Correct. It will take longer due to sheer size. I have it to do, then the other two biggest VN's in my public catalog. It's about to get real and I've been at it for so many days straight I'm losing trackCH1 isn't updated to core 6a right?
Sancho.... that's the issue though...If you are having issue with finding the DLs then please read the installation instructions very carefully.
I... honestly didn't know how to answer. I'm still scratching my head tbh.Sancho.... that's the issue though...
He can't read... otherwise he wouldn't have asked...
Haven't you realized yet that 98.7% of the userbase here are as smart as 5 feet of dirt road?
They never manage to either read the OP or use the search bar...
Please update us on how your search went. Very curious and hope it goes well. Regards.hi.... where i can find to download first chapter?pls help me, thanks
Well, that button serves two purposes. With the error you have it's while in-game and the SanchoMod button presents the large SanchoStat screen. It appears the error is due to a Week4's "Twins" variable that is not declared by the dev but is used during the import process and later used in the new update's Week5 "Twins" scene (I won't spoil why, it'll be obvious when asked). For this error to occur it seems you would have to attempt to open the stat screen when starting a new game before actually importing a transfer or making it manually here:Hey Sancho, great work as usual. But (there's always a 'but', right? ) I found an error when I try to open the Sancho's Mod menu - I think this is the menu where we can chance the paths right? (see the error log in Spoiler session). All the other menus are fine, just the 'main' menu is with the error:
View attachment 1873958
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I can put this variable with console right? It's exactly 'Twins'?Well, that button serves two purposes. With the error you have it's while in-game and the SanchoMod button presents the large SanchoStat screen. It appears the error is due to a Week4's "Twins" variable that is not declared by the dev but is used during the import process and later used in the new update's Week5 "Twins" scene (I won't spoil why, it'll be obvious when asked). For this error to occur it seems you would have to attempt to open the stat screen when starting a new game before actually importing a transfer or making it manually here:
View attachment 1874223
Once past this screen the variable is defined and shouldn't have any issue that I can tell. So, where in the game exactly are you when you can replicate this error on your end?
I can put this variable with console right? It's exactly 'Twins'?
v_w4eow_tw_nosex
v_w4eow_tw_nosex=False
Yeap, worked just fine! Thanks again!v_w4eow_tw_nosex
So start withv_w4eow_tw_nosex=False
The easiest way is just don't open a stat screen until you're past the "Import" screen. No need to mess with anything at all that way... as intended.
Well, I just allow you to change the opacity, I did not correct the dev not hiding the dialogue screens during some of the iPad events. I'll make note of it and correct in a future patch. See, this can be done automatically in the code, so I can make it a non-issue going forward. Thank you for bringing it to my attention.if you play with text box and you come up to one of these screens, the textbox can make it difficult to see the button you have to press to continue