chottomatte
Member
- Oct 12, 2020
- 100
- 63
- 110
Yep, you can get sex with threats, mindcontrol and fuck with their emotional state to make them cray (Nymphomania, Obsessive)I'm new here and just wanna ask if there's a way to just be an asshole and fuck everybody. I'm tired of playing the good guy in most games. And also a few advice on how to progress quicker? games feels like an eternity
Still does not make much sense
Nope you can also
- make typos
(a lot of variables have similar names)- try to use a value that is outside the valid range for that variable.
(Look at the people who accidentally Nerfed themselves because they didn't know the math behind those values)- You can misidentify variables,
(talk to the guys complaining that the console doesn't work, probably because they mistook pl_money for player_money)
Nope, Cheating in this game represents "being lazy or wanting a quick fix", using a mod like Radioactive is cheating in a smart way, utilizing the experience of someone who is familiar with the variables in play and taking advantage of the efforts they have made with the UI to avoid having to search for the correct variable (not to mention it's spelling and value range).
Yeah I know, not sure why you'd present this argument, read the second line of my post again and consider again that I was the one telling you the variables
Doesn't change the fact clicking the money value on the screen is more efficient than opening the console,
and typing "player_money = lots"not to mention the dozens of other variables that T.Geiger (and the other modders) have already explored, tested, and integrated into the UI.
Personally, I use the Radioactive mod for the bulk of my needs and the console to alter various stuff that is outside its range when and if I feel like it.
I think this is quite a central issue. Some people may feel more at home with it, maybe they already have some programming experience, and so forth.I supposed though for most people the cheat console is not a great option for people like me, it is better actually..
Couldn't agree more with all this. I am not tech savvy at all but every once in awhile I'll try my hand at something. Hell just last month I finally learned how to run a script extender to play modded skyrim.I think this is quite a central issue. Some people may feel more at home with it, maybe they already have some programming experience, and so forth.
But I've seen almost everything Stil996 wrote on these forums, and more. People setting some stat to 100 which could in game be max 5. And guess who is at fault in their comments? The dev. The game does crash not because they insanely changed variables but because the dev didn't build a precaution against it. People who don't even the most basic thing about messing with files: keep a copy of before you started messing with them.
If you know how everything works, console may be quicker, may be safer (e. g. in terms of save game compability) and certainly can be more flexible. However I would loathe to recommend it to anybody because of the trapfalls mentioned above. Mods are way safer for them (if they're good mods by people who know what they're doing, which admittedly also isn't always the case. I know one game with a prominently linked cheat mod which doesn't work - and never did). A mod will keep stats within the range of the possible, and a good mod will also be able to know that one flag change for resetting an event (as an example) might need some more background work to avoid logical errors.
And anybody who really knows how consoles work and can identify relevant variables on their own, including cross correlations, does not need a recommendation. These are people who more or less know what they're doing and wouldn't take any recommendation otherwise. But suggesting to use the console to everybody, after seeing people unable to download save files ("It just opens some new window with random stuff" because they did not save it but open it, and then after being told how to save will not understand how to remove the "177896_" or whatever F95 adds to the file name) is inviting desaster.
So answering specific questions about the console - which variables to choose, what pitfalls to avoid - is helpful. Recommending the console to somebody who doesn't know anything about this kind of stuff IMO isn't.
I actually liked the previous one, I dunno it looked unique maybe? This one seems a bit ordinary but I'm glad there will be another game coming. I hope our dood would not be a skeletor and just a decent dood.all i know he made the mom look more hot View attachment 1712934
in this game 1 means weak, 2 - average, 3 -strong, 4 -very strong and 5 - biological maximum. herculean strength - not implemented, so there is no superhuman physical power level for billy in the game.In-game stats in many games even the Korean manga series: The Gamer
in said Korean Manga Novel a regular human is said
to have about 10 in strength, same in other areas so what gives
that MC is stuck on such low stats and can't get higher without the game crashing?
Attempt to unlock unknown scene. Key: sister:obsessive:_:1 error (that occurs when your obsessive sister visits you at night)?register_scene(char_key='sis', group='obsessive', level=[1,2,3], replay_label='sister_obsessive_scene[scene_level]')Avoid getting demerits.How can I avoid being caught by Karma and TS leading to game over?
Thanks, didn't know about demerit points.Avoid getting demerits.
Exception: DynamicImage u'Characters/Danni/[dan.outfit_non_nude]_[dan.pose].png': could not find image.
call hide_char_sprite (dan) as shown in the code snippet below.label danni_makeout:
player "Hey Danni. Where's Steph?"
dan "Making out with Freddy..."
