Levant

Newbie
Apr 27, 2017
86
65
Derek, doesn't need to join club. interesting.
Didn't conversation between him and principle regarding it say he needed to meet conditions of club? If so though that conversation needs to be fixed. Because I think there was a part he was trying to figure out who extra person they would need to join to make 5. He was counting on him and the 3 kids he is tutoring and having to find another to make the club official. I could be mis-remembering
he needs 4 people for the clube:cool:
if derek or tamara dont join than the headmistress secretary "joins" the club:coffee:
if derek and tamara dont join than the headmistress secretary and the headmistress "join" the club:coffee:
to warn you the headmistress secretary and the headmistress are just place filler:coffee:
and if you play past club creation you will get how unimportant it is who is in you club:).....(from a game perspective)
from a fluff(story/rollplaying) perspective i shouldn't say anything as it always been a personal taste that decides it;)

The reason to make it a club was the school couldn't afford to fund it.

He also points out to her what happens when I am gone next year. You will need another person to make sure the rest stay in line.
You need someone to police them essentially.
yes that right but they can also say after the club is createt and billy is gone that all champions muss join the club:unsure:
and also billy muss choose a club leader so if the new club leader fucks up that they can say that its billys fault:devilish:
i know thats my statements are if scenario:alien:
and yours in game statements(y)
I guess what i tray to say is the game is still in development dont holt to strong on in game statements they can change;)
FYI the intro has been changed 3-4 times already

Maybe if he used something like this
He could have kept things a bit more organized and flowing properly.
maybe:)
 
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User #1751331

Member
Oct 30, 2019
193
156
he needs 4 people for the clube:cool:
if derek or tamara dont join than the headmistress secretary "joins" the club:coffee:
if derek and tamara dont join than the headmistress secretary and the headmistress "join" the club:coffee:
to warn you the headmistress secretary and the headmistress are just place filler:coffee:
and if you play past club creation you will get how unimportant it is who is in you club:).....(from a game perspective)
from a fluff(story/rollplaying) perspective i shouldn't say anything as it always been a personal taste that decides it;)

yes that right but they can also say after the club is createt and billy is gone that all champions muss join the club:unsure:
and also billy muss choose a club leader so if the new club leader fucks up that they can say that its billys fault:devilish:
i know thats my statements are if scenario:alien:
and yours in game statements(y)
I guess what i tray to say is the game is still in development dont holt to strong on in game statements they can change;)
FYI the intro has been changed 3-4 times already maybe:)
First, I get it's in development which is why in my review I chose not to really discuss this issue.
If you look I give it 3 stars not one of ZERO I do for games that are complete crap or anything.
I brought it up hear so it could be discussed hopefully it gets back to the creator.

If people don't bother to say something though he may never realize there is an issue and never change it.
The only way to ensure someone understands there is a problem is to let them know and to know why not just there is one.

That info by the way would be great in the walkthrough to let people know a bit more about the alternate path.

One question though. Your supposed to tutor them each week. So if Derek never pays attention does it effect anything?
Because that's what will happen if Derek never joins the club right?
 

Jash83

Active Member
Jun 8, 2019
540
1,013
I wonder if anyone is ever going to be able to convince the developer that the gameplay of his game is completely crap?

I'm serious. The concept of the game is interesting. The characters are appealing. The porn is hot. But the gameplay -ALL of it- is terrible. And the reason it's terrible is actually pretty simple: there's absolutely NO balance whatsoever and it throws EVERYTHING out of whack. Seriously, everything could be made fine with just the tweaking of some numbers, but until it is, it's insufferable.

For one thing, almost EVERYTHING in the game is 10-100 times more grindy than it needs to be. Want an example? Here's a simple one for starters:

