mordred93

Well-Known Member
Jul 21, 2017
1,522
2,334
Honestly, I'm not impressed at all by this game after the first two updates. There are a couple of things I have huge problems with, and it worries me that Mr Dots' games seem to get gradually worse.

One of my issues with Sunshine Love is the premise itself, where I found it extremely hard to sympathise with the MC. His actions and his character strike me as indecisive and conflicting. For example, in the background, he does not appear to care whatsoever for his sister, and her mere presence annoys him. However, in a complete turn of events, he kisses her and confesses his undying love, which just doesn't make any sort of sense based on how their relationship has been up until then. After they leave, 10 years go by without the MC and his sister speaking. A time he uses to work towards his goals and develop a new life, making you think he has somewhat moved on. When she calls, though, he is incredibly eager, and is ready to help her with the hotel almost without batting an eye. This just feels off, especially considering how their relationship was when growing up. Finally, even when she lies to him and he gets pissed, he remains helpful, dedicated and optimistic as if nothing has happened.

The games wants there to be conflict and uncertainty between these characters, but it never leads to anything. When they show that he is annoyed by her, in the next scene, it turns out he actually loved her with all his heart. When they don't talk for 10 years, he still wets his knickers with excitement at the prospect of leaving his current life and helping out a person to whom he has a questionable relationship. When they fight about her lying/when he thought she wanted to kiss, the next scene is them cooperating as a perfect team. This is unbelievably indecisive, causing you to just end up in some weird middle-ground where the story doesn't know where it wants to go and the characters constantly contradict themselves.

However, my main issue with the game is the spookily flat, dull and bland writing. This is also the aspect that has worsened the most in recent times with Mr Dots' games. Honestly, here are some examples from this update:

"The grease, sediment, and solids that enter the plumbing system can lead to lengthy and expensive repairs, so it's good to protect your plumbing by using a grease trap." Who the fuck talks like this? Am I supposed to believe that this is something a real person would say? The entire kitchen scene with Victoria makes me wonder if I am reading dialogue or a pamphlet with householding tips.

"He brought four cupcakes home, but Mom accidentally gave one to Rosa, not realising that there were only four cupcakes in the bag" This line is not so bad, until you learn that it is said by a NINE YEAR OLD CHILD. What nine year old talks like this? It sounds like a robot! I'm not even sure the word accidentally is in a nine year old's vocabularyfor crying out loud.

"Even though I've expressed my desire to change things around here, they're very intent on keeping the same look for now." Again, maybe not so bad, but who in the hell talks like this? "Expressed my desire"? It's sounds ridiculously formal, which ruins the immersion.

All the dialogue is like this: it doesn't sound like real people talking. Instead, it's formal, flat and rigid, as if they are English butlers. Unfortunely, the consequence of uninspiring writing is that the characters become bland. They all talk the same way, with the same formality and politeness, like they are attending a job interview or something. No one ever says anything unexpected or quick-witted. It becomes boring to read, because you never get upset, never smile, never raise your eyebrows, never anything. Sunshine Love's writing is what the result would be if you trained an AI on thesis publications and asked it to write a dialogue between two people.

All in all, this has made for a pretty lackluster experience so far. It makes me worried that Melody got exactly this way towards the end, and that DMD might be heading in the right direction. Mr Dots has everything needed to make great games, but when it characters contradict themselves, are hard to sympathise with, and all sound like textbook professors, you can't help but wonder what the hell went wrong.
Well it depends on a few factors. Mr. Dots (the collective) are doing the following:
* Trying to setup a world/story.
* They are trying to do it via dialog because pages and pages of minutia about personality traits on each person means that most people will skip it and then complain when they pick the wrong thing down the road because they didn't understand the character.
* Not everyone is a native US/UK English speaker. I don't know if they are, or are not but there are a lot of things that look like something the came out of a google translate or something when trying to find an equivalent word.
* There are a ton of things which are different between US and UK English. I noticed that you utilized "sympathise" instead of "sympathize" .. thus you are using UK English. The subtle nuances between the languages, grammar, etc. are what you are talking about.

If you honestly are so put off by this, then don't download the game (for free on this site). A better way would be to point this out so the Dev team can get better instead of all the negativity around it.
 

EZ8lt

Engaged Member
Dec 24, 2019
2,457
5,388
Supposing you haven't seen the author's other games ....
Dating my Daughter( aka DMD)
Melody( completed)



In MrDots games there is great freedom in relation to Male C and several characters, are accessible throughout the story depending on your choices, a full harem ending (...there is another story)
Given his track record it might be correct to say that there won't be any haremish ending, but unlike Melody and DmD, this game does not have a singular focus on one girl. There were others beside Melody in her game, but regardless of whom you choose, it was her in the spotlight almost every time, and in DmD, yeah there are others beside D, but it's a package, you can't avoid D. This seems already different in many aspect compared to the previous ones, even though it uses several of the same tropes as well, so who knows. The twins route for example as of now, doesn't seem to diverge at any point where you'll have to choose on of them.
 