"She says with a glint in her eye."
menu:
"Make out with Danni.":
$ advance_time_flag = True
player "Sounds like a good idea..."
dan "My thoughts exactly!"
##### Here. ⬇
call hide_char_sprite (dan)
##### Here. ⬆
if sis.corruption >=25 and sis.corruption < 50:
/game/chars/char_Danni.rpyWhen I go into my /game/ file I see lots of rpa files, but no specific /chars/ file to get to the section you are referring to. Should I be looking elsewhere?For anyone running into exceptions during Danni's content, i.e.:
It seems to be caused by Danni's normal sprite not being hidden, when it likely should be.Python:Exception: DynamicImage u'Characters/Danni/[dan.outfit_non_nude]_[dan.pose].png': could not find image.
Simple fix, if you're happy to change the code, is to add the following line:
call hide_char_sprite (dan)as shown in the code snippet below.
The file isPython:label danni_makeout: player "Hey Danni. Where's Steph?" dan "Making out with Freddy..." "She says with a glint in her eye." menu: "Make out with Danni.": $ advance_time_flag = True player "Sounds like a good idea..." dan "My thoughts exactly!" ##### Here. ⬇ call hide_char_sprite (dan) ##### Here. ⬆ if sis.corruption >=25 and sis.corruption < 50:/game/chars/char_Danni.rpy
Not going to upload a fixed file, as the file is vanilla/mod-specific (hence not naming the line number).
They're packed into the archives (.rpa files). There are a few tools to unpack the archives and see the individual files.When I go into my /game/ file I see lots of rpa files, but no specific /chars/ file to get to the section you are referring to. Should I be looking elsewhere?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 330, in script call
call process_interact_action (char, param)
File "game/func_action_processing.rpy", line 486, in script call
call person_engage (char, action)
File "game/func_interactions.rpy", line 467, in script call
call show_char_sprite (char)
File "game/util/func_images.rpy", line 493, in script call
call show_char_spriteR (char)
File "game/util/func_images.rpy", line 424, in script
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
File "game/util/func_images.rpy", line 424, in <module>
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
Exception: DynamicImage u'Characters/Sister/[sis.outfit]_[sis.pose].png': could not find image. (u'Characters/Sister/wild_fetish5.png')
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 330, in script call
call process_interact_action (char, param)
File "game/func_action_processing.rpy", line 486, in script call
call person_engage (char, action)
File "game/func_interactions.rpy", line 467, in script call
call show_char_sprite (char)
File "game/util/func_images.rpy", line 493, in script call
call show_char_spriteR (char)
File "game/util/func_images.rpy", line 424, in script
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/util/func_images.rpy", line 424, in <module>
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
File "renpy/exports.py", line 768, in show
sls.add(layer, img, key, zorder, behind, at_list=at_list, name=name, atl=atl, default_transform=default_transform, transient=transient)
File "renpy/display/core.py", line 1147, in add
thing.visit_all(lambda d : None)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 558, in visit_all
for d in self.visit():
File "renpy/display/image.py", line 744, in visit
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'Characters/Sister/[sis.outfit]_[sis.pose].png': could not find image. (u'Characters/Sister/wild_fetish5.png')
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
SP 0.45.03
Mon Mar 28 18:36:56 2022
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 336, in script call
call process_negative_action (char, param)
File "game/func_action_processing.rpy", line 726, in script call
call expression char.ikey + "_coercedbj_script"
File "game/chars/char_Anne.rpy", line 2141, in script call
call pause_scene
File "game/util/func_utils.rpy", line 332, in script
pause
File "renpy/common/000statements.rpy", line 455, in execute_pause
renpy.pause()
File "game/radioactive/devcheat.rpy", line 116, in DevPause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
Exception: DynamicImage u'Characters/Anne/Negative/[an.outfit]_[an.pose].png': could not find image. (u'Characters/Anne/Negative/work2_coercedbj2.png')
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 336, in script call
call process_negative_action (char, param)
File "game/func_action_processing.rpy", line 726, in script call
call expression char.ikey + "_coercedbj_script"
File "game/chars/char_Anne.rpy", line 2141, in script call
call pause_scene
File "game/util/func_utils.rpy", line 332, in script
pause
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 455, in execute_pause
renpy.pause()
File "game/radioactive/devcheat.rpy", line 116, in DevPause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 570, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/image.py", line 752, in per_interact
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'Characters/Anne/Negative/[an.outfit]_[an.pose].png': could not find image. (u'Characters/Anne/Negative/work2_coercedbj2.png')
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
SP 0.45.03
Mon Mar 28 18:43:49 2022