the body, the faces and the arms all over again.

It should also be noted that the art isn't the issue here, and the bottleneck is the posing and code.

It's also the reason why DC is improving other areas because he has the time to do so. His expertise is the art, not the code and the posing. He's already mentioned that people jump on to do the posing but some end up leaving because of the monotonous drudgery of it.

"the guy just needs to finish at this point. put the project down and start a new one."

This person wants the game done, but wants him to stop and start a new game. This is the kind of thing people sigh over.

Again not an attack, but the frustration over people making complaint posts without actually giving anything worth of substance. If he abandoned the game, he'd be doing exactly what everyone doesn't want, hence the endless posts about the game not being done. If he started a new game, who'd want to buy into it when he's now known for abandoning the games he creates?
 

D2K

Active Member
Donor
Aug 18, 2016
756
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9/10 of your post has nothing to do with what i said, so i'm not going to address those parts. my understanding of what a "task" is based on what is shown in the monthly summaries. so sure, there are tasks that take longer, but i'm also sure that there are tasks that will take literal minutes.

the analogy you used is placing an object to point a to point b as a task, and that's what posing. it's placing images on a (x,y), so a lot of those numbers are static and won't change throughout the game. even if there are thousands of images, you are only going to use a couple at a time per scene.
 

MisterMeh

Newbie
Nov 3, 2020
83
258
so sure, there are tasks that take longer, but I'm also sure that there are tasks that will take literal minutes.

even if there are thousands of images, you are only going to use a couple at a time per scene.
I'm sure there are tasks that would probably take only a few minutes, and those tasks are more than likely reflected on the days you're seeing 20 or so tasks completed.

Using only a few images per scene doesn't work either because the entire game is changing its aspect ratio. Now that the game is in 1920x1080 (iirc), the unposed original images would be jumping left and right of the wider background. So smaller releases would be impossible because you'd have two different and competing sets of poses, which would look comically bad. It's a situation now where it's all or nothing.

So, am I understanding you correctly that you're suggesting that they should do smaller releases at a time? Like finish Debbie's story with the widescreen, then leave the rest in the original ratio?
 
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Yuki-x

Member
Jul 22, 2021
198
312
wow so they completed 81 tasks in a 5 month period. so about a task every 2 days. do people consider this a reasonable amount of work, even for part time work?
LoL
The only tasks he does are:
- playing with photoshop, every now and then, and streaming his "work" :rolleyes:
- upload a screensaver or the image he made to patreon twice a month to keep his patrons happy (?)
- edit the html box tech x% update complete (he is so lazy that does not even bother to make a simple database to fetch the changes automatically)
- cash in the money to buy cookies to enjoy with the "milk" from the "cows"
- laugh at all the horny idiots who pay his bills...


Edit:
I'm wondering why this game has immunity to the abandoned tag....
 
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D2K

Active Member
Donor
Aug 18, 2016
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i don't think we are understanding each other. we agree that the art is not the bottleneck and for the most part it's done. i'm saying for posing sake, a lot of it is static. once you figure out where you want mc in a scene (like if he's by himself, dead center, or if he's conversing with someone, to the left somewhere) they're going to be in those locations for the majority of the game. of course there's going to be some changes and repositioning and rewiring of body parts, but the majority should be a lot of rinse and repeating after the first few initial poses.

i never suggested smaller releases, or releases with different aspect ratios. i don't even know how you came to that conclusion with what i said. as far as the images go, i'm saying per scene you're only going to reference a certain amount of images (loose example: jenny face 1, jenny arm 1, jenny x outfit etc.) so even if there are thousands of images you're only playing with a couple at a time. i've unpacked the game a few times throughout the years and from what i remember it's pretty organized.
 

Count Morado

Devoted Member
Respected User
Jan 21, 2022
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from what i remember it's pretty organized.
It was actually not. That is one of the bottlenecks of posing - because DC didn't use a consistent system to name the layers, it has caused problems for the team to get the poses and the coding done. As such, one major aspect of the posing bottleneck is renaming all the thousands of layers of body parts, facial expressions, etc into a coherent, reliable format for all characters.

Also, see here about the process for the posing and an added reason for the length of time.
 
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