Feb 1, 2021
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no - if you made your export at the end of chapter 2 correctly, then all values will be carried over automatically after you do "new game" for chapter 3.
If you see those questions to input values, you made something wrong regarding export data at the end of chapter 2 once you were told to do.

Hi Hyperserver
Is it possible to do export if I played ch2 with Sancho1969 mod?
If yes can you show when I need to do an export?

Thanks a lot
 

cxx

Message Maestro
Nov 14, 2017
58,881
29,287
u kiddin me no? why are u so mean with me? i don t wanna lose all progress with Ashley on first save and with childhood friend of MC on second save, pls
re-dl with jdlownloader and re-extract with latest 7zip. if still persists then hope that it's universal bug which dots will fix.

if you want more support then your only chance is to become supporter.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,348
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Hi Hyperserver
Is it possible to do export if I played ch2 with Sancho1969 mod?
If yes can you show when I need to do an export?

Thanks a lot
Good morning. I'm back for a bit (been away for ~1 week)

SanchoMod will not impede import/export process... none of the variables involved in that process are altered, modified, or otherwise tampered with by me. The exception to the rule is in each new Chapter's release I might give you additional alternatives for starting a game with modified variables... but I don't tamper with your import file ever.

Bottom line: it doesn't matter if you use SanchoMod or not. If you successfully export your save at the end of a chapter then it will be available in the the new chapter regardless of whether the new chapter is modded or not. Make sense?

For visual proof, below is the Ch3 Import screen (unmodded Ch3) which I used SanchoMod in Ch2 to create the export:
1693229941186.png
The above will look different with Ch3's SanchoMod as I'll give you a "MAX" variant at a minimum... but I'm just now starting to code Ch3 so give me time (IRL issues have me bogged down lately).

Edit:
Here's the new Ch3 SanchoMod import screen (compare to the above's unmodded):
SL SM R03a3.jpg
 
Last edited:

Sancho1969

Message Maven
Modder
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Jan 19, 2020
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Note for latest compressed versions:

Latest Ch3 Compressed:
Sunshine Love [Ch. 3 v0.01i Extras] [MrDots Games]

NOTE: This is the SubscribeStar version, NO PATCH is needed :coffee:

COMPRESSED:


Win/Linux:

- WORKUPLOAD - - PIXELDRAIN

Mac:

- WORKUPLOAD - -
PIXELDRAIN
Latest Ch2 Compressed:
Sunshine Love [Ch. 2 v1.01i Extras] [MrDots Games]

NOTE: This is the Subscribestar version, no patch needed :coffee:

COMPRESSED:


Win/Linux:

WORKUPLOAD - - - PIXELDRAIN

Mac:

WORKUPLOAD - - -
PIXELDRAIN
 

Sancho1969

Message Maven
Modder
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Jan 19, 2020
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Hyperserver / Mistress Elemental

I PM'd but not sure if it will ping you so posting here as well:

Okay, I have the main mod's core initially ported over.
While sorting the import features of the mod I noticed that the image file:
sc recap r16.jpg Found in: game/images/bg/recap
references "Ch2" instead of "Ch3".
1693233139009.png
 

Hyperserver

often the biggest step forward is to "step back"
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Jun 30, 2018
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sin(α)

Member
Apr 11, 2020
252
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No WT mod?
The game already has it's own wt, but you have to activate it:
1) Enable console - use UnRen or just create a *.rpy file in the /game folder with the content:
Python:
init 999 python:
    config.developer = True
    config.console = True
2) Open console (shift + O)
3) Type persistent.v_walkthrough_enabled = True

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Hyperserver

often the biggest step forward is to "step back"
Donor
Jun 30, 2018
2,899
7,691
The game already has it's own wt, but you have to activate it:
1) Enable console - use UnRen or just create a *.rpy file in the /game folder with the content:
Python:
init 999 python:
    config.developer = True
    config.console = True
2) Open console (shift + O)
3) Type persistent.v_walkthrough_enabled = True

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or you simply use the unlock code in OP and enter it where you should do

1693241703475.png
1693241777548.png

PS:
Your suggestion to hack the game reminds me on the stupid americans, who spent billions to invent a pen which is able to write in zero-g envirioments.....
..... while the Russians fixed the same problem (normal pen not writing) by simply using pencils.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,348
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Something wicked this way comes....

SanchoMod proudly presents:
Sunshine Love Multi-Mod (Ch3 v0.01i Extras Update)
SL_SM_Cover.jpg
Go get you some.
( Simply click on the banner image above )
SL SM R03a1.jpg SL SM R03a2.jpg SL SM R03a3.jpg

The mod with so many features that it apparently can't even be listed in the VN's OP.

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Please enjoy. Mod core is updated to the latest v7b with even more features. I hope you find at least one feature beneficial to your experience. Remember absolutely everything can be toggled on/off as desired and on the fly. Complete information and exhaustive previews can be found on the mod's thread (simply click the banner above). Regards and be well.

- Sancho

Special thanks to Mistress Elemental and Hyperserver for the continued trust, confidence, and collaboration. Kind regards.
 

WillyB

New Member
Nov 16, 2018
8
14
Haven't played this in some time and wanted to check before I restart:

Is there a particular difference when choosing Lily or Ivy? I know there was the scene where they swap places w/o MC knowing and a threesome in a barn set for a party, but don't know if there's any actual story / scene difference.

Any info's appreciated.
 

Dragon59

Conversation Conqueror
Apr 24, 2020
6,699
10,942
PS:
Your suggestion to hack the game reminds me on the stupid americans, who spent billions to invent a pen which is able to write in zero-g envirioments.....
..... while the Russians fixed the same problem (normal pen not writing) by simply using pencils.
In microgravity, pencils can create a lot of debris which could compromise the workings of the ship's electronics or the life support system. NASA did not want a repeat of the Apollo 1 fire because of flammable flakes floating around the aircraft.

The Fisher Pen Company (not NASA) invested $1 million dollars (not billions) to develop the pen, which Nasa adopted in 1967.

A year after NASA adopted the pens, the Soviets did as well.
 
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