Say you want to fuck your sister Stephanie (who wouldn't?). Because she's both Family and Young, you need BOTH Mind Control and SymPathic Link before your character can even find her attractive, and you need Mind Control anyway to Suppress her opposition to incest (up to tier 2 to use Mindcraft). Before anything else, that's going to set you back $2750. Money is very hard to make efficiently; generally you can beg $40 per week of most of the girls if you have enough Favor with them, while working or patrolling the neighbourhood is a pain. Then, before you can actually BUY those powers, you have to raise your Discipline level not once, but twice. The first time will cost you 100 Initiative Influence, and because the cost escalates each time, the second one will cost you 200, meaning you have to grind up 300 Initiative Influence just to get your first 2 extra powers (never mind if there's any other powers you might want instead, like Flight, both for its useful gameplay benefits and so you can find Larson attractive- that'll now cost you 400 Initiative Influence). Initiative Influence is INCREDIBLY hard to grind up early on before you can sign up for Initiative Work, and even after that it trickles in at a glacial pace. So anyway, once you manage to get yourself attracted to Stephanie, you have to Mindcraft her to suppress her family ties so she'll be open to fucking you. First you have to repeatedly Dominate her to build up enough Control to be able to cast Mindcraft on her. Because she opposes Dominate with her Willpower, the practical way to do this is to repeated use Break Will on her to mindblast her until she's mentally crippled enough to Dominate. This is going through a LOT of energy, btw, and may take several sessions. Then once you have the Mindcraft on her, you have to wait for it to be complete, which requires you to stack even MORE Control on her to make it happen in a timely fasion (she gains a completion % equal to your current Control level per day). Once you've suppressed her family ties, you then have to actually make her like you. This means grinding up her Love stat with interactions until it's high enough for her to let you start grinding up her Lust stat as well. You have to get Lust to I think either 60 or 80 before she'll actually have sex with you, depending on when and how.

Does that honestly sound reasonable? Unlocking ultimate character weapons in Final Fantasy X wasn't this much of an ordeal. No, not even the one that required you to dodge 200 lightning bolts in a row.

That's the biggest problem with the entire game: everything is INCREDIBLY grindy. You have to do actions over and over and over again to slowly build up monumental amounts of stats and resources a miniscule amount at a time, a matter only made worse by the RNG that exists mainly to waste your time by giving you a chance of failing at almost anything and usually penalising you when you do (constantly being "Too distracted today" when trying to take classes is just BULLSHIT). Trying to raise your stats to reduce the instances of failure is not only piling more grind on top of existing grind (FRACTAL grind!) but it's also pretty pointless- I once got my Concentration up to level 5 or 6 and I was STILL regularly failing to pay attention in class, forcing me to constantly save-scum. I've been keeping an eye on the game for many, many versions, and the worst thing the developer EVER did was gate power acquisition behind Discipline rank- before that you only needed money to acquire powers (increasing your Charm limit and consequently your number of actions per time segment), rather than having to grind hundred and hundreds and hundreds of points of Influence. Why did he even do that? Does it make the game more enjoyable? No, it makes it insufferable, but I guess he thinks it adds "challenge", which gives it more "gameplay".

Making the game intentionally difficult to enjoy is not "gameplay".

That's for one thing; this is the other thing:

The second problem is how bad the balance of activities is. Most of the content in the game is quite pointless because, with the grindiness forcing you to try and maximise efficiency in everything, there's simple NO reason to do most of it when you can exploit much easier ways of playing. You will NEVER want to Discuss with or Hang Out with a girl for the simple reason that the Charm costs are COMPLETELY excessive compared to the actual reward for doing so, unless you're literally doing it just for the hell of it. See, the single biggest balance misstep the dev put in the game was the mobile phone, which is COMPLETELY broken. Why would you spend 2 Charm to Discuss with a girl to gain your Leadership in Favor and your Natural Social in Love when you can just use the phone to immediately gain your Natural Social in Favor, Love or even Lust for 1 Charm each without needing to waste time grinding up Leadership? Hang Out is even worse, it costs THREE Charm AND an amount of your Favor, and only gives you your Natural Social+Leadership in Love, which is again much MUCH less than just using your phone to Flirt with her 3 times. Actual Dates are the worst of all- they cost even MORE Favor, they advance time so you not only lose the time segment but for most girls you have to spend ANOTHER 3 Charm asking them for a Large Favor to get them to skip class (some character builds won't even HAVE a total of 6 Charm to spend until they level up a lot) and the Love they give (which is the ONLY thing they give) is not only again radically inferior to what you can get by just abusing the phone, but is dependant on your stats and where you take them (going for a Workout gives you extra love equal to your Physical stat while going to the Library bases it on Mental) except some girls don't like certain dates, so if they don't like the date you have good stats for it gets even MORE pointless. If the game was properly balanced you'd only be able to Text, Flirt and Sext with a girl over the phone once per day, rather than once per time segment- but it's so grindy that if he changed it to work like that it'd be COMPLETELY unplayable.

