- Jun 13, 2018
- 1,042
- 1,470
For anyone curious, I found a screenshot I took in November last year.
November 2023:
Total: 84% completed with 554 tasks.
- Art: 164/164 = 100%
- Posing: 74/93 = 79%
- Writing: 64/64 = 100%
- Code: 164/233 = 70%
- Bugs: 0/0 Fixed
April 2024:
Total: 81% completed with 668 tasks
- Art: 194/195 = 99%
- Posing: 94/131 = 71%
- Writing: 81/87 = 93%
- Code: 178/255 = 69%
- Bugs: 0/0 Fixed
To be fair you can't expect the guy to sit on his arse and twiddle his thumbs waiting for the other task to be finished before he start doodling content for the next update.Wanted to recheck my numbers just to be sure and less than 12 hours later he added another art task.
Art: 195/196
This has been the pattern for a while.
I agree but at what point does he start helping with the other tasks instead of waiting for others to finish it?To be fair you can't expect the guy to sit on his arse and twiddle his thumbs waiting for the other task to be finished before he start doodling content for the next update.
Guess that depends on him since he is the bossI agree but at what point does he start helping with the other tasks instead of waiting for others to finish it?
I don't doubt he's doing work. I've seen his live streams. But I think he doesn't ever stop making new stuff while the stuff that needs attention gets ignored or put on the back burner. It would be like if you kept building new roads despite a dozen others being incomplete.
the guy just needs to finish at this point. put the project down and start a new one. the art, the style, the story, the design it's all aged a bit. he's proven that he can make a fun game. he just needs to start doing it again, and stop doing whatever it is he's doing now xDI agree but at what point does he start helping with the other tasks instead of waiting for others to finish it?
I don't doubt he's doing work. I've seen his live streams. But I think he doesn't ever stop making new stuff while the stuff that needs attention gets ignored or put on the back burner. It would be like if you kept building new roads despite a dozen others being incomplete.
He can't, he is not a programmer, and code is most of the work that is pending. So he does some Game/Project direction and the streaming.but at what point does he start helping with the other tasks instead of waiting for others to finish it
Forget it,the tech update doomed us all to more years of Summertime saga,who knows when DC will ever stop working in this game.the guy just needs to finish at this point. put the project down and start a new one. the art, the style, the story, the design it's all aged a bit. he's proven that he can make a fun game. he just needs to start doing it again, and stop doing whatever it is he's doing now xD
wow so they completed 81 tasks in a 5 month period. so about a task every 2 days. do people consider this a reasonable amount of work, even for part time work?For anyone curious, I found a screenshot I took in November last year.
November 2023:
Total: 84% completed with 554 tasks.
- Art: 164/164 = 100%
- Posing: 74/93 = 79%
- Writing: 64/64 = 100%
- Code: 164/233 = 70%
- Bugs: 0/0 Fixed
April 2024:
Total: 81% completed with 668 tasks
- Art: 194/195 = 99%
- Posing: 94/131 = 71%
- Writing: 81/87 = 93%
- Code: 178/255 = 69%
- Bugs: 0/0 Fixed
I'm curious as to what your understanding of a "task" is.wow so they completed 81 tasks in a 5 month period. so about a task every 2 days. do people consider this a reasonable amount of work, even for part time work?
9/10 of your post has nothing to do with what i said, so i'm not going to address those parts. my understanding of what a "task" is based on what is shown in the monthly summaries. so sure, there are tasks that take longer, but i'm also sure that there are tasks that will take literal minutes.snip
I'm sure there are tasks that would probably take only a few minutes, and those tasks are more than likely reflected on the days you're seeing 20 or so tasks completed.so sure, there are tasks that take longer, but I'm also sure that there are tasks that will take literal minutes.
even if there are thousands of images, you are only going to use a couple at a time per scene.
LoLwow so they completed 81 tasks in a 5 month period. so about a task every 2 days. do people consider this a reasonable amount of work, even for part time work?
It doesn't. See #0 here: #76,119Edit:
I'm wondering why this game has immunity to the abandoned tag....
i don't think we are understanding each other. we agree that the art is not the bottleneck and for the most part it's done. i'm saying for posing sake, a lot of it is static. once you figure out where you want mc in a scene (like if he's by himself, dead center, or if he's conversing with someone, to the left somewhere) they're going to be in those locations for the majority of the game. of course there's going to be some changes and repositioning and rewiring of body parts, but the majority should be a lot of rinse and repeating after the first few initial poses.snip
It was actually not. That is one of the bottlenecks of posing - because DC didn't use a consistent system to name the layers, it has caused problems for the team to get the poses and the coding done. As such, one major aspect of the posing bottleneck is renaming all the thousands of layers of body parts, facial expressions, etc into a coherent, reliable format for all characters.from what i remember it's pretty organized.