darklight92

New Member
Apr 1, 2018
10
5
93
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/func_action_processing.rpy", line 246, in script
call screen kitchen
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
Exception: DynamicImage u'Characters/Mom/[m.outfit]_[m.pose].png': could not find image. (u'Characters/Mom/work2_horny.png')

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/func_action_processing.rpy", line 246, in script
call screen kitchen
File "renpy/ast.py", line 2009, in execute
self.call("execute")
File "renpy/ast.py", line 1997, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3057, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3693, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 437, in visit_all
self.child.visit_all(callback, seen=None)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 569, in visit_all
callback(self)
File "renpy/display/core.py", line 3693, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/image.py", line 751, in per_interact
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'Characters/Mom/[m.outfit]_[m.pose].png': could not find image. (u'Characters/Mom/work2_horny.png')

Windows-10-10.0.19041
Ren'Py 7.4.6.1693
SP 0.44.04
Sun Dec 5 01:32:25 2021
 

Cartageno

Devoted Member
Dec 1, 2019
8,920
15,065
902
We want update, rabbits
I recommend reading this thread, posts of the last week or so, before posting something that has been extensively discussed already. While according to the rules of F95 there is no "abandoned" tag on this thread yet, there just as well might be.

(Also please don't use "we" when talking about yourself)
 
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poza

Member
May 16, 2020
182
70
135
I recommend reading this thread, posts of the last week or so, before posting something that has been extensively discussed already. While according to the rules of F95 there is no "abandoned" tag on this thread yet, there just as well might be.

(Also please don't use "we" when talking about yourself)
My comment does not contain any question, dudec
 

Urruah

Active Member
Jun 20, 2017
533
335
230
Well, there's no downsides here for me. SP was nigh impenetrable and I wasn't motivated to do anything in it after awhile. If this is actually the death of the game, whatever. If he does a remake with a trimmed down cast and improved mechanics, great. Maybe I'll actually play that.

Can't say I appreciate the months of radio silence though. I mean, I do contribute to the pateron page, so having actual updates show up every week or two would be nice.

Hopefully Loser isn't dead too. Seems like it's just getting into the good parts.
 
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sillyrobot

Engaged Member
Apr 22, 2019
2,499
2,097
519
The dev did suggest he's going to get the update promised for last month out sometime and maybe perhaps consider doing some other small bits sometime in the future. But the update is really scenes with one woman and bits and pieces of scenes with another from what I gathered. No new game play.
 
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HighPriest

New Member
Aug 5, 2017
4
7
74
Yeah, the writing has been on the wall for this one for a while. Long dev silences are always bad news, especially for one who has actually been relatively communicative in the past. Starting a "side project" is also a big red flag that the main project no longer has much passion behind it. It would be nice if the characters in place could at least get finished... but at the current pace, that might still take a year or two, so, yeah, probably best to move on.

The biggest disappointment here is where the announcement was placed. The Discord? Really? Shouldn't this sort of thing go to your Patreons first? I don't know when it was posted on Discord, but it's been almost a week now since the decision was reposted here. How long is Baal going to sit on this before actually informing the people who are contributing cash money?
 

Cartageno

Devoted Member
Dec 1, 2019
8,920
15,065
902
Yeah, the writing has been on the wall for this one for a while. Long dev silences are always bad news, especially for one who has actually been relatively communicative in the past. Starting a "side project" is also a big red flag that the main project no longer has much passion behind it. It would be nice if the characters in place could at least get finished... but at the current pace, that might still take a year or two, so, yeah, probably best to move on.

The biggest disappointment here is where the announcement was placed. The Discord? Really? Shouldn't this sort of thing go to your Patreons first? I don't know when it was posted on Discord, but it's been almost a week now since the decision was reposted here. How long is Baal going to sit on this before actually informing the people who are contributing cash money?
I agree that stuff like this should be all over the relevant sites. However having had a similar experience in a completely unrelated field (no lewds, no payments or similar, just a regular club and his updates) some people are using discord so much they cannot think anymore that there may be people which they cannot reach this way. So with good faith they may think "I told everybody".
 

HighPriest

New Member
Aug 5, 2017
4
7
74
I agree that stuff like this should be all over the relevant sites. However having had a similar experience in a completely unrelated field (no lewds, no payments or similar, just a regular club and his updates) some people are using discord so much they cannot think anymore that there may be people which they cannot reach this way. So with good faith they may think "I told everybody".
If that's the case, he should readjust his thinking if he wants to keep his account. I'm not sure what the overlap between his Patreon and his Discord are, but he's already in a red zone regarding his content and Patreon's current disinterest in being the main funding method for adult content, particularly incest. If he gets many complaints about the project being cancelled without informing Patreons, he's likely to get his account suspended as soon as they do a manual review of what he's actually producing.
 
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pbam

Member
May 22, 2018
269
450
337
on one hand this COULD mean faster updates if the dev actually switches to an engine he feels comfortable with on the other it seems that no matter what engine he chooses he already seems to be burnt out on superpowered itself and probably prefers loser which imho is a pretty standard dime a dozen weg while superpowered was actually unique.
 
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Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,367
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on one hand this COULD mean faster updates if the dev actually switches to an engine he feels comfortable with on the other it seems that no matter what engine he chooses he already seems to be burnt out on superpowered itself and probably prefers loser which imho is a pretty standard dime a dozen weg while superpowered was actually unique.
To be frank, both this and Loser could easily be handled by Ren'Py.
As for feeling burnt out, he has been making SP for years and already changed engines once.
The fact that he's developing Loser with Unity probably means that he could be using that for future games.
With regards to this game, I'm looking forward to see where it's going to go from here.
I used to play every build but then life got busy for me. I only play when I have the time now.
 

Cartageno

Devoted Member
Dec 1, 2019
8,920
15,065
902
To be frank, both this and Loser could easily be handled by Ren'Py.
Actually I was surprised how well it ran under Ren'Py. But while you can do a lot of stuff in Ren'Py (obviously, we know that this game exists and works) the idea that you can do it in Ren'Py doesn't necessarily mean that you would want to use this engine. Especially if there are better tools suited towards this specific task - or even suited towards this dev. The ease with which you can implement certain tasks in Ren'Py comes at the cost of a more cumbersome than necessary approach once you leave that area and lower efficiency.

Of course as a player I always like Ren'Py with the known convenience like CTRL skipping, rollback, known save game location and so on (unless the lack of efficiency means major lagging, which happens in some otherwise good sandboxy games) but that a dev doesn't want to work with Ren'Py on a project of this kind I can understand.
 
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3.10 star(s) 143 Votes