As a result of the horrible cost/reward imbalances, this is how you get with a girl who doesn't require any special traits to get with (e.g Sandra, Kelly, Samantha etc): every time you meet them, Chat about one of the 4 subjects she likes to gain Favor equal to your Natural Social (hope you went for a Social build or the grind is going to be even WORSE). She'll leave after you Chat with her once, so this will take several days. Always socialise at lunch in the hopes of meeting her for a bit of a boost. Don't try anything else, you can't even USE Discussion until she likes you a lot (not that you'd want to since it's worse than just chatting) and even trying to Discuss with her with just make you LOSE Favor because why not? Once you reach 40 Favor, she'll stop running away after a single interaction, so you can Chat with her about all 4 of the topics she likes to speed things up a bit. Once you get to 60 Favor, you can FINALLY ask her for a small favour, which should be her phone number, and from then on you can just spam her with phone messages at every time segment to raise first her Love, then her Lust. If you meet her in person you can do a couple of physical actions, but all of them except Hug are are so cost-inefficient (you need to expend Charm to ask her to go somewhere private first for any of them other than Hug unless you can convince Larson to loosen standards on public intimacy) that you're better off just sticking to your phone most of the time. Then once it gets high enough, you can bang her. No actual real "interaction" required whatsoever- in fact, trying to actually interact with a girl before you get to the physical stage only slows you down, or can even send you backwards. This is how badly balanced the game is.

The OTHER huge balance misstep was requiring you to ask a girl for a Large Favor to get her to do any activity with you that advances time (because you have to skip class, since you never meet any of the girls outside of school). This costs, as mentioned, THREE Charm. And that's before you have to spend more Charm on the activity itself (Dating or banging her is another 3 Charm). This is just such a huge oversight that it's baffling that it hasn't been picked up on and corrected. It's also what makes the incest so appealing, since you don't have to do this with your sister or mother when you're at home with them- which is presumably why all the extra grind to get and use powers was put in to counterbalance it. Can't be having FUN now, can we?

As for changing a girl's personality via corrupting her, decreasing her inihibitions etc... see the section on grinding. It takes a LOT of work to make any meaningful change to a girl.

I recall trying to discuss these issues (and they're REALLY obvious, glaring issues) with the developer in the chat fields on his Patreon a few years ago, but he rather rudely dismissed me with something along the lines of "It's my game and if you're not a Patron I don't have to care about anything you say". Of course I'm NOT a Patron, nor would I want to be because the gameplay is frankly a mess and the developer doesn't seem to either realise or care (I get the feeling he doesn't actually PLAY his own game to see what it's actually like beyond bug testing), but I still think it's a shame that the game is basically only playable when you have cheats on to let you give yourself as much resources as you need.
 
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User #1751331

Member
Oct 30, 2019
193
156
he needs 4 people for the clube:cool:
if derek or tamara dont join than the headmistress secretary "joins" the club:coffee:
if derek and tamara dont join than the headmistress secretary and the headmistress "join" the club:coffee:
to warn you the headmistress secretary and the headmistress are just place filler:coffee:
and if you play past club creation you will get how unimportant it is who is in you club:).....(from a game perspective)
from a fluff(story/rollplaying) perspective i shouldn't say anything as it always been a personal taste that decides it;)

yes that right but they can also say after the club is createt and billy is gone that all champions muss join the club:unsure:
and also billy muss choose a club leader so if the new club leader fucks up that they can say that its billys fault:devilish:
i know thats my statements are if scenario:alien:
and yours in game statements(y)
I guess what i tray to say is the game is still in development dont holt to strong on in game statements they can change;)
FYI the intro has been changed 3-4 times already

maybe:)
HaHa. I just realized I'm blind as a bat.
What stat is it you have to raise up on all girls before you can raise lust up to get them to sleep with you. That includes Sandra.
Love. ... Kind of kills the entire idea the girl isn't at least thinking on that side.

That said not sure if there is another mechanic to bypass that. It would be cool if it was. Having several routes to each girl so people could really play the villain if they want. Hmmm. Thinks I got me an idea.
 

