- Jan 29, 2019
- 427
- 581
Why Nobody Didn't Make This Game Into Android Port yet? I Heared Everybody Talking About Using Unity Build, ivansoft, Android SDK To Make Android Port, As For Me I Don't Understand How to Do it.
There is practically nothing in this update. Maybe that's why they don't update. The developer was on vacation.When will 0.02.00 get dropped here? He had said early Feb, but I can understand a delay to let Patreon supporters get first dibs... Content was the focus I think. I saw he flipped back to work on Loser some more... a pity as I did not get into that one at all.
I agree with loser, not really a fan of it. I would honestly just wait anywhere between 2–5 years assuming world war 3 doesn't happen by then, lol, and no I'm not kidding about the 2–5 years. if this update is a rough indicator of how much content is released per update (let's just assume 2 characters per update to be generous and assuming nothing bad happens). I'm just guessing, but 8 update cycles at the very minimum. so 2 years going at the rate of 2 chars every 3–4 months at the very least, just to reach the base amount of characters in superpowered one (17 chars not counting side chars) and that doesn't even include systems and gameplay features. who knows he COULD surprise us, but I wouldn't hold my breath.When will 0.02.00 get dropped here? He had said early Feb, but I can understand a delay to let Patreon supporters get first dibs... Content was the focus I think. I saw he flipped back to work on Loser some more... a pity as I did not get into that one at all.
A couple of the challenges got scaled down in the newest version. You can easily win most if you have the necessary stats and/or powers.I enjoyed Loser a bit. Not as much as SuperPowered 1 but a little. I of course had to sgeat to do that but still. I wanted to play this one too but it just looks like another game I'll have to cheat to enjoy. Apparently the grind is just too insane and I thought Loser was bad enough.
Stephany has been added in 0.0.2. She is present sometimes in a College Library in the morning, in her room in the evening and always in her room at night. I have found blowjob scene with her in library and mind control anal scenes in both her room and library. Maybe there is something else for night with switching gender - have not unlocked it yet.Is there any fapping content in 0.02.00?
Looks like a decent number of mechanics were added. I am curious in checking them out to help get a better understanding of where the game is heading.There is practically nothing in this update. Maybe that's why they don't update. The developer was on vacation.
While I totally agree that, for developing a good game, that's the best way to do it. But the reality of the situation is that someone making the patreon funded porn is going to get supporters far more by adding in content then they are by working on mechanics and solid foundations. And if support dries up, all the solid foundation in the world won't matter. It's got to be a weird dilemma when someone knows it's going to be more work to potentially makes a worse end product, but it's the only practical way it gets made at all.Is there no public release of the most recent version planned?
Looks like a decent number of mechanics were added. I am curious in checking them out to help get a better understanding of where the game is heading.
I would prefer that the dev focus on prototyping the mechanics and only adding the content needed for that for the time being, which is what he seems to be doing so far. Once he has the mechanics more locked down he can shift focus to trying to increase the amount of content for relatively stable mechanics and content pipelines.
Although if Loser is anything to go by, he is likely to keep adding mechanics in very late into the development process. Which I don't think is working out very well as that led to the most recent troubled and late update for Loser.
And based on the Loser thread it looks like he is still planning additional new mechanics to add to Loser. I suspect he will have further issues with future updates causing lots of trouble and cleanup needed to get the large amount of existing content to work with the new mechanics. Which eventually leads to abandonment of the game once adding new content/mechanics becomes too much trouble.
But I have my fingers crossed that for this game he is focusing more on heavy up front prototyping and then mostly doing a feature freeze to focus primarily on adding in content once the mechanics and technical parts are satisfactory and stable.
I have no idea what his process is when working on coding, especially when focusing on game mechanics rather than dialog, but from personal experience it's pretty easy to take what seems like a great idea on paper and then get bogged down during the implementation, beating your head against the wall until you realize that what you thought was easy to implement isn't going to work and needs to be either removed entirely or radically simplified. It's not necessarily obvious until you actually try to write the code for it.Is there no public release of the most recent version planned?
Looks like a decent number of mechanics were added. I am curious in checking them out to help get a better understanding of where the game is heading.
I would prefer that the dev focus on prototyping the mechanics and only adding the content needed for that for the time being, which is what he seems to be doing so far. Once he has the mechanics more locked down he can shift focus to trying to increase the amount of content for relatively stable mechanics and content pipelines.
Although if Loser is anything to go by, he is likely to keep adding mechanics in very late into the development process. Which I don't think is working out very well as that led to the most recent troubled and late update for Loser.
And based on the Loser thread it looks like he is still planning additional new mechanics to add to Loser. I suspect he will have further issues with future updates causing lots of trouble and cleanup needed to get the large amount of existing content to work with the new mechanics. Which eventually leads to abandonment of the game once adding new content/mechanics becomes too much trouble.
But I have my fingers crossed that for this game he is focusing more on heavy up front prototyping and then mostly doing a feature freeze to focus primarily on adding in content once the mechanics and technical parts are satisfactory and stable.
That's a lie.No content since May of last year
Opinion / personal preference.The game play SUUUUCCCKED
Takes time to build the games mechanics and begin doing renders.This was a sorry empty shell of the original
Again:If you played through Loser. You know that game is properly named
No shit, really?its still nothing more the a tech demo
no. just very very slow. come back in 3–5 years. not kidding btw.do this is abandoned