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dav121

Well-Known Member
Oct 13, 2016
1,282
1,262
Update was so short I dunno why it was delayed. I expected to see much more content. At least the game version number is saying truth about amount of content... Not fan of big tits that looks like fake when "nude vision" is activated also.
Looks like his inability to provide a proper update for DMD has spead to this game
 
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MrFriendly

Officially Dead Inside
Donor
Feb 23, 2020
5,875
14,431
Looks like his inability to provide a proper update for DMD has spead to this game
Didn't they say that the week delay allowed them to add even more content? For such a short update (considering the time between updates) I wonder where it was originally going to end. My guess is prior to the dinner with Sis.
 

Vrijgeest

Engaged Member
Jun 16, 2019
3,332
3,167
Well it depends on a few factors. Mr. Dots (the collective) are doing the following:
* Trying to setup a world/story.
* They are trying to do it via dialog because pages and pages of minutia about personality traits on each person means that most people will skip it and then complain when they pick the wrong thing down the road because they didn't understand the character.
* Not everyone is a native US/UK English speaker. I don't know if they are, or are not but there are a lot of things that look like something the came out of a google translate or something when trying to find an equivalent word.
* There are a ton of things which are different between US and UK English. I noticed that you utilized "sympathise" instead of "sympathize" .. thus you are using UK English. The subtle nuances between the languages, grammar, etc. are what you are talking about.

If you honestly are so put off by this, then don't download the game (for free on this site). A better way would be to point this out so the Dev team can get better instead of all the negativity around it.
Yep two countries separated by a common language. I speak and was taught UK English. American English? Dont ask.
 

ArmoredCascade

Well-Known Member
Sep 27, 2018
1,040
369
i have a feeling Nicky is cheating she easily let MC go to help his sister and when he called her to tell that his sister lied she pretty much told him to stay put and not come home
 

DatBoit

Member
Dec 2, 2018
265
1,151
Well it depends on a few factors. Mr. Dots (the collective) are doing the following:
* Trying to setup a world/story.
* They are trying to do it via dialog because pages and pages of minutia about personality traits on each person means that most people will skip it and then complain when they pick the wrong thing down the road because they didn't understand the character.
* Not everyone is a native US/UK English speaker. I don't know if they are, or are not but there are a lot of things that look like something the came out of a google translate or something when trying to find an equivalent word.
* There are a ton of things which are different between US and UK English. I noticed that you utilized "sympathise" instead of "sympathize" .. thus you are using UK English. The subtle nuances between the languages, grammar, etc. are what you are talking about.

If you honestly are so put off by this, then don't download the game (for free on this site). A better way would be to point this out so the Dev team can get better instead of all the negativity around it.
Yes, they are trying to set up a world/story, but so far they have done it in a way that wasn't engaging for me personally. Other people don't have problems with the supposed conflict, though, so I don't hold that as a massive flaw in general terms.

While they may be trying to set up the story and characters through dialogue, the problem is that it doesn't work. This is because everyone talks the same way and everyone has largely the same characters traits (helpful, polite etc), with the only difference level of extraversion (which migh as well just be equated to their barrier to start fucking the MC). I'm almost certain you couldn't tell the characters apart had it not been for the visual elements, so that story building has failed in my opinion.

Are you speculating in whether Mr Dots' writer is a native English speaker? If so, I don't know either, but I would certainly expect it to be someone who is at least highly proficient in the English language, based on their vocabulary and how they form sentances. It is formal and correct, with some relatively advanced words. When someone is not a native English speaker, you tend to have the opposite problem, i.e. that it is very simple and casual with malplaced words that are the result of inadeqaute translation.

Yes, there are differences between UK and US English. However, that is not what I am talking about at all. If you change all the instances of Z to S, nothing changes. If you insert U's, nothing changes. If you add idioms and sayings, there may be interpration difficulties for some people, but they are hardly fundamental to grasp the story. My issue is how formal the characters are, and how unnaturally they speak. That is not a question of subtle spelling differences, but rather your writing style. For example, compare "We need to get out of here and find a place to hide" and "It is of utmost importance that we retreat from this area, and seek a suitable establishment to obscure ourselves". The difference it not one of UK and US English. The second alternative is ridiculously formal, and no one would ever phrase it like that. This is the problem I have with the writing in Sunshine Love.
 