Levant

Newbie
Apr 27, 2017
86
65
tacm Looks like you start to understand what im trying to tall ;)

Having several routes to each girl so people could really play the villain if they want
there is a villain route to the girls and is a little bit hiden wenn you talk to them go to the Negative Interactions :devilish:
Coercions that the stuff what villains love:poop:
 

sillyrobot

Engaged Member
Apr 22, 2019
2,030
1,807
I wonder if anyone is ever going to be able to convince the developer that the gameplay of his game is completely crap?

I'm serious. The concept of the game is interesting. The characters are appealing. The porn is hot. But the gameplay -ALL of it- is terrible. And the reason it's terrible is actually pretty simple: there's absolutely NO balance whatsoever and it throws EVERYTHING out of whack. Seriously, everything could be made fine with just the tweaking of some numbers, but until it is, it's insufferable.

For one thing, almost EVERYTHING in the game is 10-100 times more grindy than it needs to be. Want an example? Here's a simple one for starters:

Say you want to fuck your sister Stephanie (who wouldn't?). Because she's both Family and Young, you need BOTH Mind Control and SymPathic Link before your character can even find her attractive, and you need Mind Control anyway to Suppress her opposition to incest (up to tier 2 to use Mindcraft). Before anything else, that's going to set you back $2750. Money is very hard to make efficiently; generally you can beg $40 per week of most of the girls if you have enough Favor with them, while working or patrolling the neighbourhood is a pain. Then, before you can actually BUY those powers, you have to raise your Discipline level not once, but twice. The first time will cost you 100 Initiative Influence, and because the cost escalates each time, the second one will cost you 200, meaning you have to grind up 300 Initiative Influence just to get your first 2 extra powers (never mind if there's any other powers you might want instead, like Flight, both for its useful gameplay benefits and so you can find Larson attractive- that'll now cost you 400 Initiative Influence). Initiative Influence is INCREDIBLY hard to grind up early on before you can sign up for Initiative Work, and even after that it trickles in at a glacial pace. So anyway, once you manage to get yourself attracted to Stephanie, you have to Mindcraft her to suppress her family ties so she'll be open to fucking you. First you have to repeatedly Dominate her to build up enough Control to be able to cast Mindcraft on her. Because she opposes Dominate with her Willpower, the practical way to do this is to repeated use Break Will on her to mindblast her until she's mentally crippled enough to Dominate. This is going through a LOT of energy, btw, and may take several sessions. Then once you have the Mindcraft on her, you have to wait for it to be complete, which requires you to stack even MORE Control on her to make it happen in a timely fasion (she gains a completion % equal to your current Control level per day). Once you've suppressed her family ties, you then have to actually make her like you. This means grinding up her Love stat with interactions until it's high enough for her to let you start grinding up her Lust stat as well. You have to get Lust to I think either 60 or 80 before she'll actually have sex with you, depending on when and how.

Does that honestly sound reasonable? Unlocking ultimate character weapons in Final Fantasy X wasn't this much of an ordeal. No, not even the one that required you to dodge 200 lightning bolts in a row.

That's the biggest problem with the entire game: everything is INCREDIBLY grindy. You have to do actions over and over and over again to slowly build up monumental amounts of stats and resources a miniscule amount at a time, a matter only made worse by the RNG that exists mainly to waste your time by giving you a chance of failing at almost anything and usually penalising you when you do (constantly being "Too distracted today" when trying to take classes is just BULLSHIT). Trying to raise your stats to reduce the instances of failure is not only piling more grind on top of existing grind (FRACTAL grind!) but it's also pretty pointless- I once got my Concentration up to level 5 or 6 and I was STILL regularly failing to pay attention in class, forcing me to constantly save-scum. I've been keeping an eye on the game for many, many versions, and the worst thing the developer EVER did was gate power acquisition behind Discipline rank- before that you only needed money to acquire powers (increasing your Charm limit and consequently your number of actions per time segment), rather than having to grind hundred and hundreds and hundreds of points of Influence. Why did he even do that? Does it make the game more enjoyable? No, it makes it insufferable, but I guess he thinks it adds "challenge", which gives it more "gameplay".

Making the game intentionally difficult to enjoy is not "gameplay".

