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Unity SuperPowered 2 [v0.03.00] [Night City Productions]

1.70 star(s) 11 Votes

terirheken

Active Member
Jan 7, 2019
512
552
if compared to the original game ... how much content does it have currently?
And I hope this time he finishes it.
Loved the first one.
 

JJJ4544

Active Member
Nov 26, 2017
511
49
I have a question for you. If the game is no longer a demo, why do you keep the photo saying that? Sorry if I offend you, it's not my intention. I'm just wondering.
 

WildBillKatt

Active Member
Oct 4, 2018
771
830
In case anyone is interested, here is a CGRIP (converted to WEBP at 80% quality, for those conscious of their bandwidth, 229MB).
Let's skip the drama and enjoy the porn ;)

EDIT: Updated to version 0.03
This reboot is such a disaster of a game that I am grateful for you doing this.
 

Warsteel

Active Member
May 26, 2017
727
986
Curious.... how is this "Superpowered 2" when it's just a remake of Superpowered? Same exact story from the description...
 

wei270

Member
Jul 29, 2020
136
40
What's New? Allie's Base Interaction Event New Maggie Events: Brainwashed Fuckdoll New Stephanie Event: Brainwashed Fuckdoll New Stephanie Event
the patreon page actually has a far more detailed update


  • Allie's Base Interaction Event
  • New Maggie Events: Brainwashed Fuckdoll
  • New Stephanie Event: Brainwashed Fuckdoll
  • New Stephanie Event: Cocksucker
  • New Character Feature: Income & Cash
  • New Character Feature: Kink Granting
  • New Character Feature: Role
  • New Character Feature: Nickname
  • New Social Option: Favors
  • New Social Options
  • New Power: Humanitas
  • New Bright Auras: Psychosism
  • New Bright Auras: Polymorph
  • New Aura Type: Merged
  • New System: Criminal Record
is the actual full update
 

Ubik

Old man in a young body
Donor
Sep 8, 2016
638
1,181
How to get Mysterious Aftertaste for Stephanie, and Mysterious Wetness for Maggie?
 

ymudds

Member
Jul 16, 2019
328
166
If you guys wanna cheat, just open the save file in AppData\LocalLow\Night City Productions and add a 0 to the end of all the player skills. You'll auto crit success on every roll
I dont see that path on my pc for the files, closest is Superpowered2_data
 

terirheken

Active Member
Jan 7, 2019
512
552
Can someone please explain to me the game machanics? particularly why every morning I can select powers or whatever that is? And why can I add so many points in the initial setup?
 

DragonFire

Active Member
Jul 30, 2017
662
572
Can someone please explain to me the game machanics? particularly why every morning I can select powers or whatever that is? And why can I add so many points in the initial setup?
Since this is the sequal, the continuation of the first game, the MC already have powers etc. But since you can't use the old values in this new game, you are given free points to choose what you focus at the start of this game.

Depending on what you choose to have of powers, you can activate some of them every morning, which is IMO pretty dull and slowing down time, however it makes it possible to plan what bonuses to have active for the day.

For example, if you have Fly 3, you can in a morning click Fly1,2 and 3 and spend half your day points for that power activation meaning you can fly the longest and with lowest energy use to a location instead of spending money on travel.

To shorting the morning selection time, you are given the option to save specific power active comboes, the green circles that pop up, so for example selecting Fly1,2,3 and Strenth 1,2,3 as what you think is what you'll use most, save it as an option 1-4, next morning just click the combo number and you'll have those powers active without selecting them.

IMO it's annoying we can't just have all our powers active and ready, but the Dev tries to add some choice play value, adding stratetic nuances to the game.

Don't ask me what the best combo is, for it depends on what you'll do that day and we need a WT Guide to figure it all out.
 
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ymudds

Member
Jul 16, 2019
328
166
C:\Users\Username\AppData\LocalLow\Night City Productions\SuperPowered2.
It's a hidden folder so you need to reveal hidden folders in windows if you don't see it
Sweet, thank you. Never new about that, could probably have an easier time modding actual games now that I couldnt find the files for before
 
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terirheken

Active Member
Jan 7, 2019
512
552
Since this is the sequal, the continuation of the first game, the MC already have powers etc. But since you can't use the old values in this new game, you are given free points to choose what you focus at the start of this game.

Depending on what you choose to have of powers, you can activate some of them every morning, which is IMO pretty dull and slowing down time, however it makes it possible to plan what bonuses to have active for the day.

For example, if you have Fly 3, you can in a morning click Fly1,2 and 3 and spend half your day points for that power activation meaning you can fly the longest and with lowest energy use to a location instead of spending money on travel.

To shorting the morning selection time, you are given the option to save specific power active comboes, the green circles that pop up, so for example selecting Fly1,2,3 and Strenth 1,2,3 as what you think is what you'll use most, save it as an option 1-4, next morning just click the combo number and you'll have those powers active without selecting them.

IMO it's annoying we can't just have all our powers active and ready, but the Dev tries to add some choice play value, adding stratetic nuances to the game.

Don't ask me what the best combo is, for it depends on what you'll do that day and we need a WT Guide to figure it all out.
thanks a lot. Now it makes sense (in a weird counterintuitive way^^).
 
1.70 star(s) 11 Votes