Uwe Furtmustal

Active Member
Mar 16, 2018
789
1,136
Ok, someone here noticed differences between Ivy and Lily? :D Tried to figure it out for about 30 minutes but only convincing thing I found was colors. Ivy usually wears white (or beige) clothes (underwear) and Lily Red. Also I thought at first than I found another one, bcs during first two meeting Lily had much darker eyeshadows. But during third scene with them, in this update, they switched this; this time Ivy had much darker eyeshadows :D So that is busted ... and for the last but not least, this could be another difference, but more likely it's just coincidence, during second and third scenes, Ivy had always skirt and Lily had always pants ... ok, didn't find nothing more ... someone found another differences? :D (apart from name and age :D)
 
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EZ8lt

Engaged Member
Dec 24, 2019
2,457
5,388
Are you speculating in whether Mr Dots' writer is a native English speaker? If so, I don't know either, but I would certainly expect it to be someone who is at least highly proficient in the English language, based on their vocabulary and how they form sentances. It is formal and correct, with some relatively advanced words. When someone is not a native English speaker, you tend to have the opposite problem, i.e. that it is very simple and casual with malplaced words that are the result of inadeqaute translation.
Being all formal and correct is a sign of not being a native speaker usually. You get an education with all the rules and formalities, and you'll be sticking to that unless for some reason the less formal version of the language influenced you. Whenever I met with native speakers, what I was taught, and what I experienced with them was vastly different. This also happened with me when I exchanged official business letters with a dude from Texas, I was taught how to write a proper business letter in school, and yet those letters looked nothing like that. If I were to give it as a sample to my teacher, I'd probably gotten a C minus for it.
 
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DiceMan321

New Member
Jan 16, 2018
4
5
I really like this game because of the renders and setting. For instance, Being a DIK or Milfy City throw me away, because their renders weren't really 'beautiful'. Skin looked like sandpaper, and hairs... looked like a wig. But this?
This is a whole another level of beauty. Sis is just so cute that I may be the first non-existing person I felt remotely interested in. Srsly, idk what Mr. Dots do, but it's working.
And the setting is also interesting (I love the music), but because I assume it would be a close game (without free roam) it's quite wasted. I would love the mechanic of the tropical city with hotel management that you can do it free roam (+harem). It's sad that we won't get any freedom to explore the city.
 

preskerd

Well-Known Member
Sep 27, 2017
1,736
3,542
I think we could at least kiss the sister after hours of gameplay. It seems it will be extremely long to progress. Nothing so far which is kinda dissapointing. Otherwise the game is really good.
 

nognub1

New Member
Jan 24, 2019
9
21
Yes, they are trying to set up a world/story, but so far they have done it in a way that wasn't engaging for me personally. Other people don't have problems with the supposed conflict, though, so I don't hold that as a massive flaw in general terms.

While they may be trying to set up the story and characters through dialogue, the problem is that it doesn't work. This is because everyone talks the same way and everyone has largely the same characters traits (helpful, polite etc), with the only difference level of extraversion (which migh as well just be equated to their barrier to start fucking the MC). I'm almost certain you couldn't tell the characters apart had it not been for the visual elements, so that story building has failed in my opinion.

Are you speculating in whether Mr Dots' writer is a native English speaker? If so, I don't know either, but I would certainly expect it to be someone who is at least highly proficient in the English language, based on their vocabulary and how they form sentances. It is formal and correct, with some relatively advanced words. When someone is not a native English speaker, you tend to have the opposite problem, i.e. that it is very simple and casual with malplaced words that are the result of inadeqaute translation.

Yes, there are differences between UK and US English. However, that is not what I am talking about at all. If you change all the instances of Z to S, nothing changes. If you insert U's, nothing changes. If you add idioms and sayings, there may be interpration difficulties for some people, but they are hardly fundamental to grasp the story. My issue is how formal the characters are, and how unnaturally they speak. That is not a question of subtle spelling differences, but rather your writing style. For example, compare "We need to get out of here and find a place to hide" and "It is of utmost importance that we retreat from this area, and seek a suitable establishment to obscure ourselves". The difference it not one of UK and US English. The second alternative is ridiculously formal, and no one would ever phrase it like that. This is the problem I have with the writing in Sunshine Love.
I don't entirely agree that the characters can't be differentiated based on their personalities: I think there are enough differences in their current circumstances, ambitions and the way they perceive the events around them, to tell them apart. Although, the writer could definitely do more in that regard.

I do agree that the dialogue is stiff, and having all the characters talk in this way can makey them feel overly similar. Another issue with the writing is with how much of it gets bogged down in mundane details. This especially true of the twins and Vicky who talk like they're reading from a technical manual on event planning and kitchen maintenance.
 
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SeveredRealms

Well-Known Member
Game Developer
Apr 10, 2020
1,531
5,968
In the part of the game where you call and meet up with each person. I could not select Ashley. it kept choosing Vicky once I went through all the others and all that was left was Ashley clicking on her takes me back to the start screen. I have the walkthrough and it shows more after the calls and meetings. I do not see a error so not sure why I am having this issue.
 
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