That's for one thing; this is the other thing:

The second problem is how bad the balance of activities is. Most of the content in the game is quite pointless because, with the grindiness forcing you to try and maximise efficiency in everything, there's simple NO reason to do most of it when you can exploit much easier ways of playing. You will NEVER want to Discuss with or Hang Out with a girl for the simple reason that the Charm costs are COMPLETELY excessive compared to the actual reward for doing so, unless you're literally doing it just for the hell of it. See, the single biggest balance misstep the dev put in the game was the mobile phone, which is COMPLETELY broken. Why would you spend 2 Charm to Discuss with a girl to gain your Leadership in Favor and your Natural Social in Love when you can just use the phone to immediately gain your Natural Social in Favor, Love or even Lust for 1 Charm each without needing to waste time grinding up Leadership? Hang Out is even worse, it costs THREE Charm AND an amount of your Favor, and only gives you your Natural Social+Leadership in Love, which is again much MUCH less than just using your phone to Flirt with her 3 times. Actual Dates are the worst of all- they cost even MORE Favor, they advance time so you not only lose the time segment but for most girls you have to spend ANOTHER 3 Charm asking them for a Large Favor to get them to skip class (some character builds won't even HAVE a total of 6 Charm to spend until they level up a lot) and the Love they give (which is the ONLY thing they give) is not only again radically inferior to what you can get by just abusing the phone, but is dependant on your stats and where you take them (going for a Workout gives you extra love equal to your Physical stat while going to the Library bases it on Mental) except some girls don't like certain dates, so if they don't like the date you have good stats for it gets even MORE pointless. If the game was properly balanced you'd only be able to Text, Flirt and Sext with a girl over the phone once per day, rather than once per time segment- but it's so grindy that if he changed it to work like that it'd be COMPLETELY unplayable.

As a result of the horrible cost/reward imbalances, this is how you get with a girl who doesn't require any special traits to get with (e.g Sandra, Kelly, Samantha etc): every time you meet them, Chat about one of the 4 subjects she likes to gain Favor equal to your Natural Social (hope you went for a Social build or the grind is going to be even WORSE). She'll leave after you Chat with her once, so this will take several days. Always socialise at lunch in the hopes of meeting her for a bit of a boost. Don't try anything else, you can't even USE Discussion until she likes you a lot (not that you'd want to since it's worse than just chatting) and even trying to Discuss with her with just make you LOSE Favor because why not? Once you reach 40 Favor, she'll stop running away after a single interaction, so you can Chat with her about all 4 of the topics she likes to speed things up a bit. Once you get to 60 Favor, you can FINALLY ask her for a small favour, which should be her phone number, and from then on you can just spam her with phone messages at every time segment to raise first her Love, then her Lust. If you meet her in person you can do a couple of physical actions, but all of them except Hug are are so cost-inefficient (you need to expend Charm to ask her to go somewhere private first for any of them other than Hug unless you can convince Larson to loosen standards on public intimacy) that you're better off just sticking to your phone most of the time. Then once it gets high enough, you can bang her. No actual real "interaction" required whatsoever- in fact, trying to actually interact with a girl before you get to the physical stage only slows you down, or can even send you backwards. This is how badly balanced the game is.

The OTHER huge balance misstep was requiring you to ask a girl for a Large Favor to get her to do any activity with you that advances time (because you have to skip class, since you never meet any of the girls outside of school). This costs, as mentioned, THREE Charm. And that's before you have to spend more Charm on the activity itself (Dating or banging her is another 3 Charm). This is just such a huge oversight that it's baffling that it hasn't been picked up on and corrected. It's also what makes the incest so appealing, since you don't have to do this with your sister or mother when you're at home with them- which is presumably why all the extra grind to get and use powers was put in to counterbalance it. Can't be having FUN now, can we?

As for changing a girl's personality via corrupting her, decreasing her inihibitions etc... see the section on grinding. It takes a LOT of work to make any meaningful change to a girl.

I recall trying to discuss these issues (and they're REALLY obvious, glaring issues) with the developer in the chat fields on his Patreon a few years ago, but he rather rudely dismissed me with something along the lines of "It's my game and if you're not a Patron I don't have to care about anything you say". Of course I'm NOT a Patron, nor would I want to be because the gameplay is frankly a mess and the developer doesn't seem to either realise or care (I get the feeling he doesn't actually PLAY his own game to see what it's actually like beyond bug testing), but I still think it's a shame that the game is basically only playable when you have cheats on to let you give yourself as much resources as you need.
Is the game somewhat grindy? Yes. Most resource collection / allocation games are. It's mostly their point.

Take a look at my walkthrough; a link is in my signature. Although real, the grind is simple to limit with some basic strategy.

I am impressed at how balanced the different currencies are in the game. I go back a forth with the bottleneck being cash, Initiative influence, and general influence over the course of about 6 months. That's all the time it realistically takes to acquire every power, max heavily-used skills, and start maxing attributes. By June, I typically have almost all skills maxed as well as natural mental and social attributes. Natural physical is left low because the fights work better when they last a bit longer.

You can generally acquire and max-out one power a month until the last couple and pull those out in a single month as the cash floodgates have opened and the Initiative influence gain maximises.

There are a few sets of activities that are a bit of a trap; neighborhood watch is the worst.

Here's a list of typical milestones for me:

Fucking mom by December
Weekly cash income >200 (not counting income from working jobs) by December
Fucking sister by January
Weekly cash income >400 (not counting income from working jobs) by February
Corruption >50 on all women by February
Founding the super club February
Inhibition < 30 on all women by March
 
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Hullahopp

Active Member
Dec 26, 2018
550
1,100
English is not my first language,sorry.There are consequences to the combat sex?In vain I defeated the thief / dealer and I gave them fear / lust.Or can they just be knocked out?
 

sillyrobot

Engaged Member
Apr 22, 2019
2,030
1,807
English is not my first language,sorry.There are consequences to the combat sex?In vain I defeated the thief / dealer and I gave them fear / lust.Or can they just be knocked out?
There can be consequences if it takes place publicly like at school. You can get demerits for combat sex. Too many demerits ends the game.
Successful combat sex gives th effect of a critical hit of damage that goes towards knocking the opponent out.
 

User #1751331

Member
Oct 30, 2019
193
156
tacm Looks like you start to understand what im trying to tall ;)

there is a villain route to the girls and is a little bit hiden wenn you talk to them go to the Negative Interactions :devilish:
Coercions that the stuff what villains love:poop:
I see what you mean. I didn't pay attention to it because it had the apologetic stuff at the top of it.
Got to wonder how that works to his own behavior change. I noticed that the slap is whited out saying it's not your thing.
Assuming it comes unlocked if you act like an asshole enough.
Also makes me wonder how it works with family route also.
 

User #1751331

Member
Oct 30, 2019
193
156
I see what you mean. I didn't pay attention to it because it had the apologetic stuff at the top of it.
Got to wonder how that works to his own behavior change. I noticed that the slap is whited out saying it's not your thing.
Assuming it comes unlocked if you act like an asshole enough.
Also makes me wonder how it works with family route also.
What I was lacking was information on a lot of the routs. Which you provided thanks.
I still don't like the paths to being muddled the way this one is.
Hopefully he steps back and cleans that stuff up. Quite a bit to clean up though.
 

Hullahopp

Active Member
Dec 26, 2018
550
1,100
There can be consequences if it takes place publicly like at school. You can get demerits for combat sex. Too many demerits ends the game.
Successful combat sex gives th effect of a critical hit of damage that goes towards knocking the opponent out.
Thanks.Then there is no point in having sex with the thief?
 

Jash83

Active Member
Jun 8, 2019
540
1,013
Is the game somewhat grindy? Yes. Most resource collection / allocation games are. It's mostly their point.

Take a look at my walkthrough; a link is in my signature. Although real, the grind is simple to limit with some basic strategy.

I am impressed at how balanced the different currencies are in the game. I go back a forth with the bottleneck being cash, Initiative influence, and general influence over the course of about 6 months. That's all the time it realistically takes to acquire every power, max heavily-used skills, and start maxing attributes. By June, I typically have almost all skills maxed as well as natural mental and social attributes. Natural physical is left low because the fights work better when they last a bit longer.

You can generally acquire and max-out one power a month until the last couple and pull those out in a single month as the cash floodgates have opened and the Initiative influence gain maximises.

There are a few sets of activities that are a bit of a trap; neighborhood watch is the worst.

Here's a list of typical milestones for me:

Fucking mom by December
Weekly cash income >200 (not counting income from working jobs) by December
Fucking sister by January
Weekly cash income >400 (not counting income from working jobs) by February
Corruption >50 on all women by February
Founding the super club February
Inhibition < 30 on all women by March
Well I guess that answers the question "Will anyone ever be able to convince the developer that the gameplay is crap?" No, because all the things that I've just spent WAY too many words outlining that make the gameplay insufferable are being touted as features that you're playing for. Boy, was THAT a waste of time...
 
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User #1751331

Member
Oct 30, 2019
193
156
BTW thanks for all the help.

I'm a bit curious about some other aspects of the game.
What routes are there to all the different women. Seems like everyone at school including head mistress you can be nice to and get with probably not see all the scenes but you can have sex with them.

Of course there is the corruption system I'm not sure exactly what role that plays.

Then there is mind control and how that effect works isn't really explained in any detail.
Sure you can get them to have sex and their are different tiers of the control but also you can do mind control and break to various amounts.
There doesn't seem to be an answer as to if repeating those actions have a long term effect.
Take for example if you use it to have sex with Maggie the mom she ends up angry at you.
But if you keep repeating the action does her behavior change towards it.

Example: If you keep walking into the bathroom you loos favor and she gets used to it and eventually no longer cares you see her naked in the bathroom because it modifies her inhibitions.

That brings up another issue. Pretty massive to the story line. This is your last year of school if you pass. Which is why all the talk about the club for next year.
You then should have a limited amount of time. Certainly the game doesn't just keep going for years? Or does it. If it does then it would be better if he is a freshman in college no high school.

The expense of stuff is pretty high for what you need meaning you are forced to grind excessively. Unless you stack your skills to get into another job early and doing that wipes out the sister potential.
That means you are pretty much forced into being just a bad guy and turning everyone into mindless drones to get money in some sort of reasonable time frame.

That or you cheat like I did and simply use reload to excess or you can download the mod and cheat. In my case Monday tutored the two kids and seen Freddy. The rest of the days you work a job one shift and make sure you have at least 3 girls spread your fame plus your mom and sis and at night do neighbor hood watch. You make about 73 points a day that way plus $70. Currently though at that stage about all you are getting is about 40 a week from the girls.

Leaving it to the games regular mechanics and no chance in hell you would even complete most the stuff in the walkthrough of dec even by the end of the school year. You often only get 1 girl who sees you in the hall your sister and mom are staggered at least they are scheduled... So to deal with that issue and the randomness of the mission at night and issues with classrooms you are pretty much forced to reload saves and try again for another outcome.

Doing it the way I did vs without well it was june when I got to where I am now in December. If the player is forced to just keep reloading like that what the hell is the point.

The walk through is pretty good. Some areas could use a bit of work or improvement.
Weekend you can actually hit the university library 4 times. Which is good to know in the first few months. After that the best way to use the weekend seems to be one library visit each day on Saturday do mom training at day and library in evening. Sunday sister training at day, library evening.

After you get mind control 2 it just gets ridiculous. Sorry, I have a real life and spending that ridiculous amount of time on the game for little job and just grinding isn't worth it.

But maybe I am doing something wrong. I know mind control 3 gives you one extra reasoning. But honestly 40 points are easier to make vs buying it. Getting the job first seems like the smarter move if it pays more.

But right now 1000 global in about 15 days is pretty good there abouts. It still take several minutes no matter how I stream line it. Don't read shit just click through reload... so on get the girls to gossip and do the neighbor hood watch and job. It's still an hours worth of real time just doing the shittiest crap I done for a game and you don't get to see pussy fucking nothing in that time.


The problem is the game has to much randomness. Think about in real life when you went to high school you knew pretty much at such and such time you could expect to see your friends different place because they had the same class each day at the same time. You can get a 1xp,3xp or 4xp for a class. Let me tell you higher concentration doesn't make those odds any fucking better in fact I think they gotten worse with the increase because I have to reload a crap load more now than I did a the start of the game. Pretty certain he got that shit ass backwards. I don't even bother expecting 4xp but 99% of the time all I see is 1xp. that's with 8 concentration.

Probably the biggest issue is that makes this a pain is the trade off balance between global and globex that 10 to 1 ration. you are only getting $500 for something that amounts to effort that's more on the line of $5000 of effort in this game. I say that because you have 5 times the number of interactions to get it as it takes to make $1000 dollars in the game. A $1000 you can earn in 15 days and it will cost you two actions and 50 energy per day. Only the work shift in the day costs you any real time from the neighborhood watch falls over the sleep period and is combined with it. If he reduced the 10 to 1 ratio to 2 to 1 that would be massively more balanced.
 
3.20 star(s) 139 Votes